[C2C] Combine 2 Champions
Concept This is a really simple idea. Take any two champions from the game and combine their names, abilities, and passives in whichever way you want! Make them as OP as you'd like or try to make one that makes sense. The choice is yours. ☻
Rules -Names should be combined. You can also combine their titles or make up a related theme. -The same abilities should be combined together. Passive with passive, Q with Q, etc.
How to Play If you want to make your own, feel free to reserve a combination in the comments section like "Reserved: Drasus (Draven + Nasus)". And please make a new thread with the tag [C2C], so I can link them here :).
Thanks to Leroyswish for helping me come up with the idea!
#Example
#[C2C] Drasus, the Curator of Execution Attack Range: 125 (Melee)
Innate: Soul of Drasus Drasus permanently has 10/15/20% lifesteal.
Whenever Drasus catches a Siphoning Axe, kills a minion or monster, or destroys a turret, he gains a stack of Soul Eater. Killing 6 minions in a row without dropping an axe grants 2 bonus Soul Eater stacks. When Drasus kills an enemy champion, he consumes all Soul Eater stacks gaining 50 plus twice the amount of Soul Eater stacks consumed in gold. Upon Death, Drasus loses half of his Soul Eater stacks.
Q: Siphoning Axe Drasus' next autoattack gains range and deals bonus physical damage. This attack causes his axe to ricochet off the target landing later near Drasus. If Drasus catches an axe, his next autoattack becomes another Siphoning Axe.
Siphoning Axe permanently deals 3 additional damage for every target it kills doubled if the target was a champion, large minion, or monster.
W: Blood Wither Drasus steals the movement speed of target enemy champion increasing over 5 seconds while also stealing that target's attack speed by half the amount.
E: Spirit Fire (I tried ; -;) Drasus unleashes a spirit flame in a line that knocks enemies aside and slows them. Enemies hit are also damaged and burned causing them to take magic damage per second and reduce their armor.
R: Whirling Fury of the Death Sand Drasus empowers himself sending a shockwave of Death Sand towards the end of the map that returns to Drasus dealing physical damage to enemies it passes through both ways. Until the sand returns, Drasus has increased health, size, and attack range while also dealing magic damage to surrounding enemies and gaining AD equal to a portion of the damage dealt.
#Other C2C Concepts
- Jasus, the Curator of the Storm (Janna + Nasus)
- Malric, The Monolith's Knight (Taric + Malphite)
- Vel' Zir, The Emperor of the Void (Vel'Koz + Azir)