(Champion Concept) Maya, Insanity's Daughter

Kitty no Mates·9/28/2015, 11:33:30 PM·1 votes·556 views

Lore:

Maya has always been a strange girl. In Demacia, she would always stalk people on the streets during her spare time. Even when she was asleep, she would dream only of their daily activities. One night, she took the family heirloom, the Rex Edge, and ran out of Demacia.

Now she walks Valoran in search of battles, where she has no sides. She only slaughters regardless of who they are and what they fight for.

Stats: Basic range: 250 Health: 520 (+80 per level) No resource bar Base AD: 56 (+3 per level) Attack Speed: 0.67 (+ 3.45% per level) Movement speed: 340 Armor: 34 (2 per level) Magic Resist: 26 (1.5 per level) Health regen: 1.5 / sec Health regen growth: .15

Abilities:

Passive: Mad Man's Trade - Maya earns 150/175/200% gold whenever she kills a minion or monster or champion (assists count). In exchange, she generates 50% normal passive gold. Levels 1/8/15

Q: Crazed Onslaught - Maya slams a large area in front of her, dealing 50/80/115/155/200 (0.8 Attack Damage) physical damage and stunning enemies hit for 1/1.25/1.5/1.75/2 seconds. Length: 600 units Width: 100 15/14/13/12/11 second cooldown

W: Speed Demon - Passive: Maya gains 10/20/30/40/50% attack speed Active: Maya's passive attack speed bonus is removed, but she gains 30/35/40/45/50% movement speed for 5 seconds, and gains an extra 10% for .5 seconds when attacked, regaining the attack speed buff when off cooldown. 15 second cooldown

E: Sonic Charge - Maya charges a dash in front of her, reducing her movement speed by 90%, and creating a cone buildup for 2 seconds, lasting for 5. During the charge, Maya gains a shield for 10/15/20/25/30% or her maximum health. When she releases, she dashes to target location and shoots a sonic wave in a cone based on how long she charged, dealing 70/135/175/215/250 (0.5 Attack Damage) magic damage and knocking all enemies back. If an enemy is close in front of her (basic attack range) after the dash, they instead take 55/90/135/175/205 (0.7 bonus Attack Damage) physical damage, but are rooted for 1/1.25/1.5/1.75/2 seconds. Dash/cone min distance/width: 100 units / 150 units Dash/cone max distance/width: 1100 units / 1650 units Knock back distance: 200 15 second cooldown

R: Obliterating Starstorm - Passive: Maya gains 10% bonus health from health items, runes, and masteries. Active: Maya leaps high into the air in an arc. After 2 seconds, Maya falls to a target area, dealing 100/200/300 (0.8 Attack Damage) physical damage, dealing 50% extra physical damage in the center. For each enemy hit, she gains a shield of 50/100/150 (.3 bonus Attack Damage) for 3 seconds. 160/120/80 second cooldown Selection Range: 6000 units Selection Diameter: 1500 units

Appearance

Red cape, a red-orange jumpsuit, A giant golden sword, and orange hair.

> Recommended Items:

> Essential Items: item 3748 item 3006 item 3144

> Offensive Items: item 3153 item 3072 item 3071 item 3156

> Defensive Items: item 3022 item 3068 item 3065 item 3026

This is a repost mainly for a lore change, and name change. I did this because it fit the intended personality of the character herself.

0 Comments