[Champion concept: Yuzaro, the Dragon ninja

MrSteal yo kills·12/15/2015, 11:50:48 PM·0 votes·882 views

Hello and welcome to my champion concept of a champion I thought off! as this is the very first time I create a champion concept, please help me in further improving! I'm not good at artwork or anything so i found something that she could look similiar to.

http://puu.sh/lWElf/daf7994a69.png Yuzaro is a Ranged/melee assasin that deals Phyisical damage scaling off of her AD and AP. SHe's able to switch between ranged and melee. While dealing high amounts of damage, she's unable to take high amounts of damage due to her low health and defensive powers.

She's a midlane assasin that is extremely fast and has high moveability

Let's start with the lore, shall we?

Right after Yuzaho was born, she was left behind at Mount gargantuan by her mother. Being found by one of the solari tribe members they brought her in and took care of her. at the age of 10 the people from the solari tribe noticed that Yuzaho was different from the other people at the Solari tribe. She seemed to have a spirit of a dragon inside of her. Able to send forth the dragon at will. A long and hard road for people of the Solari tribe, they were still able to have her control the dragon to full extend. At the age of 18, Yuzaho left the solari tribe to find her parents that had left her behind. Her first goal was Demacia. Unable to find anything about them in demacia, she walked the long road towards the Freljord, where she learned how to survive the cold with help of the dragon, turning her dragon which he started to call "Taco", Into the dragon which could control ice and the cold. Unable to find anything here aswell, she ended up near zaun. Here she learned that other people with the same power as him were killed near zaun, and that she should be the last human alive with the ability to control a dragon. He was furious about hearing this all over zaun, leaving zaun behind she went to piltover, where the same stories hit her ears. Filled with rage she wanted to search for the ones who killed her tribe. Hearing about the league of the legends, where other champions were, she thought that maybe one of them, could have a connection to her tribe. Learning how to use throwing stars and daggers, she went on and joined the league in order to fullfill her mission to find her tribe.

Now I know that lore wasn't something that special, but hey, atleast she grew up with Leona...

Now for the stats: Health 480 - 1490 Health regen 10.5 - 25.5 Mana 390 - 1200 Mana regen 7.0 - 14.5 Melee range 125 Ranged range 500 ATK dmg 65 ATK speed Melee 0.695 (LVL 1 +0% - LVL 18 +47%) ATK speed Ranged 0.595 (LVL 1 +0% - LVL 18 +50%) Armor 20 - 60 Magic Res. 25 - 50 Movement speed 370

Skills: Passive - The dragon's will Dragon's will After using a skill, her movement speed increases by LVL1 10% /LVL3 15% /LVL6 20% /LVL10 30% /LVL15 40% Decaying in 1.5 seconds, stacking up to 2 times.

Dragon's spirit After using an ability and hits a champion with it, That Ability gets upgraded for one use. (15 sec cooldown per ability) The upgraded abillity will deal an aditional (70% of current AP) Magic damage and will slow the enemy by 40% that decays over 2 seconds.

Dragon's weakness: when slowed, Yuzaro's abilities range is halved and the slow is increased by LVL1 10% /LVL3 15% /LVL6 20% /LVL10 30% /LVL15 40%. During the slow time, Dragon's will is unavaible.

Q - Escapist/Knife hook Mana: 20/35/45/60/75 Cooldown: 10/8/7/6/5

Yuzaro switches her weapons and changes her attack patterns.

(when having knifes as weapon:) Escapist: (linear skillshot) Jumps to the target area while throwing her throwing stars in a straight line towards the opposite direction dealing 40/50/65/70/90 (+30% of current AD) as Physical damage, weapon switches to throwing stars, range becomes 500.

(when having throwing stars as weapon) Knife hook: (Linear skillshot) Throws a single knife to the target location, stopping on the first enemy hit and dealing 30/40/55/65/80 (+35% of current AD) as Physical damage. If the first enemy hit dies, the knife continues, dealing 30% reduced damage for each enemy it passes through. For 5 seconds after the knife has hit its last target, re-activating this ability makes Yuzaro pull herself towards the enemy, dealing 25/35/50/60/75 (+35% of current AD) as physical damage. After that, the weapons changes to knifes, range becomes 125

W - Spinning blades/Freezing stars Mana: 15/25/30/40/50 per second Cooldown: 5 seconds after toggle-off

Spinning blades (knifes) (toggle skill) Yuzaro starts spinning her blades, dealing 15/25/30/40/50 (+15% of current AD) damage in an area around her every second.

Freezing stars: (throwing stars) (5-skilline skillshot, 1 infront, 1 45% to the left, 1 45% fo the right, 1 to the \ | / left and 1 to the right) Like this : -----0----- Mana: 60/70/85/95/110 Cooldown: 9/8/6.5/5/4 Yuzaro throws her throwing stars in 5 different directions Dealing 50/60/75/85/95 (+35% of current AD) physical damage. Passing through minions and stopping when hitting a champion or end of line. slowing enemies hit by 30% for 1 second.

E - Cutting Dash/Unseen throw

Cutting Dash (knifes): (linear skillshot with AOE ending) Mana: 20/30/40/50/60 per dash Cooldown: 11/9/8/6/5

Dashes to the target location dealing 20/30/40/50/60 (+20% of current AD) as Phyical damage. If the skill is cast again during the dash, it dashes towards
that target aswell after dealing damage to the first targets hit, dealing 20% reduced damage, stacking up to 4 times. This Ability can be cast 4 times in under 4 seconds if not interupted.

Unseen throw: (throwing stars) (click spell) Mana: 60/70/85/90/100 Cooldown: 15/13/11.5/10/8

Blinks near the target (450 range difference, just like quinn's E) and throws a big throwing star towards the target, dealing 40/55/70/85/100 (+35% of current AD) As physical damage. Also slows the hit enemy by 15% for 1 second. Other enemy champions can take the hit for the targeted champion.

R - Dragon's rage Passive: All maxed skills gain: 5%/7%/15% Additional damage and 5%/10%/15% slow for 1 second. (slow has a 7 second cooldown)

Dragon's spirit now deals an additional 10%/15%/20% of your current AD and the slow is inceased by 5%/10%/20% and decays over 2/2.5/3 seconds

Dragon's weakness now increases slow duration on Yuzaro for 1 aditional second.

Active: (linear skillshot, Range half of the map) Mana: 170/145/130 Cooldown: 2:15/1:40/1:20

Yuzaro forms Taco the dragon infront of her which then releases itself from her grasp, moving forward in a straight line dealing 300/450/600 (+50% of your current AD) (+50% of your current AP) As Magic damage, at the end of the range Taco spins and flies up in the air, knocking up enemies and dealing 80/100/130 (+20% of your current AD) (+20% of your current AP) as magic damage. Re-activating this skill will make Yuzaro dash towards Taco at high speeds, making taco spin and fly up.

During laning phase, her biggest struggles is her mana problems and her low health. Unable to do a lot, she has to be very carefull with her skill usage unless she wants to go in for a kill, as otherwise she might be unable to escape when the enemy laner goes all in on her. Champions with slow like Orianna, syndra, Bard could break her down after they hit it, easily being able to throw out their combo without able to be hit due to the fact that Yuzaro's skill ranged gets halfed. Therefore, playing extremely safe against champions with slow would be the best strategy.

While ganking other lanes, she could easily destroy the unknowing laner she's going to gank due to her gap closers with her Q and E. Dashing through minion waves and then catching up with the blink, switching to her knifes using her Q, she can easily shut down the ganked laner.

She's a bit weaker in teamfights, due to the fact that once she goes in, she will easily die off, therefore a team that can break apart enemy teams would be prefered for her, due to the fact that she can easily pick them out one by one and shut them down.

I know this really isn't a lot, but I'll try and update this frequently. Please give any feedback that could help out, I would really appriciate it. if you read through this, I thank you for doing so, and I hope you like this concept for the champion!

-Crackner

Changelog: Removed the AP scaling to skills except ult and passive. lowered general damage to all skins by alteast 10. Lowered AD ratio's by atleast 10% Mana cost of W lowered, W now states "Every second" instead of now stating when the damage would be taken.

5 Comments

Ruin Lance12/16/2015, 12:06:42 AM1 votes

something i always see with all these champion concepts is that they're always extremely overloaded and they all have a bunch of random ad/ap scalings. not everyone has to be an overloaded hybrid champ. also in the cooldown for a level 2 ulti is 1:60... which should be written as 2:00 lol and also the burst is beyond broken. the burst with 4 abilities is around 1285 + 430% ad + 265% ap and remember, that's not even all of the abilities. also most of the abilities like spinning blades are not clear. it says that it is a toggle ability and it says it does damage around her but it doesn't say how often it does damage around her (i.e. every 2 seconds) and for all we know it could do that every half second so that means they are taking 80 + 50% ad every half second.

MrSteal yo kills12/16/2015, 12:31:23 AM1 votes

Now that you mention it, it really is quite a bit high for what it starts out and how much damage it deals in total. It's true I haven't thought about that in the end, But about these changes I atleast gave a little bit more thought into it.[slayer-jinx-catface]

BrandFlakes012/16/2015, 5:33:58 AM1 votes

I would like to say that this champ sounds pretty cool, but I have to say that this champion is SOOOOO OVERLOADED. I mean omg this is ridiculous. Just look at jayce, I mean he is a bit overloaded, but that's because he doesn't really have an ult. While your champ does and that makes it even more op. I would recommend on toning down this champ and make it a bit more simple, but different

Secluded Death12/16/2015, 5:36:30 AM1 votes

I hope you don't mind that I didn't read your champion, but I just noticed that it looks a bit crowded. I can offer formatting advice if you would like it or would you just like to see some examples of formatting I've done? I like to believe my formatting is clean and easy to follow. I've also been told that I have great formatting ☻.