[Champion Concept] Skraal, the Legendary Beast of Kumungu

Lovemebad·4/24/2016, 7:35:19 PM·1 votes·727 views

Primary: Fighter Secondary: Tank

Inspiration IT'S A BADASS HONEY BADGER!!!! https://www.youtube.com/watch?v=4r7wHMg5Yjg

Skraal means very hungry in Afrikaans.

Abilities Passive: HONEY BADGER DON'T CARE When Skraal is in combat with an enemy champion, large monster or epic monster, he gains increased base damage and base attack speed of 4% every second, up to a maximum of 40% for 5 seconds. The bonus will reach maximum potential faster if he's in combat against multiple enemy champions (2 champions = 8 sec, 3 champions = 6 sec, 4 champions = 4 sec, 5 champions = 2 sec).

Q: FEARLESS BEAST Active: Skraal anchors himself on a targeted enemy champion or large monster, disabling his movement, for 1.5 seconds. His target is grounded (like Cassiopeia's W), unable to use mobility abilities. He deals 30/50/70/90/110 (+ 40% total AD) physical damage initially and then applies on-hit effects three times. Range: 200 Cooldown: 10 seconds Cost: None Detail: Single-targeted ability

W: RUN FOR YOUR LIVES!! Active: Skraal gains increased size and gains 20/40/60/80/100 (+10 for every 100 bonus health) health for 5 seconds. Additionally, after a short duration, he intimidates EVERYTHING (allies included) in front of him (like Xerath's Q) and causes them to feel in fear for 1/1.25/1.5/1.75/2 seconds. Range: 400 Cooldown: 16/15/14/13/12 seconds Cost: None Detail: Linear area of effect

E: HONEY BADGER TAKES WHAT IT WANTS Passive: Skraal permanently gains 1 movement speed after he has killed 10 minions, a large monster, or takedown of enemy champion or epic monster. Active: Skraal removes all movement impairing effects (slows, snares, and roots) and empowers his next two basic attacks to deal a bonus 40/45/50/55/60% of his total AD (buff lasts for 4 seconds). Range: Self Cooldown: 8/7/6/5/4 seconds Cost: None Detail: Self-buff

R: THE BEES ARE COMING Active: Skraal is swarmed by deadly bees that deal 10% of his maximum health over 2 seconds to him. After 2 seconds, he expels a pungent odor that deters the bees and provides him poison damage on his basic attacks. The poison deals 10/30/50 (+20% total AD) physical damage for 6 seconds. Additional basic attacks on the same target refresh the duration. Additionally, the bees attach themselves to nearby allied and enemy champions in a 1000 radius and deal 3/4/5% of their current health every second for 4 seconds. The bees can be removed if an affected champion makes physical contact with Skraal. Range: 1000 Cooldown: 140/120/100 seconds Cost: None Detail: Self-buff and Area of effect damage

Play style Skraal is meant to be played like a juggernaut with limited mobility but can inflict large amounts of damage in close quarters combat. His primary source of damage comes through increasing his base attack damage and building on-hit effects. His passive grants him increasing base AD the longer he stays in a fit, which empowers his Q,E, and R(basic attack) damage. Because of this, he also has great synergy with items that proc spell blade effects like item 3057, item 3078, and item 3025. His Q triggers on-hit effects, so it is good builds items like item 3153, item 3748, and item 3124. item 3053 is a must buy on him since it further increases his base AD and turns him into a dueling champion. Lastly, Skraal also needs to buy some defensive items since he is fairly immobile. However, the active portion of his E allows him to escape movement impairing effects and his passive portion grants him a stacking bonus movement speed.

Recommended Item Build Fighter: item 3009 item 3078 item 3153 item 3053 item 3022 item 3742 Tank: item 3111 item 3068 item 3078 item 3053 item 3742 item 3065

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