Champion Concept: [Unnamed], the Knight.
Name [Unnamed], The Knight.
Description/Lore:
Hacking coughing can be heard, but nothing to be seen,
A mist of fire and smoke, clouding all judgments and rendering impairments.
"Do not be concerned, you are not in danger, Knight."
"Verily, speak thy name you swine! With whom do I do battle with today!?
Against all odds, I've been ripped from my King's side, and you are the villain responsible, now speak thine name!"
"Rumble is my name, and I am no villain or swine."
The smokey mist clears slowly as the two stand approximately 5 feet from one another, with nothing between the two save the armor he wears.
"How dare you speak to me!?" [Unnamed] yells angrily.
"Every door that closes has another one that opens." Rumble says politely. "Right now, you're here, hundreds of years in the future.
King Jarvan I died long ago, and you were his best Knight. My time machine has brought you here, to the future."
"Nay, I say. Heresy!" interjects [Unnamed], turning a blind eye to Rumble as a voice emanates from somewhere.
"I do hope I'm not interrupting anything." A ghastly, vicious voice speaks from the walls. Thresh rises from the floor, his chain ready.
"Good afternoon, gentlemen. I'm here for your soul, Knight."
"How dare you speak to me, filth! I've dealt with your kind before and you're nothing more than an obscurity to me."
Thresh only laughs at the Knight before turning away, speaking only over his shoulder. "See you on the fields of justice, Knight."
~~--~~Lore^
Description: [Unnamed] is a melee front-line fighter, build to tank damage and deal it out in one go. Growing up in the ancient Demacian army, his physical durability is immense. His abilities scale off of AD, and Armor. Since the ancient times didn't have much, if any, real magic abilities, sadly he does not have the wits necessary to defend against them.
Abilities: [P] Demacian Standard Training: [Unnamed]'s basic attacks have 425 range and pierce all units to the max range. Hitting units at the max range deal an additional 5/7/10% bonus damage at ranks 6/11/18.
Q: Frontline Standard. Frontline standard is a ranged attack where [Unnamed] throws his lance forward, piercing through all units that are within his attack range, then continuing onward until it hits a unit outside of his maximum attack range. Upon hitting that unit, they will receive physical damage. If the target is below half-health, they will be impaled with his lance, but if not the lance will remain in the ground where it impacted the target. If the lance kills it's target, it will continue going until its reached its maximum range. If the lance hits a target, does not kill it, and they aren't below half health, the lance will drop into the ground.
Reactivating Frontline Standard will cause [Unnamed] to charge toward his lance, knocking all units in the way to the side and rip his trusted weapon from his opponent, dealing bonus damage.
W: Ironclad [Unnamed] focuses his body to a targeted opponent, locking on to them and gaining true vision of them for a brief period. While in this stance, [Unnamed] cannot move, however he can attack. His opponent cannot CC him in any way, and he receives reduced physical damage from them. Other units can cc him, however this will not stop the physical damage reduction from the target.
E: Will of Demacia This ability is a purely passive ability that causes [Unnamed] to gain stacks of Willpower. Willpower is gotten through taking damage from champions, large and epic monsters, and pets. Willpower stacks max at 10 and give [Unnamed] bonus damage on his next auto attack, only after maxing out.
R: For My King [Unnamed] becomes a true avatar of Knighthood as he summons his trusty steed, Estearex, into battle. While on Estearex, [Unnamed] gains 400 movement speed, instantly maxes his Willpower stacks, and stops him from being CC'd in any way. (This cannot be cast while he is hard-cc'd however.) He gains free movement while on Estearex, until he attacks a champion. Upon attacking a champion, Estearex runs into them with such force she knocks them back. [Unnamed] leaps from Estearex onto his target, dealing damage to them and a small area around them, stunning all units inside.
The cooldown for this ability does not start until [Unnamed] dismounts from Estearex or [Unnamed] dies. [Unnamed] can ride on Estearex as long as he wishes, however the longer he rides, the longer the cooldown.
Edit: There is a puzzle in his lore, telling you his name. Figure it out. ;D