TYPHIDNA, THE HYDRA MATRIARCH (UPDATE 3)

Carnosaurus Rex·10/24/2015, 10:06:13 PM·1 votes·530 views
http://hydra-media.cursecdn.com/wow.gamepedia.com/9/9d/Hydra.png?version=cf2e07c51f29df4f737c2bf9303397c5

In this update i tweaked her E a little to make it not so overwhelming. We have also changed her passive to something more unique and make it something that's her own. We also nerfed the number of Hydra-lings she spawns in her ult. The picture is a hydra from Warcraft as an example on what Typhidna would look like. Typhidna is an AD melee bruiser top laner and jungler me and my friends Ravagespy and SoFlyItsCrazy came up with.

**Passive- Hydratosis: ** Typhidna starts with one head. Whenever Typhidna loses a percentage of health, she loses a head, two smaller heads take its place and she loses attack damage but gains attack speed. When Typhidna re-gens the health shes lost, the two smaller heads joined back into the original head losing the attack speed but regains attack damage.

**Q (active)-Acidic Bite: **Typhidna strikes with all her heads on a single target dealing physical damage, slowing them, and reducing their armor over time up to 20%. The slow amount is determined by how many permanent heads Typhidna has. COOLDOWN: 8 seconds

W (passive)-Harden Scales: Typhidna gains 1 stack for each auto attack, each stack is then converted to armor which depletes after a few seconds. {1, 2, 3, 4, 5} At max level, Typhidna can gain up to 50 armor at full stacks **W (active)-Ravenous Beast: **Typhidna no longer gains armor stacks but gains {7, 8, 9, 10, 11%} life steal for six seconds. COOLDOWN: 12 seconds

**E (active)-Lernaean Ambush: **Typhidna roots in place and forms a whirlpool beneath her and sticks her heads inside for a 1 second delay to a target location. The target location is then shown forming another whirlpool for 1.5 seconds. If enemy champions are caught in the area after that time, the heads will grab the closest enemy champion and will be pulled in the whirlpool and pop up next to Typhidna. COOLDOWN: 20 seconds

R (passive)-Genesis Growth: Each point into ultimate, Typhidna permanently gains one head. (four heads at level 16) ** R (active)-Call of The Matriarch: **Typhidna spawns 5 Hydra-lings that focuses enemy champions. Each hydra-ling that is killed heals Typhidna for small flat amount. Hydra-lings health deteriorates after being summoned lasting 6 seconds. Hydra-lings ad based on small percentage on Typhidna's ad and slows enemy champions. COOLDOWN: 90 seconds

**Core Items: **item 3074 item 3153 item 3065item 3083

**Build Example: **item 3074 item 3153 item 3065 item 3143 item 3083 item 3111

Let me know what you guys think, and please vote ^.^ thank you.

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