Saux (Sew), Reaper of Darkness
Passive - Dark Essence - Enemies affected by Sauxs abilities are marked with Dark Essence for 3econds reducing the targets magic resistance by 5/8/12/15 at levels 1/6/11/16. This affect can be stacked up to 3 times and each time it is stacked the timer resets. Sauxs abilities become empowered if they affect a target that has Dark Essence. Note: the debuff should only affect them after the damage is done. This can also affect multiple enemies at once.
Q - Reap - Saux's scythe dissipates out of his hands for .75 seconds making him unable to use auto attacks. After the delay the scythe reappears spinning at designated location and travels to a second set destination, this should work much like Viktors laser. Enemies struck take magic damage and the scythe reappears in Sauxs hands afterwards. Empowered - If his Scythe hits enemies affected with Dark Essence, half of the mana cost is replenished and the cooldown is also halved. Mana: 55/65/80/95/110 Cooldown: 12/11/10/9/7 seconds
W - Shroud - Saux eminates a dark cloud about the size of a Galio Ult. The cloud works a lot like brush, champions cannot see their enemies within it but champions within it can see their enemies outside of it. Hope that makes sense. If there is brush within the cloud it still provides invisibility to those not in the brush (as usual). Saux gains spell vamp 10% spell vamp while inside the shroud. It lasts 5 seconds and then dissipates. Empowered - If an enemy walks in or is engulfed by the Shroud while affected with Dark Essence they have their magic resistance reduced by 5/7/10/14/19 Shroud does not stack a Dark Essence if the target already is affected with Dark Essence Mana: 75/85/95/110/125 Cooldown(after dissipate): 19/17/15/13/12
E - Pulsate - Saux charges for .5 seconds, after which he explodes with dark energy. Dealing magic damage and disappearing from the field of play for 1 second. During which he can choose within range where he would like to reappear. Takes another .5 seconds for black smoke to transform back into Saux at designated area. The teleport range should be no longer than Kass ult and Saux has to have vision of the area to select it, the explosion radius should be about the size of Mundo W. Empowered - If an enemy affected by Dark Essence is hit by this they take extra magic damage and are knocked back. Mana: 50/60/70/80/90 Cooldown: 14/13/12/11/10 seconds
R - Malevolence - Saux roots all enemies affected with dark essence into the ground for 1.75 seconds no matter what range they are from him. After the duration is over all affected champions come directly to where Saux stood when he cast his ult dealing massive amounts of magic damage for each enemy affected and consuming all Dark Essence stacks to do even more magic damage over time after the ult. If the enemy was affected with 3 full stacks of Dark Essence the burn does true damage. Mana: 225/205/190 Cooldown: 200/180/155 seconds
After reading this obviously its a melee mage champion. Dark Essence only affects champions. And obviously to play him in any why viably one would have to get some amount of CD reduction in order to make full use of his passive. Ask me questions tell me you like or no like