Oni, Lord of Calamity
V.2
Role: Tank, Burst champion Position: Top Note: Health, High Risk, Snow baller champion
Lore: How it used to hurt, oh these days and night Sitting chained by mankind’s knight
So, close to Victory we could taste Betrayed by one we thought family
Oh, how the winds blow I do not know My darkened prison gives me no know
Oh, how I wish for the days of old Where my skin was black with the blood of old
So, I ask them up above, playing their flutes and squawking strong How can you stand thinking you are strong?
Knowing Lust with consume you all Knowing Deception will lead you wrong Knowing Insanity make you scream Knowing Calamity break your bones
Oh how bliss you must feel Forgetting how we made you squeal
Oh how I cherished that light, as the chains where set alight The blood ran free from those flutes playing fleas We found our new War now we come for family
It’s funny actually about those fleas Without them I would not enjoy poetry or there blood
Abilities Passive: Catalyst Oni abilities cost health to cost, that health cost is converted to Catalyst. Catalyst is equal to 50% of his max health. When the catalyst bar is filled the next active ability Oni uses activates Cataclysm.
Passive: Cataclysm When activated Oni stops generating Catalyst until there is none left. While active Oni drains this bar at 1/6 per second, dealing the drained health as magic damage too enemies within 475 units. This deals bonus 25/35/45% to non-enemy champions. If Oni dies, the speed this drain speed is tripled until the bar is emptied.
Q: Heavy Object -Cost: 12.5% of max health -CoolDown: 16/14/12/10/8 seconds (halved if Oni successfully collides with wall) -Type: Skillshot, Dash, Push -Damage: 40/60/80/100/120 (+40/53/66/79/92% of AP) on throw, health cost on push -Range: 900 units
Active: Oni throws his blade in a line, piercing enemies and dealing magic damage until end of cast length or when it hits terrain. If the skill shot hits a wall, Oni pulls himself towards it, grabbing and pushing all enemies he hits along this dash into the wall, stunning for 0.5/1/1.5/2/2.5 seconds and dealing the health cost of this ability as magic damage.
W: Corrupted Armour -Cost: 12.5/15/17.5/20/22.5% of total Health -CoolDown: 15/13/11/9/7 seconds -Type: Self, Buff, Damage reflection -Damage: 20/30/40/50/60 (+25/35/45/55/65% of AP) -Range: N/A
Active: Oni generates a shield that blocks up too twice the health cost of this ability for 6 seconds. If Oni is damaged while he has a shield he deals magic damage back at his attackers.
Passive: Behemoth Bonus health on Oni is amplified by 10/15/20/25/30% additionally.
E: Fields of Destruction -Cost: 15% of total health -CoolDown: 3 seconds at all ranks -Type: AOE -Damage: N/A -Range: 475 unit range
Active: Oni screams, creating an area around himself for 4/4.5/5/5.5/6 seconds that grounds enemies within and reduces all healing effects by enemy champions by 20/35/50/65/80%.
R: Sacrifice -Cost: 25% of total health -CoolDown: 80/60/40 seconds -Type: Channel, Self -Damage: N/A -Range: N/A units
Active: Oni stabs himself, channelling for 0.75 seconds, gaining 20/40/80% damage resistance, 25% size and healing for the health cost of all abilities he cast in the previous 3 seconds over 6 seconds (includes this one).
Passive: Apocalypse Oni feeds of the battle field around him and heals for 5/10/15% (+2/3/4% per enemy champion in range) of damage dealt within 475 units of him.
Overview:
Lore
Oni is a Darkin, one of 5 left (includes
) as well as a Lord of Power, a powerful group comprised currently of 5 members.
betrayal (was lord of War) broke the group and is the reason that they did not succeed. Specifically, in regards to Oni (brother to
), is the lord of Calamity, he feasted on destruction and chaos. He is a chaotic beast but despite that, he is smart and cunning. Unlike most Darkin he does not have the signature wings, because his own brother tore them off. He is wishes for nothing but revenge and the eventual carnage which will follow from taking over the world. Previous to his release he had been locked away beneath a Ionian temple, which is where he picks up on poetry. His imprisonment caused him to become a lot more dangerous, his already cunning nature was always victim to his impatience, but now he is for lack of a better word wiser and smarter. All must fear this beast, for now he will lead only pure chaos in his path.
When Playing Oni Oni’s play style is early game burst champ, late game sustain champion. Oni is a high health monster on the battle field, his strength relying on getting into the middle of a fight, with no real poke he relies soley on getting as close to as many enemies as possible. He is considered high skill champion but not because he has overly complex but because the amount of A) Map Awareness, B) Passive levels and C) Health costs associated with his abilities that a player has to keep in consideration. He is a high risk champion.
A) MAP AWARNESS
Oni similar to champions like
has too have a great understanding of what’s coming his way and how to best place himself, his abilities all revolve his placement, his Q requires terrain behind his target in order to be used effectively, his W requires enemies to be attacking him else it’s a wasted health, his E has that same premise. With Oni a champion has to decide if going into
B) PASSIVE LEVELS Oni passive might be on of the most damaging in game effects, it allows him to deal 50% of his HP as damage over the course of 6 seconds. Now players must consider with this ability how to use it best, when he has little sustain bursting his abilities and proxying this isn’t very useful, so players have to carefully consider when and where to proxy this ability because once its used unless he receives a massive amount of healing it’s unlikely he will be able to do it again in a fight.
C) HEALTH COSTS This seems like a given but Oni’s main limitation the entire game is his health cost, spamming all his abilities at once might seem like a good idea but it leaves him with 74% of his total health missing from full health, not to mention that if he gets low on health due to poke etc, he has no real way to survive pre lvl 6. The best way to burst late game is to activate his Q, W, E, R combo just as the fight starts, that way he will start regenerating the cost of all those abilities plus guaranteeing to proxy his passive. Everything with Oni revolves around those 6 seconds so make them count.
When Playing Against Poke, poke, poke and don’t get near him, that’s how you win lane against this monster easilt. Try to get him to waste his abilities and try to not fight while he has his passive ready or up. When in a team fight, do not allow yourselves to group, doing so would grant him the advantage, additionally realise which ally champion is marked with Embargo and avoid buffing etc them. If you manage to deprive Oni and make him far behind, unless you are an idiot you have won against him. If Oni is low on health attack, his abilities cant be cast if he doesn’t have the necessary health and he is left defenceless, just watch out in case his passive is up as that can still deal incredible damage.
Visuals Oni appears a giant black samurai, though more entwined with flesh than real armour, everything about his is menacing from his oversized blade to the spikes and chains hanging from his body.
Basic Attack Oni swings his sword at enemies almost lazily, critical strikes are quick jabs with his fists
Passive As Oni fills his bar with catalyst the shadow he creates around him grows making him even more menacing. When the bar fills the earth around him turns almost black and dark flames seem to burst from his body.
Q: Deep Impact Oni throws his blade in a direction, chains behind it as it travels through the enemies, when it hits a wall the chains of flesh straighten and Oni pulls himself and all the enemies around them laughing joyfully towards the wall.
W: Corrupted Armour Oni seems to grow slightly in size because his armour becomes even more distorted than before with blades and spikes seemingly randomly protrude from it. Enemies that damage him seem to have a small piece of the armour shrouded in black fly and hit them.
E: Fields of Destruction Oni screams turning the surrounding area into a wasteland, the darkness that sprouts in small parts and the fleshy surface that seems to move beneath the ground is quite creepy.
R: Sacrifice Oni stabs his blade through his stomach, screaming in pain as he does, while this us active his eyes glow a brilliant red and his body grows in size and the earth seems to burn in his presence.
Build
Generalised for top lane
Starting items
+
x2
Just the basic starting top tank, this can be potentially changed for just all pots or corruptor if you plan on just going straight for spamming abilities but that isn't reccomended
First Back
or
x2 +
Buiding towards either a Sprit Visage, to greatly increase your ult healing or go for Rylies so that your passive gains a good slow
Core items
or
or
Healing, a slow or a bonus % health damage on his passive, all work well, especially if you build all 3 together since Oni healing depends on keeping the enemy close.
Boots
or
or
Boots of mercury and swiftness, depends on your match up, either work fine, just keep in mind the point of your boots is too keep you close to enemies which is why I can see the benefit in not getting spell penetration.
_Example Finnish _


Just an example, almost all items add health as well as a bit of AP effects so it works well. War mog is highly recommended item for obvious reasons.
So in hindsight I know this champion is going to be either Over powered or way underpowered, so I ask please for some positive criticism and if I get some ill release and adjust the other Lords. Image is not mine and would love if someone could help me make an actual one
http://www.wallpaperup.com/uploads/wallpapers/2013/04/05/70440/9fe04cdead39a0cde9c19be4bdaea9e8.jpg, source image