[Champion Concept] Malgore, the Bane of Freljord
> Malgore, the Bane of Freljord "The snow and ice, thaw in my presence."
https://i.gyazo.com/62e366901de6f81f07237f57f09d3123.png
[Disclaimer] All images are not created by me and are owned to their respected owners. All images and clips are just references for the purpose of the concept.
Introduction
Hi everyone, this is my first finalized publication of a champion concept. I'm new to the world of champion conception, so the main mechanics of making this champion balance was very difficulty to figure out. Feel free to leave feedback! Since this is my first finalized champion concept, I'm open to anything which could be improved, because I know there a few things which might need tweaking. So enough of the introduction, and to the concept itself.
> **1.0: Champion: Attributes **
Roles:
Primary – Fighter Secondary – Tank
Gender:
Male
Race:
Human
Resource:
Mana
Allegiance:
Freljord, Barbarian tribes
Birthplace:
Northern Freljord
Occupation:
Barbarian Chieftain Ambassador of the United Barbarian tribes of Freljord
> 1.1: Champion: Profile
Attack Power········■■■■■■■■□□······[8/10] Defense Power·····■■■■■■■□□□······[7/10] Ability Power·········■■■■□□□□□□······[4/10] Difficulty················■■■■■□□□□□······[5/10]
Generic Play-style:
Aggressive Tank / Bruiser
Lane:
Top / Jungle
> 1.2: Champion: Statistics
Health······························595 (+92) Health Regeneration·······8.4 (+0.73) Mana································270 (+27) Mana Regeneration·········8.5 (+0.72) Attack Damage················55 (+3.2) Attack Speed···················0.824 (+2.3%) Armor·······························25.3 (+3.8) Magic Resist····················32.1 (+1.18) Movement Speed············325 Melee·······························125
> 1.3: Champion: Weaponry
https://gyazo.com/00574b95ae64d33e65f8bed1b632a9ed.png
Malgore wields a long, true-ice forged sword, named Vali (Nordic God of revenge). The sword has a slight curvature on the true-ice front, and is engraved with an ancient Freljordian language, which Malgore speaks – the language is dubbed to be extinct and Malgore may be the last speaker of the forgotten tongue. The handle is made by reinforced metals and gems, where at the tip is engraved with eagle feathers, symbolizing bravery and courageousness - it is also the heralded animal of Malgore’s tribe. Vali is blessed with sacred, ancient runes that steals life from its target enemies.
> 1.4: Champion: Appearance
Malgore is a tall, stocky male human, with a fairly overgrown, black/grey beard. His face is mainly hooded by his white wolf pelt coat, where battle scars are shown proudly on his face. Malgore wears the same battle worn armor, given to him during his time in his barbarian tribe. On top of the metal plated armor, he wears animal pelts that shroud his legs and arms – the pelts are conceived to be from brown bears or grey wolves.
> 1.5: Champion: Lore
- The Lore is just a quick summary as the main bloc of Malgore’s background is still heavily being tweaked and reworked.
The northern point of Freljord, is a punishing endless barren of frozen ice and snow. Beyond the howling abyss, lies a perilous region of continual gelid wasteland. Barbarian tribes, of which isolated from the rules and laws of Valoran, prosper in the hyperborean region. Divided into numerous warring tribal states, similar to that of the rune wars, the tribal state of conflict escalated to a near collapse of the majority of the tribes.
However, a small meagre tribe, named Var’Syn, led by their young Chieftain, Malgore, escalated through a power vacuum which occurred near the end of the conflict. Malgore launched an offensive on his weakened rival tribes – his victories were rapid and relentless. Within weeks of his escalation to power, numerous clans collapsed in his reign. Within months of his campaign for unification, Malgore succeed in uniting the tribes – no one defied him. Malgore soon after constructed the newly venerated northern barbarian federation, a force never to be reckoned with. With Malgore’s barbaric warmongering attitude, he still thirsts for more bloodshed; he plans on expanding his newly created kingdom further south. His goal – all of Freljord.
“They say fear can destroy a man, make him do things he wish he didn’t have to do, make him say things that shouldn’t be said. But to me, fear is just another obstacle; another challenge, another tie to cut. To me, fear doesn’t destroy - it creates. It creates something not every person will get. To me, my fear is my strength. But in a way, my strength is the biggest fear I have.”
**- Malgore’s concluding battle speech (Battle of the Seven Tribes) – Uljord Plateau**
> 1.6: Champion: Music
**Loading Screen background music: **
https://www.youtube.com/watch?v=lZwee0lqnJw
> 1.7: Champion: Abilities
https://gyazo.com/78023ab10591e15c0fd06cfd2dfc7d81.png
> [Passive] Chieftain’s Call
| Self-target buff |
Ally Global buff |Malgore has three independent passives which work separate of each other.
Barbaric Blood: Malgore’s health regeneration and attack damage is increased by (+0.82) per level. (This scales and adds up with his base statistics).
Unifier of the North:~~ All allied targets excluding Malgore~~ Whenever an allied champion gains a kill (excluding Malgore himself); Malgore grants them a permanent buff named “Unified” which grants extra scaling power.
- (0.93% Attack Speed)
- (0.64 Magic Resist)
- (1.73 Armour)
- Unified Buff stacks 10 times for each individual champion.
**Leadership: **(Radius of 1000), all allied targets in the specified radius, excluding Malgore gain increased mana and health regeneration under his leadership - by (+0.54).
https://gyazo.com/7973b603a776a46e36253a116bc8e07b.png
> [Q] Thunderous Strike
| Conic radius | Enemy On-hit stun | Ally On-hit debuff |
Cooldown: 12/11/10/9/8 Cost: 70/65/60/55/50 Conic Angle: 60 Range: 500 Casting Time: 0.3 seconds
Malgore swings his sword from right to left, dealing [75/115/155/195/235 AD] + (50% Bonus AD) damage to enemies in the conic region and stunning targets in the center of the conic swing for [
1.5/2/2.5/3/3.5 seconds;0.3/0.6/0.9/1.2/1.5 seconds; prioritizes champions]. Enemy targets inflicted with the swing are pushed to the furthest left edge of the conic range.Allies hit in the conic region are slowed for 3 seconds.Bonus – Vali: If Malgore kills an enemy champion, large monster, or 5 minions with a Thunderous strike – he regenerates 15% of his maximum health.
- Thunderous Strike will cleave stealthed units if they are in the affected conic range.
https://gyazo.com/3bdbfce3c15ecef78172fe7ee2acb742.png
> [W] Vali’s Strength
|
On ground target dash | Enemy On-hit stun| Channeled debuff | Circle radius slow | Linear pass through shot |Cooldown: 13/12/11/10/9 Cost: 85/80/75/70/65 Casting Time: 0.4 seconds Channel Time: 1.6 Circle Radius:
700250Malgore launches Vali into the ground, channeling a slow that targets enemy champions in the affected zone of area for [0.5/1/1.5/2/2.5 seconds] dealing [15/20/25/30/35 AD + 30% Bonus AD] per 0.5 seconds.
- Vali's Strength reveals stealthed champions if they are within the 250 unit radius.
- The channeling can be canceled by auto attacking or by casting other abilities, but the radius would be at a length in conjunction to the channel time. So for example, if Malgore channels for the full 1.6 seconds, the entire 250 unit radius will be covered. However if Malgore channels for 0.8 seconds as he may have cancelled channeling, the radius would only be 125.
- The channel will continue through the use of items, summoner spells, damage and consumables.
https://gyazo.com/29d8236dc6c152fccb2b160f6042eb35.png
> [E] Winds of War
| Linear pass through target dash | Enemy On-hit debuff | On-target knockback |
Cooldown: 12/11.5/11/10.5/10 Cost: 90/85/80/75/70/ Range: 700 Casting Time: 0.5 seconds Dash speed: 1400 Dash width:
350120Malgore dashes to a target location – with Vali in hand, he passes through enemy targets dealing [80/ 110/ 140/ 160/190 AD] + (40%/50%/60%/70%/80% Bonus AD). The last target Malgore hits is dealt an extra (+30% Bonus AD) and is slowed for (1/1.25/1.5/1.75/2 seconds).
Allied minions or champions caught in his line of engagement are slowed for 3 seconds.
https://gyazo.com/a31151f09f4b14a9365ea8195f460fe6.png
> [R] Relentless Force
| ~~Single target dash ~~| Enemy On-hit debuff | ~~Enemy On-target stun ~~| Circle Radius | Ally on-target buff |
Cooldown:
6090 Cost: 120/100/80 Range: 470 Casting Time: 0.72 secondsDash speed: 1300Dash width: 400Circle Radius: 100 / 250(Global Effect) A blizzard shrouds the global map for 6 seconds, slowing enemies down as the harsh blizzard batters down upon them for [1.5 seconds]. All vision is greatly reduced as the blizzard continues.
(Vision is less severe and reduced for champions that originate from the Freljord).On Allied Champion: Malgore empowers an allied champion within a (250 unit circle radius) granting the champion (50% Bonus attack speed and increased movement speed by 15%) for 2/3/4 seconds.
On Enemy Champion: Malgore cleaves an enemy champion within the circle radius,~~ silencing the unit for 2 seconds~~. Malgore using Vali’s power deals heavy damage [
120/150/180125/250/375 AD] + (50%/60%/70% Bonus AD).If Malgore executes a target using Relentless Force he gains a stack of “Bloodied Hands”.
Bloodied Hands: Increases health regeneration by (0.6). Bloodied hands can stack 20 times.
> ** 1.8: Champion: Suggested Items**
**Summoner Spells: **
![]()
Starter Build:
/
/
and

Example End Build:

> 1.9: Champion: Dialogue
**Champion Select: ** “The snow and ice, thaw in my presence”
**Moving: **
“We fight, united.” “Under my watchful eye.” “Freljord will fall” “Don’t turn back now” “Stand firm” “Fear is my strength”
Attacking: “The might of Vali” “Mercy is for the weak.” “No second chances.” “I thirst for more bloodshed” “War gives me strength”
**Jokes:**
“Being butchered is no laughing matter… but if I’m the one doing it, then it is! (Laughs)”
**Taunts:**
“The only path to power is war.” “Stand firm and fight!”
> 1.10: Champion: Dialogue – Spell Specific
Passive: “We stand united” “Do not fear your enemy”
**Q:**
“Yaghh” “Gorhh” “Slice them to pieces!” “No mercy for the weak!”
**W:**
“Chaghh” “Freeze the ground” “Thaw the ice” “Yahal awaits”
**E:**
“End this quickly.” “Gahh” “Cut them down!” “Strike them fast!”
**R:**
“Yahal opens its gates for you” “The Gods are not pleased” “War will bring unity” “This is the only way”
> 1.11: Champion: Dialogue – Champion Interactions
Tryndamere:
Sharing barbaric blood, Tryndamere and Malgore have a war and peace attitude to each other. Being barbarian Malgore sees Tryndamere’s true potential as a skillful warrior, but being married to the newly venerated queen of the Freljord, Ashe, Malgore finds him as another obstacle to overcome.
**Taunts: **
“I’m the only true barbarian.” “My power is relentless.” “Freljord will fall in my hands.”
Ashe:
The venerated queen of Freljord, Malgore’s main primal target on collapsing the entirety of the newly created city state, is Ashe. She dominates the political battle field and Malgore holds complete resentment for her. Malgore dreams of her power of ruling the barren wastelands of the cold.
**Taunts: **
“Avarosa would be proud – Shame that all of it would go to waste.” “Freljord has little time to live.” “The Avarosans will fall.”
Sejuani:
Malgore favours Sejuani out of the 3 warring female champions of the Freljord. Seeing her potential as a warrior and that her ideologies of war and dominance are similar to his, Malgore feels that Sejuani and his power would defy Freljord one of the strongest nations overall.
**Taunts:**
“The Winterclaw shows purpose.”
“Serylda’s power is deep within you.”
“You have great potential.”
Lissandra:
_Lissandra and Malgore have not much of a friendly or hostile relation. A neutral pact between the Watchers and the Barbarian tribes have been forge. Lissandra is planning to use Malgore’s army to wipe out the Avarosan people, whilst she will re-awake the ice born. _
**Taunts: **
“May our friendship last long.”
“Our pact will stand firm and true.”
“The Freljord do not know.”
1.12: Champion: Friends and Rivalries
Friends: 
Neutral: 
Rivals:
(Other champions allied to Ashe)
> 1.13: Champion: Animations
Standing Malgore unsheathes his sword, spinning it around him with great skill. After 3 seconds he launches his sword to the ground. Ice and snow particles appear from the cracked ground after Vali collides with the surface.
**Movement**
Malgore walks in an upright position, with Vali unsheathed. Vali’s tip is scraping across the surface of the ground as it leaves a trail of frozen ice.
**Auto Attack**
Malgore brings down Vali in a great strike, and strikes from right to left.
**Auto Attack (Critical Hit)**
(Same as his auto attack) but the hit target bleeds ice and snow particles.
**Recall**
Malgore strikes Vali down onto the ground, as the surface changes to a frozen tundra. He looks up to the sky and closes his eyes as he disappears in a fluent motion. Snow swirling around him.
**Empowered Recall**
(Same as his recall) but ice shards surround Malgore as Vali’s glow is more vibrant and brighter.
**Death**
Clenching his abdomen, Malgore stumbles backwards, collapsing to the floor.
> 1.14: Champion: Trivia
- Malgore is right handed, therefore all his strikes always strike from right to left.
- Malgore’s tribe Var’Syn is the name of two separate Nordic gods.
- Yahal is the equivalent of the Nordic Heaven of Valhalla.
1.15: CCOS - Share the Love!
Malgore is a CCOS entrant for October.
1.16: Patch Notes
[25/10/15] - Patch 1.0
- Credits to Pluie Battante
[W] *No longer stuns enemies
**[E] **
- Paralyzing kick no longer stun enemies but instead deals bonus (5%/10%/15%/20%/25% Extra AD)
[R] *Cooldown increased to 90 seconds *(Vision is less severe and increased for champions that originate from the Freljord).
[26/10/15] - Patch 1.1
- Credits to Auryiel
Mobility:
Base movement speed decreased to 325 to match with some of the slowest early game champions
Passive:
Removed Global Buff Ability Unifier of the North now stacks to allied player kills
Q:
Stun reduced and now scales 0.3 Ally negation and CC have been removed
W:
Mobility and dash removed Chanelled circle radius slow added
E:
Dash width reduced to 120 Knockback kicked removed Ally negation and CC have been removed Slow decreased to 1/1.25/1.5/1.75/2
R:
Freljord Intreactions removed Silence removed Dash and Mobility factors removed Ally Interactions added
[26/10/15] - Patch 1.2
- Credits to ShatteredSkysl
Passive:
"Leadership" - 3rd Passive removed
**R: **
Reduced damage - now deals 100/200/300 damage. Reduced global vision length - now lasts for 3/4/5 seconds.
> End Notes
Additional info will be added here, Thanks for reading
. I would suggest heavily reworking this ability. Maybe make it so when Malgore performs a certain action, ally and/or champions within a certain radius have an effect placed on them. Put a stacking effect on it or a cooldown or something to make it feel impactful.
. Oh, you want to siege? Ah, good luck with that, I'm the king of poke mother fucker. But you can still dive him and shit on him if you play around his strengths and weaknesses! A bad example of this is
. She has no exploitable weaknesses. When she's good you can't do anything to her. When she's not she's useless.
)with his health scaling and passive, as well as all the cc and enemy debuffs.
and Fizz
would snowball super hard.