Tur'viq - combination of New, Old and Unknown
LORE: As the empire of shurima crumbled some stayed and shared it's fate some saw the inevidable outcome and fleed taking what they could save of the shurimian culture and legacy with them. this family ended up in the city of zaun. practicing the old shurimian ways and magic the family passed down their tradition and knowledge to the generations to come preserving what was left of the great nation and waiting for it's prophesised return. Now it's time for the boy named Ren, in honor of a demigod that sacrificed himself to lock the evil in a chamber, he was next to inherit what was left of shurima. Ren was a smart boy fascinated with the scientific addvences of Zaun and with little interest in becomeing a vessel for shurimas legacy. all the free time he had he spent sneaking around admireing Zauns technology. At the age of 12 he found a scientist that took him as his deciple and started teaching him in exchange for some of the old shurimian manuscripts. so behind the back of the family he started to trade the old knowledge for the new one. Yet his fate took a wrong turn. manuscripts started to disapear and not long after, Rens father got to the bottom of the mistery. threatend by his father Ren stayed loyal to his Teacher and would not give up the good scientist who took him under his wing but after weeks of torment an resisting the magic of shurima finally the boy spoke, his father and some of his deciples took Ren to make him watch what would hapen to a fool trying to steal from shurima but it was too late as they entered the lab the scientst was long gone. left as soon as his spy got caught. His father Banished Ren out of the family throwing him on the street and giving the honor to his younger brother Noma. Yet Ren wasn't going to give up, angered at the mentor that left him behind he searched through the scientsts lab trying to find his destination and after 4 years of research and study he managed to decript his journal and the old shuriman manuscripts leading to a portal in a desert of shurima. hard journy awaited Ren but nothing would stop him now. selling everything there was in the scientists lab, he managed to get enough gold to hire a ship and join a party headed to the lost city of shurima, who escorted him to the doungen in the middle of the desert. after days of exporing the dungeon he finaly found the portal surounded by machines that were draining it's power guarded by a group of mercinaries and leading them was none other than his old mentor. using his magic he slaughtered the mercianeris confronting his Teacher. what started as a conversation turned into an argument and than into a fight that damaged the machines contaneing the portal leading it to burst out a massive explosion of void energy killing the scientist and heavely damageing Ren that managed to somewhat protect himself with his magic. at the deaths door Ren tryed to save himself with the shuriman magic but couldn't condure enough energy to cast one simple spell. realizing the only way to survive was to consume the energy collected from the portal and use it to create the spell Ren used what was left of his magic to abosrbe the power of the portal and heal himself with the magic that he once diclined so carelessly. Yet his past actions played the bigest diference for his future without proper knowledge of shuriman magic Ren couldn't hadle the energy of the portal spilling it into his essence, merging it with his life source. the void started to take over him slowly but surely. If he let it continue he would lose his mind turning into the creature of the void. out of anwears he turned around at the machine that was suposed to keep void under controll but there was no time to think no time to waste with what he had he crafted a small device and merged it with his heart getting the void under controll and becomeing a creature of void science and magic known as Tur'viq.
ABILITIES:
Passive: every time an enemy blinks near tur'viq a 1 use portal is created that imitates their blink aloving you or your alies to enter it by walking up and pressing on it (like thresh lantern.)
Q: first cast spawns a spear on a targetet location (like syndra q) that comes out of the ground damaging enemies second cast fires the spear from it's locaion dealing damage and slowing enemies it passes trough dropping down at end of the range forming a sand puddle. third cast throws the sand and the champions on it in the air. you have 3 sec betwen casts each cast costs mana.
W: create a portal on the ground in a small area in the direction of your chosing enemyes caught in it will fall through it taking damage. second cast opens a portal in the direction of your choosing, wich is limited to a 45 degree angel from the center of the portal on the ground, throwing the enemies in the direction which the portal is faceing. if the enemy hit's a wall it get's stuned for 1 sec and takes the damage again. if the enemy hits another enemies they both take damage but will not get stunned. the portal on the ground will not suck in enemyes until the the direction of the throw is chosen. you have 1 sec to chose the direction. the portal can throw up to 3 enemies prioritazing champions. throwing minions deals 40% damage per minion. alies can click on your portal to entere it as well.
E: summons a portal in the direction of your choosing simmilar to braum shield but smaller area coverage that asorbs the first spell that hit's it. second cast will fire the consumed spell in the direction of your own choosing dealing damage based on the ap you have but still aplying the efects of the spell(like CC or the healing) time beetwen the second cast is 1 sec after that the spell disapears giving you % of your hp or % of your mana depending on which is higher.
R: Tur'viq distabelises the device in his chest submiting to void energy and steps into a parrarel dimension gaining burst of movespeed an becomeing invisible but suffering % of his current hp and % of his max mana as the cost of it. casting a spell or reactivateing the ult throws you out of your dimension causing a blast of the energy based on mana and hp spent dealing damage to enemies nearby. in the demention you see enemies blink in and out of your sight similar to red sweeping stone. getting close to enemyes makes you blink in and out of their sight again similar to the red sweeping stone. taking damage or geting cc ed makes you blink in and out of the sight similar to the red stone but won't take you out of your dimension.
VISUALS: normal hight like graves, body structure similar to twisted fate. dressed in a shurimian desert clothes very light brown. vearing a small half robe that covers the back of the void conflicted side. wearing a hoddie. brown hair dark toned skinn. waering the scarf that covers his mouth. left side of the face covered by void starting in the middle of the forhead not covering the nose but covering the eye and small portion of his mouth it has it's contures but looks like kassadins blade in terms of collor. half of the right chest and the full left chest, arm, shoulder and hand covered in void, like his face as well as his left leg and the whole vaste. the right leg and arm in bandages. the arm is covered slightly over the elbow the leg right before the knee. has a tatto of a shurima sun disc on his right shoulders in some totemic shuriman style that goes all over the exposed skinn. has a small echniacall device made out of sraps like iron man in his chest. not in the middle but more to the left side over his hearth. there are small blue lightning like stipes coming out of it and spreading all over void afected body. no shirt only pants that are teared right over his knees and have little holes in them.
i can only describe him as far as looks i can't draw for shit would be nice if somebody helped me.