Riot please start designing interesting supports that aren't classified as positive/girly

GothicV2·2/18/2018, 7:38:52 PM·1 votes·560 views

Support have the least champion selection pool to choose from to the point where mid lane champions are being taken to bottom lane for their interactive fighting style over being their ADC's bitch. (sorry had to say that.)

The last support we got was Rakan. I loved his kit but I despised his personality and quotes. This is a "lovey dovey" champion that I just can't stand listening. Especially his voice.

I would really like to see a different approach with supports that aren't made for the sake of ADC. Just like how Xerath Brand Sion Velkoz Zyra are. They are aggressive and a serious threat to the enemy if played correctly.

Not another Janna Braum Soraka Sona Nami who's kit are focused on being the ADC's bitch.

I feel as if each lane has a cool champion design and kit that brings a vast majority of players to want to main and succeed well on, for example

Top: Riven Nasus Darius Gangplank Mid: Yasuo Zoe Ahri Zed Katarina Lux Jungle: LeeSin Rengar Elise Evelynn JarvanIV Vi ADC: Kalista Jinx Jhin Vayne Ezreal Lucian

I know for a fact that after this new champion, it will be a support champion. So I really hope that this support champion is something very interactive and aggressive.

11 Comments

Chembaron Yamada2/18/2018, 7:48:14 PM1 votes

How do you know the next champion will be support? And I actually don't have a problem with another enchanter support champion.

I just hope we finally get a Piltover support, doesn't matter what it is. ;__;

Dorans Pants2/18/2018, 11:14:40 PM1 votes

Thresh ??

u also forgot to mention Lulu as an adc´s bitch.

I guess the problem is that the support role in its core simply isn´t fun. In a game where it´s all about getting pentas and outplay your opponent to get ahead to become this unstoppable force that can carry a game, it´s just not exciting to play a role in which you are always underfed and can only win by carrying the carries. you are more of an observer than an actual participant, hence why only a few want to play the role unless it´s freelo.

**in short: ** adc carries ---> adc gets a penta support carries ---> adc gets a penta

sounds a bit narrow-minded but i´m convinced that the dependence on others and the lack of rewards is what holds the support role back.

when i think about it as a support main there are two things i do to spice my games up: playing a non-support bot ----> having an independent kit even though i have less gold playing a support in a solo lane---> having a dependent kit but enough gold so that your abilities become ridiculously powerful.

**as a test, I would ask: how would u describe your role to someone new? in the case of supports, you would go through following points: **

  • you are on a duo-lane (0)
  • you don´t have to farm (+)
  • you harras the enemy and protect your carry (0)
  • you can roam more (+)
  • you have more vision control (+)
  • you can´t 1v1 anyone (-)
  • you have less gold/items than anyone (-)
  • you are behind in lvls most of the time (-)
  • your champ would more useful in every other lane (-)
  • you have to make the best with what you have got because someone has to play without gold. (-)

there is also a lack of skill expression that is unique to the support role:

  • engaging/initiating
  • disengage
  • peeling

are all things a toplane tank could do as well but better. which leaves you with warding and shielding, which is fine but honestly not the most exciting thing in the world at least not in the way it is implemented right now. compared to jglers for example, who have monsters, objectives and a lot of different gameplay aspects (ganking, counterjgling, powerfarming etc) dedicated to them, supports don´t really have anything unique going for them. i mean we had support items but ofc riot had to get rid of them. ** Tldr: ** players trying to put solo laners in the botlane or wishing for more solo laner like supports are just a symptom. a sign that the support role in itself is so boring and uninteresting that people try to mix in sololane elements to make it more bearable.

Mahou Chinchin2/18/2018, 11:22:05 PM1 votes

But supports are there to support, not fight. If a support is good at fighting enemies it will either move to another lane or become completely useless

Candurill2/20/2018, 5:39:28 PM1 votes

Would this do? ^^ Umbra, The Dark Servant It's a champion concept of my own making :)

Itirpon2/20/2018, 6:05:06 PM1 votes

{quoted}

I would really like to see a different approach with supports that aren't made for the sake of ADC. Just like how Xerath Brand Sion Velkoz Zyra are. They are aggressive and a serious threat to the enemy if played correctly.

Not another Janna Braum Soraka Sona Nami whose kits are focused on being the ADC's

The five you like also have strong lane options, those you don't are weak or useless in lanes. So really what you're saying is you want to play a laner as support by doing laner things next to an ADC. But sharing a lane means sharing XP/CS so that only works well for a laner who can be useful with poor income, which means they need skills that don't need to be scaled up fully (CC). Maybe you should take some other usually-lane champions as support and see how they work out for you.

Regarding the terms you use to denounce healing and shielding champions, I disagree with your perspective. The ADC is under the support's control because the support is granting them either the health/shielding to have an advantage in trades or to escape from mistakes, and if the support doesn't come along, the ADC will overextend, die, and rage in the chat channel because he didn't notice that Support vetoed his plan to tower dive or walk into a bad trade by not following along. (You're only subjugated by the ADC if you choose to be cowed. If my ADC tries that, I may roam to mid, help to take towers, and let ADC feed single kills instead of doubles by taking me with him.) It's simply a different strategic choice to effectively dedicate one player to enhancing another. If the enhanced player(s) becomes doubly effective or more, it's a worthwhile investment. But if either the support or the ADC underperform, the lane would be better off shared with a Top/Mid like in the Xerath/Brand/Xyra/etc. case.

Design-wise, it's very difficult to make a support who would be aggressive as you like without taking CS because then, in a lane with full CS, the champion would get strong fast and become a balance problem or need to be a champ that intentionally falls off late, and then the optimal strategy would probably be to take it as a lane champ that becomes a support later with a support that can become vicious late game.

Also, I agree that Rakan and Xayah have distracting characterizations, but I turned the voices off the first time I explored the options panel, so I hear none of their babble in game. (Except for Lamb's humming and Amumu's sniveling, I've noticed.)