[Champion Concept] Sierra, the Skybreaker
#Sierra ##The Skybreaker
Visual Representation
Source: Shibasake - Deviantart
Summary
Attack ■■■■■■■■□□ - [8] Defense ■■■■□□□□□□ - [4] Ability ■■■■□□□□□□ - [4] Difficulty■■■■■■■■□□ - [8]
#Primary Role Marksman
#Secondary Role Assassin
##Gender Female
##Race Human
##Resource Heat
#Short Lore
The product of a alliance forged between Piltoven Hextechnology and Demacian strength, Sierra once served as the leader of Demacia's airborne squadrons, taking to the skies to match Noxian firepower. However, due to moral qualms over their effective, but 'cowardly' fighting style, High Command forcibly terminated most of her comrades, leading them into a ambush manned by Zaunite mercenaries. Barely escaping, Sierra swore to show Runeterra the true meaning of 'honor'.
#Ability Overview
##Overview
Sierra's passive is Nano Injectors, which passively grants her movement speed, which is linked into her Heat resource. For every 1 Heat she possesses, this bonus is increased by a percentage. Maxing out on Heat will remove the movement speed bonus for a short duration.
Sierra's Q is Kinetic Grenade, which throws out a grenade in a line, exploding once it hits the end of it's range. If it instead hits a unit, it will attach itself to that unit, and explode after a short delay, dealing damage and reducing the armor of all targets hit by a percentage for a short period. If Sierra is in the blast zone, she will gain Heat.
Sierra's W is Flux Vanes, which dashes her a short distance and temporarily grants a shield. This can be cast again after a short delay. This is her main form of mobility in-combat, and provides a degree of trading ability when she gets into skirmishes. Using this opportunitively is important as it allows her to sustain and dodge critical damage from the opponent.
Sierra's E is Thermal Clip, which grants her a large boost of attack speed, but also causes her autoattacks to generate Heat. When this is activated, Sierra will begin to rapidly drain her Heat, to charge up her next autoattack, which has additional range and deals damage based on the opponent's missing health. If charged sufficiently, this will also become a guaranteed critical strike and deal damage in a small area behind the target. If an enemy champion is slain by this ability, this will reset the cooldown on Flux Vanes. This ability is best used as an execute, though she must manage both her autoattack and Heat effectively, or she will pre-emptively draw her Parting Shot, being unable to get out of a situation she would otherwise be able to escape.
Sierra's R is Aerilate, which gives her movement and vision unimpeded by walls while it is active. Additionally, she is able to maximise her passive MS bonus and can fire up to 3 missile clusters which deal damage and slow enemies in an area. This ability is best used to chase down and catch fleeing opponents, though can also be used if she wants to disengage and poke away from a fight before looking for another chance to commit.
#Base Statistics
Health: 560 (+84) HP/5: 6.19 (+0.65) Heat: 100 MP/5: N/A AD: 60.83 (+3.5) AS: 0.644 (+2.5%) Armor: 23.38 (+3.5) MR: 30 MS: 300 Range: 525
http://www.hiveworkshop.com/data/ratory-images/93/93293-3f8637a3d83123a27c5a9eb893ed2971.jpg #Passive ##Nano-Injectors
Sierra’s aerial combat suit grants 30 movement speed, which is increased by 2% per 1 Heat that Sierra has. Overheating causes the bonus to persevere for 8 second, after which her Heat is reset, and this passive is disabled for 8 seconds. While the passive is disabled, Sierra's autoattacks deal 20% less damage to champions and monsters.
Sierra's basic attacks strike directly at the target.
Notes:
- Heat drains at a rate of 10 per second, after not moving or attacking for 5 seconds.
http://www.hiveworkshop.com/data/ratory-images/94/94639-5a1e0b52bfedb44f9bbf19d5ebeadbff.jpg #Q ##Kinetic Grenade
Sierra throws a Kinetic Grenade in a line towards target location. If it hits a unit, it will instead attach itself to the unit. After 1 second, it explodes, dealing 60/100/140/180/220 (+0.8 bonus AD) physical damage and marking the target. Autoatacking the marked target burns off 20% of their armor for 3 seconds and grants 20 Heat.
Cooldown: 12/11/10/9/8 Blast Radius: 250 Range: 800 Projectile Speed: 1600
Notes:
- This ability has no cast time
- Sierra can only gain Heat once from this ability.
http://www.hiveworkshop.com/data/ratory-images/93/93315-8b10fc7efa05aebd237b0d8b2826aad4.jpg #W ##Flux Vanes
Sierra dashes in target direction, generating 20 Heat and gaining a shield for 30/45/60/75/90 (+0.3 total AD) for 4 seconds. This shield is increased by 0.5% for every 1 Heat that Sierra has.
After 1 second, this ability can be recast in the next 4 seconds. The shield that is granted by the second dash will stack on top of the first shield and refresh its duration.
Cooldown: 16/15/14/13/12 Range: 400
Notes:
-
The cooldown begins once the 4 seconds are up or both charges are expended.
-
The second cast will also generate Heat.
http://www.hiveworkshop.com/data/ratory-images/93/93303-bbd3ae1677d46edca6251c101d6ee4c6.jpg #E ##Thermal Clip
Passive: Sierra gain 10/17.5/25/32.5/40% attack speed. This bonus increases by 0.5% per 1 Heat. Her autoattacks against champions generate 10 Heat each.
Active: When activated, Sierra’s rapidly drains her Heat over 1 second and changes her next autoattack to Parting Shot, an enhanced attack with 50/75/100/125/150 extra range and 6/7/8/9/10% missing health damage. The range increase and missing health damage is increased by 1% per Heat drained. If at least 75 Heat has been drained, Parting Shot is guaranteed to critical strike and will deal 50% damage in a small cone behind it.
Killing an enemy champion with Parting Shot refreshes the cooldown of Flux Vanes.
Cooldown: 10/9/8/7/6 Splash length: 400
Notes:
-
The Heat movement speed bonus she had prior to Parting Shot only updates once the shot has been fired.
-
The Heat drains at a rate of 5 every 0.05 seconds.
-
The original target of Parting Shot is not affected by the splash damage.
-
Autoattacking or reactivating the ability while Heat is draining will stop the drain.
http://www.hiveworkshop.com/data/ratory-images/93/93840-8f7de12915734a86b1a235f5cd07800b.jpg #R ##Aerilate
For the next 6/8/10 seconds, Sierra has her vision and movement unimpeded by terrain while maximising her passive speed boost.
Additionally, she gains access to 3 missile clusters, each dealing 80/120/160 (+0.5 bonus AD) physical damage and slowing enemies in the zone they hit by 20/30/40% for 1 second. Upon being fired into the air, they will come down at target location after 0.5 seconds.
Cooldown: 120/100/80 Range: 1500 Radius: 250
Notes:
There is a 1 second static cooldown between each cluster.
Missile Clusters temporarily grant vision of the impacted area and/or targets.
This ability has no cast time.
End note
All icons belong to Hive Workshop.
#Extended Lore
“Father.” The word was spoken with a harsh intensity, the syllables punctuating the air. “Si-Sierra?”, the man queried, straining against his bonds. “Impossible…you’re supposed to be dead.”
He could hear a brief snort, a chuckle, that emanated from the darkest corner of the unlit room. Only the briefest of the moon’s rays pierced through the open window, its curtain swaying softly in the breeze, though it found only a corner of his face. He struggled again, trying his utmost to shake, to move out of them, to fight in any way possible, but it was futile, his efforts wasted.
Sierra stepped out of the shadows, letting the ray fall deftly on her faint face, a scar decorating the lower half of her left cheek. “You wish it, didn’t you?” She paused, her tone pointed, and sharp. “That I was never yours.”
“I do.” The retort was harsh, huffy, almost spiteful. “You betrayed us, your values, everything I-we stood for. You committed treason, fighting against our values and what we are, not to strike bravely, but cowardly, to fall back, retreat in the face of danger. You have failed me.”
“Is that so?”, Sierra asked, her own voice now inquisitive, almost mocking. “I did what I had to survive, to ensure that those who I commanded, those who fought side by side along me – that they would live to see another day. I, at the very least would be responsible for their deaths, that their blood would not be on my hand. Even at that, I brought us – Demacia great victory. Perhaps in your clouded eyes – your clouded vision, you do not see that. But it is the truth, and it is so. They deserve not the death given to them, each loyal, unfailing, unflinching even in death, perhaps overly so. You..are not worthy of their sacrifice.”
“They all fought for an ideal they deemed worthy, and it cost them everything. Why, then? I can name them all, for their names are seared into my mind. Pierce. Stone. Embara. Saravia. Faelnin. Avaelor. Nagorn. Seven others who I trusted with my life, and they, mine. You ask so little of it, that we are as tools to you. But you rely so much, oh, so overly so, that you consider us the front line of that which you understand as honor. Loyalty. Discipline. You deem them cowards when you have done nothing but cower yourself. The irony isn’t it?”
The man’s face was red now, though whether from rage or the overly tight bonds, Sierra couldn’t tell. In the long run, of course, it didn’t matter. Everyone died regardless. “You…you know NOTHING of honor. Of the values we hold dear. You fight dishonourably on the battlefield, not with sword and shield and spear, side by side along those, with courage as one’s shield, striking down a foe in melee combat, the purest, bestest form to which there is no equal, an invincible one that rides superior amongst all else. And above all, that which must stand beyond doubt, with will and strength, the decider upon the battlefield.”
Sierra laughed again, her laugh a musical tone that echoed throughout the room. “Is that it then? To be a lowly pawn, sent to die on the whim of one who is equally stupid? That courage and bravery are substitutes for tactics and strategies. You, old man, have been blinded by your honor. See where that leads you, whether that protects you where wind and rain and arrow fall upon you, pelting from a million different directions, whether you will be saved when they come to bear upon your form. I do suppose, after all, that you are not glad to see your daughter – well, one you considered yours for the longest time, at least, alive once more. Instead, you hide behind your notions – paper thin as they may be, but your notions and ideals nonetheless. Where will they take you? Where you sacrificed your own daughter to Piltovian experiments for what…? Any substantial gain? Was it worth the pain, the loss, the darkness which has haunted her ever since? What would mother think?
“You…you do not speak of your mother so…Laver”
She interrupted her face stone cold, her tone equally so. “I…I have changed. Like you wanted, as it were. It is Sierra now. They took everything from me. Reconditioning. You do not understand the struggle to hold onto memories of one’s past, for you pass the sentence, but never execute it. How nice it must be for you, to sit there, content with ordering those whom you know, understand, even love to make the ultimate sacrifice. And yet, you bask in it. No pity. No shame. Content to slay even those closest to you…and for what?
He was furious now, indignant, as he struggled against the arms of the ornate chair. “You…your mother’s death…I did not kill her.”
Sierra did not know if her expression could have turned colder, but it did. “Did you not? Taking everything from her…first ripping her from the arms of the one she truly loved, then tearing what little consolation she had when she had finally found peace with her reality, effectively killing m-her child. Condemning h-your child…to a life of eternal servitude, another drone in the dictatorship you uphold as great, the paragon of justice and light amongst a world consumed by darkness. You, in your fanatical fervor, have done nothing to assuade those around you, merely blinding yourself with your notions. Your life of technicality. Though you are right, rare as that may be, in at least one regard. You did not plunge the knife into her heart. But you forged it. You gave her the will, mustered her what little courage she had, made her overcome her instincts, forced her to lose herself in her own grief and misery, drove her to the utmost despair…to that point. You might as well have, and I hold you accountable. Because she truly was the only thing I loved…was allowed to love, to know for more than a minute.”
The man’s face was pale now, almost ghost-like in it’s appearance. “So what are you here to do then? Kill me? You wouldn’t dare. The Demacian military…it’s champions, they will find you. And kill you.”
Sierra smirked. “Ah, we have come to this, after all. You. Your life. Your legacy. Now, of course, that of a ghost. I am, for all they know, dead. You have gambled, and you have lost. There is nothing left for you to take, nor will be there anything given. No, I am not here to kill you. Even if I were, where would those honour-bound idiots start? Lost in procedure and protocol? Too eager to blame Noxus for it’s transgressions, to find an excuse to start another war? You are far too small in the world to understand. I have. I have come to understand my place in the world, where I am – where I should be, and what is held in store for those like me. It is that above all, and everything that must stand as a result.”
“Goodbye Father. Your family has been gone for far too long, and so, it, as it should be, begins.”
#Updates
V1.4 - 15/10
Nano-Injectors
- Overheating now lowers Sierra's autoattack damage against champions and monsters
Kinetic Grenade
- No longer automatically shreds armor.
- Standing in the blast radius no longer grants Heat
- Blast radius lowered to 250 from 300
- Now marks targets. Autoattacking marked targets shreds their armor and grants Heat
Flux Vanes
- AD scaling lowered to 0.3 total AD from 0.5 total AD.
Thermal Clip
- Passive attack speed bonus reduced to 0.5% per Heat from 1% per Heat
- Only resets Flux Vane's cooldown if an enemy champion is killed.
Thanks to Villainous and TigerNox for tips.
V1.3 - 14/10
- General revamp and formatting improvements.
V1.2 - 7/10
- Added extended lore section
V1.1 - 26/9
Nano-Injectors
- No longer grants passive shield.
- Now gains shield upon overheating.
Kinetic Grenade
- Cooldown lowered to 12/11/10/9/8 from 16/14.5/13/11.5/10
Flux Vanes
- No longer boosts shield regen
Thermal Clip
- Now grants 10/17.5/25/32.5/40% AS passively
- No longer a toggle
- Active now doubles bonus for 8 seconds. Reactivating triggers Parting Shot
Aerilate
- Duration lowered to 6/8/10 seconds from 10 seconds at all ranks
- Slow modified to 20/30/40% from 40% at all ranks
- Slow reduced to 1 second from 2
- Now grants 50/75/100 range while activated.
Thanks to Echoing for feedback!
V1.0 - 23/9
Posted
#CCOS Bonus
#Closing Thoughts
This has been my attempt to try to muddle through a heat based ADC for a long time. It has always seemed to be an interesting concept, and I think that it's a decent attempt. It's certainly been many, many kits and abilities which have been tried and scrapped before I've come to a design such as this. I think it's a decent representation of my efforts in this case as an example of one of my first concepts.
.
, Jax
or Thresh
trying to jump her, effectively having one ability hard countered. That can and will be toxic.