Mitch Dread! the next champion?

Krato The Ripper·4/11/2016, 2:17:54 PM·3 votes·778 views

Mitch Dread The Forgotten Sea-dog

> Passive - 15% damage dealt to Mitch Dread applies a dark shield to attacker. > dark shield absorbs all the healing that champion gets for next > 5 seconds. (each stack lasts for 5 sec refreshes it's duration every time Mitch Dread takes damage from same champion)


> Q - Mitch Dread shoots a rope in front of him that ignores minions. first champion hit (ally as well as enemy) > is bounded to Mitch Dread for next 3 seconds or until he leaves it's range. > > passive: alleys bound to Mitch Dread gain 10/12/15/17/20% attack speed and 3/5/8/12/25 true damage on basic attack. > enemies bound to Mitch Dread are slowed for 10/15/20/25/30% and take 20/25/30/40/50 +(25% of Attack damage) damage > ULTs damage is doubled against bounded enemy


> W - (can only be activated if a champion is bounded to Mitch Dread) > enemy - Mitch Dread sticks he's spear into the ground giving it 2/3/4 hp(maxing at lvl 1/7/16 ) > bounding the rope to the spear refreshing it's duration, > enemies caught with the rope can't go further from the spear than the length of the rope on cast. > enemies caught by this spell have to destroy the spear in order to break the bound. > ally - Mitch Dread sticks he's spear into the ground making the spear immune to damage for 3 sec. refreshing the Q buff the ally gets. > ally bounded to the spear can move freely but can't be displaced or knocked up by anything. > passive: casting this ability 3 times in a row on the same enemy gives a stack of water curing. > water curing heals closest ally for 40/60/80/100/135 +(20% of Mitch Dreads bonus armor)+(20% of Mitch Dreads bonus magical resistance)

>


> E - (can only be activated if a champion is bounded to Mitch Dread) > enemy - gives a buff to Mitch Dread called bad karma for 1/1.2/1.4/1.6/2 seconds > (bad karma makes Mitch Dread immune to cc and transfers all the cc he get's to the bounded enemy) > ally - gives a buff to ally called good karma for 0.8/1/1.2/1.3/1.5 seconds > (good karma makes the ally immune to cc by transferring all the cc the ally gets to Mitch Dread)


> R - creates a water ball around Mitch Dread that drains 3%/5%/8% max mana per second from all nearby enemies for 3 seconds. > after 3 seconds it will explode dealing global damage equal to 8%/10%/14% of the mana collected > reactivating this spell will give Mitch Dread 20%/30%/40% of the mana he collected. > damage affects champions as well as minions but doesn't affect neutral monsters.


So that's my idea on a champion i would like to see in league of legends. currently working on another one. the name is not permanent so i'm open for ideas. leave you're thoughts on Mitch Dread plz! what you think is good and what should be reworked in he's kit!

1 Comments

SH4DOW HUNTER764/16/2016, 12:55:26 AM1 votes

Thank you for the advice on Cina Mitch is cool i would like to see his story too.