Idryon, The Fire Serpent Warlock

rareform·6/26/2019, 1:45:01 PM·1 votes·1,620 views

Lore - TBD

Weapon - Bow

#P: Serpentine

P: Serpentine

Idryon’s basic attacks and abilities apply a Serpentine mark for (3) seconds.

Fire Serpents deal magic damage over [ 0.25 - 1.25 ] seconds based on length, in (.25) second intervals. They also deal 50% damage beyond the first enemy hit.

#Q: Blister Bolt

Q: Blister Bolt | Cooldown: 10/9/8/7/6 seconds | Range: 800 | Mana: 30

Idryon shoots a red-hot arrow in a target direction dealing [ 10-130 + 125% AD ] physical damage to the first enemy hit applying on-hit effects and triggering a Fire Serpent to emerge from all Serpentine marked enemies nearby, including the primary target if marked, to then converge into the primary target each dealing [ 15 + 30% bonus AP ] magic damage.

The Blister Bolt Fire Serpents grow longer with each rank in this ability, multiplying their damage output.

#W: Fiery

W: Fiery | Cooldown: 14/13/12/11/10 seconds | Attack Speed Bonus: 50/60/70/80/120% | Cost: 50 mana

Idryon gains bonus attack speed for his next 3 basic attacks lasting for (2) seconds, refreshed each basic attack. The 3rd basic attack is followed by a Fire Serpent that deals [ 15 + 30% AP ] magic damage to the targeted enemy.

The Fiery Fire Serpent grows longer with each rank in this ability, multiplying its damage output.

#E: Dragon Roots

E: Dragon Roots | Cooldown: 24/21/18/15/12 seconds | Root Duration: .75/1/1.25/1.5/1.75 seconds Triple Arrow Range: 200 | Triple Arrow Effect Radius: 75 | Fire Serpent Effect Radius: 125 | Cost: 70 mana

Idryon fires 3 arrows tightly together at the ground in a target direction dealing [ 20-100 + 60% AD + 20% AP ] physical damage and rooting all enemies hit. After a brief delay 3 Fire Serpents emerge from the ground 400 units away arching to dive back into the ground 300 units further. All enemies hit by the Fire Serpents are rooted and take [ 15 + 20% bonus AP ] magic damage.

The Dragon Roots Fire Serpents grow longer with each rank in this ability, multiplying their damage output.

#R: Fiendfyre

R: Fiendfyre | Cooldown: 100/80/60 seconds | Arrow Effect Radius: 200 | Arrow Range: Global Fire serpent Effect Radius: 300 | Fire Serpent Range: Global | Cost: 100 mana

1st ACTIVE: Idryon fires a blazing arrow in a target direction that slows enemies it passes through by 75% decaying over (1) second, but cannot pass through walls.

2nd ACTIVE: Idryon commands a Fire Serpent to emerge from the arrow in a new target direction dealing [ 25 + 25% AD + 45% bonus AP ] magic to all enemies as it passes through.

The Fiendfyre Fire Serpent grows longer based on distance traveled, multiplying its damage output.

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