My Jungle Enchantment Idea, Divers' Renown.
So, I tried my best not to make this too insane. The idea behind Divers' Renown is for tanks with CC to be better off in the jungle, especially when diving. I wanted to make sure champions like Jax, Yi, or any attack speed needing champions would get the lesser effect.
Divers' Renown - Enchantment:
Unique Passive: After immobilizing an enemy, gain Jungle Fury for 6 seconds.
Jungle Fury: Basic attacks and abilities deal 50 - 125 (Depending on Level) (+ 10% of Max Health) (+ 20% AD) (+ 15% AP) as bonus mixed damage. If damaged or CC'ed during Jungle Fury, negate all CC and gain 15% damage reduction for 2 seconds. Jungle Fury can be extended, by an extra 2 seconds. Attack speed itemization will decrease all gains of Jungle Fury by 80% and makes Jungle Fury unable to repeal CC. [Damage towards Monsters, is doubled.]
Smite Effect: Target smitten enemy will not make smiting champion targetable to turrets or aggroing turrets for 4 seconds, unless if Jungle Fury is not active and if ally minions are not under enemy tower.
.+ 50 Armor .+ 50 Magic Resist
This item, if implemented, would require some nerfs to champions (Rammus). I think, that the item would serve as a good addition to the Tanks in the Jungle.
Please, do leave feedback and criticism.
GL HF
[vlad-salute]