New Mage Champion Idea

HoodMafia·12/1/2016, 9:16:57 PM·1 votes·882 views

Hello League Community, Implement these concept into the game, please. Passive - Permanent 10% Death Timer Reduction for his/her/it's entire team, you gain bonus experience for each teammate that stays alive. (Throw some gold in there too if you want. Or better yet, add %10 to your kills.) Q - Eye lasers -- Give it a sweeping effect like Camille has except faster and with more range. Enemies hit take magic damage and have their magic resistance reduced permanently. Enemies regain all magic resistance lost when they return to the fountain. W - Lavamancy - Body turns to lava, melee attacks burn the attacker for true damage and projectiles are significantly slowed in an area around you for a few seconds. During that time, your basic attacks project curving waves of lava at your target that deal magic damage to enemies it passes through and burns all targets hit over a short period of time. (Similar to Kayle.) E - Sword and Shield - Launch a sword that pierces the first enemy champion hit, dealing magic damage and slowing them for a short period of time. Casting this spell a second time will cause a suit of magical armor to fly out of your body and explode against your target, dealing massive amounts of AoE magic damage that scales with bonus armor and magic resistance, as well as ability power. Doing this expends a portion of your bonus armor and magic resistance and resets the cooldown. You regain your bonus armor and magic resistance when this ability comes off cooldown. R - Gravity Slam - AoE similar to Viktor's W, Enemies hit are slowed for 1 second, have slowed attack speed, increased cooldowns, and their screen shakes. Then a force of gravity stuns all enemies hit for 1 second and deals magic damage. They regain their move speed and attack speed gradually over a duration of 6 seconds. Enemies Cooldowns are increased by 15% for 30/45/60 seconds after the initial effect. Hope you liked it, appreciate any feedback. Thank you for your time and have a good day.

5 Comments

Cocho12/1/2016, 9:44:23 PM2 votes

"you gain bonus experience for each teammate that stays alive"

Zilean had something similar before. Imagine a fizz getting level 2 from the 1st wave? Draven and alistar, etc. What about the jungler. It actually adds so much pressure to the map by doing nothing. Level 2 and 3 power spikes are crazy on some champs.

The Q sounds like soraka's old starcall. basically it just hit everything and reduce mr, stacking up to 20 times I believe. The base damage and scaling of it basically becomes impossible to balance. Here's a video of a level 1 fight with it. https://www.youtube.com/watch?v=5WeAWtD_E0A

Its actually pretty silly

Akenero12/1/2016, 9:50:35 PM1 votes

These abilities don't seem to have synergy with each other. The passive is super strange, fitting a support,the q fits sustained fights, while the w fits a tank, as does e, ult is fitting of a burst mage/control mage. What is it that you want this character to do? Make 4 kits using these abilities. Try it

MisterSpoon12/1/2016, 10:22:19 PM1 votes

it doesnt really like like this champ synergizes very well with itself. that passive on its own sounds really unfair and unbalanced. plus the abilities seem really weird, he has a magic sword, lava spell, gravity spell, and an eye laser? Maybe try to stick to one 'genre' instead of trying to cover a huge area of magic.