[Champion Concept] Ravager, the Blade Storm
I've always wanted to see an assassin that was solely based on autoattacking. This is my second attempt with champion concepts, and my first attempt at an assassin.
I've yet to actually create lore for this, but meh. Should still be interesting. If he is well-received, I'll probably make some lore for him.
Right now, I'm wanting him to be a hypercarry assassin, I guess. Not sure if that's gonna be ridiculous or not.
Ravager, the Blade Storm
Passive: Legion of Blades Ravager gains a blade with each auto attack. When he casts an ability all of the blades are expended to give the ability a bonus effect. (Max of 4/5/6 blades). These blades enhance his auto attacks, doing an extra 10 (+3/5/7% bonus AD) physical damage per blade. (scales at levels 1/8/15)
Q: Pinpoint Weaknesses—Ravager's attacks ignore 7/7.75/8.5/9.25/10% of target enemy champion’s armor for the 4 seconds. If he has 2 blades, the percent ignored is doubled. For each blade after 2, Ravager gains 7.5 flat armor penetration. Cooldown: 15/14/13/12/11 Cost: 35/40/45/50/55
W: Shadowstep—Ravager teleports to target location, dealing 50/75/100/125/150 (+50% AD) physical damage to all nearby targets and slowing them by 40% for 1 second. If he has 2 blades, the area of effect 150% the normal size. For each blade after 2, Ravager gains 1 second of invisibility. Cooldown: 23/21/19/17/15 Cost: 70 mana Range (Blink): 800 Range (Radius): 300
E: Convergence—Ravager slams all of his blades into his target enemy dealing 80/120/160/200/240 (+70% AD) physical damage and stunning the enemy for 1 second. If he has 2 blades, he gains 40% movement speed. For each blade after 2, Ravager gains 10% increased attack speed for 4 seconds. Cooldown: 10/9/8/7/6 Cost: 50/55/60/65/70 Range (Targeting Area Radius): Autoattack Range
R: Shred—Ravager flings all his blades through target enemy champion, channeling for 0.25 seconds per blade and dealing 50/125/200 (+30% bonus AD per blade) physical damage. If used towards a wall or other impassible terrain (including champion made terrain), it will pin the target to the wall and root them in place until the channel is finished. After a 0.5 second delay, Ravager will dash to the target, dealing 50/100/150 (+50% AD) physical damage. Cooldown: 80/70/60 Cost: 100 mana Range (Targeting Area Radius): 550
Base Health: 480 Health per level: 85 Health at max level: 1925
Base Mana: 250 Mana per level: 38 Mana at max level: 896
Health Regen: 7.5 Mana Regen: 6.95
Base Armor: 17 Armor Per Level: 3.5 Armor at max level: 76.5
Base Magic Resist: 30 MR per level: 1.25 MR at max level: 51.25
Base Attack Damage: 52 AD per level: 3.3 AD at max level: 108.1
Attack Speed: 0.665
Range: 125
Movement Speed: 345
So, I changed essentially the entire kit. I'd like to thank "Derek the Ferret" for assisting me in making a viable kit here, as well as making it all look and sound pretty.