Champion concept ---- Alma, crippler of souls

Doodlzzz·5/26/2017, 11:04:47 PM·1 votes·211 views

Alma, crippler of souls

She is a late game control support/mage... kinda?

Although Alma goes not have much damage on her own, it does not hurt her ability to rip through entire teams in team fights. She is a red headed girl wearing a coat/cape and she posses a red wand similar to item 3116. She is very squishy and her weakness is getting bursted down easily by assassins so she might not be the best pick in our current assassin meta lol. Let's take a look at her abilities. She has ranged but weak auto attacks similar to Veigar.

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(Passive): Resilient aura

Alma and all allies that surround her in a 5 Teemo wide radius gain a buff called "resilient aura". When an enemy champion hits an ally with the buff, the enemy takes 3% of Alma's AP + 4% of the damage dealt to the allied champion by the enemy.

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Q: Cripple:

6/5/4/3/2/1 Second Cooldown

15/30/45/60/75 + 20/30/40/50/60% magic damage when cast

95 mana Cost at all ranks

Alma fires a point and click magic bolt that marks a champion for 4.5 seconds. After one second, the mark can be consumed by an auto attack or ability dealing 20/50/80/110/140 true damage + 50/55/60/65/70% magic damage to the target. The mark then bursts and hits every champion by a 1 Teemo wide radius dealing the same amount of damage when cast and applying a 1.5 second slow by 33%.

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W: Empowering spell:

23/22.5/22/21.5/21 Second Cooldown

20/35/50/75/90 Mana Cost

Range of approximately 5 Teemos

After a 1 second delay, Alma grants 40 + 20% AP and 25 + 15% AD to all nearby allied champions. The bonus damage granted rapidly decreases over 1.5 seconds. This ability can be casted while Alma is moving.

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E: Position shift:

30/26/22/18/14 Second Cooldown

No mana cost

Think Lucian dash combined with a Ryze ult. Alma dashes a short distance while bringing all units with her in a 5 teemo wide radius. Displaced enemy champions are slowed for 1 seconds by 10%.

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R: Field of pain:

160/140/120 Second Cooldown

100 Mana Cost

Upon cast, Alma a red circle with a radius of 6 Teemos appears and when an enemy champion takes damage in that circle, any other champion in the circle radius will take 20% of the damage taken by his ally. Basically, if one person in the circle gets hurt, everyone else does. The circle goes away after 3.5 seconds.

Alot of credit for this post goes to Outfoxer as I used his format of making a champion concept so go check out his posts!

Tell me what you think in the comment section pls :D Thanks for reading!

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