Doom Bots: Veigar's Final Fortress (Concept Game Mode/Event)

Zeanix·6/9/2017, 3:00:39 PM·1 votes·408 views

"The Final Boss Veigar has taken over Summoners Rift! Team up and survive the onslaught of the Bosses and waves of enemies. But beware! The Final Boss will stop at nothing to win. You never know what he has in store to take care of you"

Ever since the release of both Doom Bots and Final Boss Veigar, I always wanted both worlds collide. The thought of the Battle Bosses trying to mess with the players, having Veigar as the final boss and trying to take over the game would be an amazing event. With the new Doom Bots in 2016, that made me inspired to fully imagine on what would it be like. So here is my concept on how it would work:

First the Doom Bots. Sadly, there's only 2 Boss skins right now, (Blitzcrank and Veigar), and they're both already doom bots. So I decided to create other champions that could be potential have Battle Boss skins and be a Doom Bot. Battle Boss Blitzcrank will stay the same Doom Bot as before and Veigar will be the final boss of course

Battle Boss Jinx : Can attack multiple targets with Fishbones With Pow Pow, she can exceed over the attack speed limit (max attack speed is 3.0) When casts Super Mega Death Rocket, more SMDRs appear globally, at different angles as well Likes to Get Jinxed

Battle Boss Yorick Yorick is already a Doom Bot, but it isn't seen as much and doesn't really have anything special so I thought it could turned up a notch. Constantly raises Mist Walkers Creates multiple Dark Procession (his wall) His Mourning Mist is larger and can bounce up to 3 times. Plays Guitar

Battle Boss Nocturne Whenever he fears a champion, that champion will have reduced sight during the fear When he ults, clones will appear to dive to other champions and disappear after and deal no damage. Only the real Nocturne can deal damage to his actual target. Loves the daaarrkkneessss

Final Boss Veigar Like how Teemo is the Final Boss in the Teemoing, Veigar will also be the Final Boss for this game mode. He will have 50000 HP as well. Dark Matter will still periodically fall down. They are quite larger but has a slower delay so it's easier to dodge. When his health is at 50%, Event Horizion will appear around him. Can use Primordial Burst and has AOE, but can only be used once and its's a skill shot.

That's all for the Bots. If you have any suggestions for new Doom Bots you can leave a comment on who could be one. Alternatively, the original Doom Bots can also appear if necessary.

Glitches When I thought of a game mode like this back then, I wanted to have mini events that appear, such as a random Janna tornadoes, or random Gangplank ults around the map. In the 2016 Doom Bots, that idea actually came to existence (called curses) and I was so happy (I wasn't within the League Boards back then as well). In this game mode, I liked to call them Glitches, how Veigar is trying to break the game and messing with the players and to interact with them. Here is some ideas for new Glitches/Curses.

Abilities Swapped Randomly changes the order of the player's abilities, summoner spells and even items for a few seconds. This means that your Ultimate can be swapped to your Q, your F summoner spell will be swapped with D spell, and your 2nd item can be swapped to your 7th item slot. I don't know if Riot has the technology to be able swap them automatically. But if they can, this will be hilariously annoying.

Champion Swapping Randomly swaps champions with another player for a few seconds. Again unsure if they have technology to do this but if they do, would be also hilarious and annoying.

Tornadoes and Storms Bots periodically summon Tornadoes. When a bot falls at 30%, they create a Monsoon, pushing enemies away for a few seconds. Has a Cool down.

Noxious Mushrooms Mushrooms will periodically appear at random areas around the map, mostly around the Jungle and Bushes.

Camouflaged All bots and players are Camouflaged. Using abilities, auto attacking and being near an enemy will reveal you.

Muted All game sounds become muted for a few seconds. Unsure if this can be done. But if it does, it's another way to throw the player off.

Gameplay The Gameplay formula right now for Doom Bots is pretty perfect right now. Having to basically defend and survive until a set amount of time till you can defeat Teemo is pretty awesome. If we want to change a bit of the formula though, an idea is at certain points, the enemy's minion wave has something different.

For example, one wave of minions can get baron buffed but only on that wave. Or the Jungle camps will appear in lane against you. Another wave could include the siege minion with the banner of command buff. Or it's doubled so players needs to clear fast. This brings the idea again on Veigar doing everything to stop the players and messing with the code.

Hope you liked this concept! I hope more Battle Bosses come in the future and fully fledged Arcade vs Battle Bosses event. One day. Thanks for reading! GLHF ~Zeanix

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