Champion Concept: Lorelei, The Mystic of the Shadows

Mister Modesty·5/13/2017, 4:03:07 AM·1 votes·313 views

Passive: Black Magic Woman Lorelei's abilities burn runes into the ground. If Lorelei is standing on one of her runes, casting an ability consumes the rune for extra effects.

  • Runes are marked with clear and distinguishable symbols, and last for 30 seconds.

Q: Daze and Confuse (passive): Daze- Casting this ability burns a rune under Lorelei. Casting an ability off this rune stuns affected enemies for a short duration. (active): Confuse- Lorelei shoots a flash of dark light that deals minor damage in a line, and confuses targets affected for a short time.

  • Confusion: Lowers Attack Speed of targets. The Attack Speed reduction is greater in minions and monsters. While a champion is confused the first ability cast will backfire, and the champion takes minor magic damage (scaling off Lorelei's Ability Power) and is briefly stunned. The backfired ability's cooldown is then reset to a short time, and the champion is cured of confusion.
  • Enhancing this ability increases damage, and confusion duration.

W: Paint it Black (passive): Casting this ability burns a rune into AOE. Casting an ability off this rune slightly reduces the Magic Resistance of affected targets for a short time. (active): Lorelei summons a black pool that deals magic damage to enemies, and 'painting' them black for a short time.

  • Lorelei's damaging abilities gain Magic Penetration against 'painted' targets, amount of 'mag pen' scales off Ability Power.
  • Enhancing this ability increases damage.

E: Comfortably Numb (passive): Casting this ability burns a rune under her target. Casting an ability off this rune restores a small percent of the mana spent. (active): Lorelei grants a spell shield to target ally champion, or herself, for a short duration. Damage to the shield restores mana to Lorelei.

  • The Mana Restored is equal to (50 + X)% of the damage absorbed by the shield, where "X" scales off Lorelei's Ability Power.
  • Enhancing this ability increases the shield amount.

Ultimate: Grand Illusion (passive): Casting this ability requires a rune; casting abilities off this rune greatly empowers the Beast of Illusion's next basic attack. (active): Lorelei channels energy into target rune, and transfigures it into the Grand Rune. The Grand Rune is activated whenever enemy units are within the AOE, which summons the Beast of Illusion.

  • The Grand Rune is a large circle AOE that lasts for 10 seconds. Upon entering the AOE, the player's screen gains a violet hue. Enemy units that enter the Grand Rune's AOE summon the monster.
  • The Beast of Illusion is untargetable, andattacks enemies within the AOE (prioritizing champions over minions). The monster's basic attacks deal a very small percent of Lorelei's Ability Power in magic damage, essentially making it fairly weak. If Lorelei empowers the beast by casting an ability within the Grand Rune, the beast's next basic attack deals damage equal to a larger percent of Lorelei's Ability Power in a small AOE.

0 Comments