Yu-Gi-Oh cards based on LoL Champions- Strength of Noxus Booster Pack

KuroCaliber·10/12/2017, 11:33:58 PM·64 votes·4,434 views
Noxus

Hi! I made some Yu-Gi-Oh cards based on champions and their different abilities. These are in booster packs separated by region. One of the choices may surprise you, but since Idols of this champion were found in Noxus, I added him there. the theme for this pack is "The weak will die, and the strong survive"

55 Comments

Tails901610/13/2017, 1:59:07 AM11 votes

Bandle City (SHORT)

Veigar Is that a short joke?!

Chembaron Yamada10/13/2017, 12:20:57 AM8 votes

These were really fun to read, hopefully you continue these long enough so I can see the Piltover/Zaun versions. ^^

Arakadia10/13/2017, 3:15:56 AM3 votes

Oh I love these! There really thematic and well thought out.

Poske10/13/2017, 11:05:59 AM2 votes

hm some feedback

Noxus = Worthless none would play this Sigil of noxus = Potentionaly broken, potentionaly it should be once per turn. It can turn a 40 card deck into 37 card deck. Getting monsters to the graveyard with link summoning is easy, this would get more broken the more links we get. This card is actually quite balanced the more I think about it since you already do some stuff before you draw so its not like an upstart goblin.. hm (upstart is at 1)

Border crossing = it would see 0 play unless its searchable (it turns out it isnt) and then maybe in trickstars by some bad players gladiatorial combat = if you desgined this card you would have 1000000000 people wishing you cancer XD. Straight up ban worthy card Roar of the slayer = It would be useless and see 0 play Memory of a war hero = Useless Waboku, threating roar, daunting pose and some other cards to the same but better, Walls of citadel = ehm potentionaly unhealthy against paleozoics / set heavy decks way to efficient against those Cassiopeia = Useless 0 play Darius = Useless 0 play draven = useless 0 play Katarina = useless 0 play kled = useless 0 play Le blanc = useless 0 play Morgana = useless 0 play (Equip spell ll be targeted instead...) Riven = useless.. there are already beaters with similar effects 0 play all of em Talon = the most useless monster you showed so far Vladimir = useless beatrice = useless (fun fact its a lock if you have 2 still useless) Sion = useless it would see 0 play we have way better r4 swain = useless since it requires a useless card actually even if it were generic useless AATROX stuff garbage to

Can you like try not to make monsters so useless ? SS ability is important nowdays

I voted for shurima

dapositiveviking10/13/2017, 3:22:26 AM2 votes

you really have a knack for this!

CrazyBigfoot2810/13/2017, 4:03:16 AM2 votes

U have fell for my trap card Rune prisonRyze

StonePlatypus10/13/2017, 8:52:30 AM2 votes

TL:DR My thoughts on most of the cards and suggestions for the future, or for revising this should OP want my opinion. Long time Yugioh and League player

Several of the cards are hard to read, nearly painful to read in some instances, you need to reword things to not only be clear but enjoyable. Additionally several cards don't draw upon the theme of the champion/subject. In addition some things are absurd in power level (Which is your choice in making them but what is the point in such over powered cards that have no draw backs?) Though some cards are just terribly bad and don't reflect how awesome they could be if designed.

Major examples include Vlad having the ability to remove himself from play to dodge attacks or targeted spell/traps and being able to resummon himself in attack/defense position.

You could have done Talon a bit better and had his effect deal direct damage based on the level of the monster he destroyed, based off a card that is randomly revealed from their hand, or a set amount to fit his theme of bleeding. Or if you wanted to think of him as an assassin you could have perhaps made an equip card that could offer him a boost in attack but the real nice thing would let him dodge an attack (his ult).

For Riven unless you were going to combine mechanics/cards that switch her to attack/defense then a better idea would be to have lower attack/some defense and have her empowered during her own battle phase and her opponents. Something like 1800/1500 with a 300 point boost to attack during your attack phase, 300 defense boost during a defense.

(Also seeing every monster being 4 stars, some might benefit from having lower or higher ratings)

Morgana as a Union monster quite fits actually, her being mainly a support. Though I think that her being summoned with say 3 counters and then being able to protect herself from destruction would be cool. (Of course being able to give those counters to other monsters)

Additionally it would have been fun to see a Morgana with a binding effect, making a monster unable to switch positions for a turn.

Leblanc's early game is strong and as an assassin you don't really see them as a later game threat. Thus her having so many stars seems odd. 3 Would seem a great fit. However the effect you provide is actually really nice, loved it.

Kled was really good, not sure I could think of anything to really improve it, same with Kat.

Draven was a real let down. It doesn't really make use of how it feels to play him when you cash out. Instead of the effect you provided, it would have been better to give him say a 100 point attack boost per star-level of the monster he destroyed till the next turn. Something with perhaps counters if you wanted to make it more of a snowball effect and have him gain a counter for each kill so he ramps up into something nasty. Alternatively it would have been cool to see him with a one-time effect that he could Ult an opponents life points for a one time only 1,000 points of damage. Also why zero defense? He does have a spell that allows him some mobility.

Darius was a big disappointment. Should have made this guy 8 stars, with a solid defense and great attack. It would have allowed to show how he as a juggernaut is slow to come in, but once there is a pain to deal with. Something like 2800/2400 or maybe 3000/2200. As for the effect I think it would have been better if he had a ani-monster destruction effect, sorta fits him being an unstoppable machine. Combine it with an equip spell for his Axe that gives him a boost of attack that say lets you heal Life points for destroying a monster and you got a much better themed card.

For Cassiopeia a trigger effect where she can expend her effect to reduce the attack (or defense) of a monster by a set amount (say 500) would be cool. Or if you wanted to play with her ult she could have a defensive effect where you can stop the attack and put them into defense mode. Though depending on the strength you might want to add a discard card effect, or limit the power in how much you can do it. Additionally she should have an effect to also be a reptile-type in addition to her spell caster effect.

Walls of Citadel way to strong. I'd say if you want a long lasting attack stopper it would work. Swords of Revealing Light is similar in fashion. Opponent should be allowed to set, it's not like having walls prevents your opponent from preventing their next attack or defense.

Roar of the Slayer is a mess. I'd just turn it into a quick play that can only be played while Sion is out. Turning one or all monsters to defense position once activated.

Not sure what Sigil of Noxus is really supposed to do. Sure it can fit with some of the cards and not be a disaster, but it just feels wasted a bit. With a city based on power, something that empowers its attacks or attack points might be better. Perhaps a powerful effect while its on the field, and then a terrible effect when it leaves the field. Showing that while your on top and strong the world is yours, but once you fall no one has sympathy for your weakness. Perhaps giving a boost to attack, but banishing the monster or costing you life points.

For Noxus, I think a better fitting theme would be empowering the strongest of your monsters. Perhaps offering being untargetable by spell/trap cards while they have the highest attack total. Or perhaps instead it allows a search mechanic or recycle mechanic. Maybe like you have "Noxian" in each of the cards name (Example: Noxian - Sion, Noxian - Katarina) and having them get a small but nice power up (say 200 or 300 points) Then granting you strength when you destroy a monster in battle or say attack directly, letting you look at the top 2-3 cards of your deck and allowing you to put them on the bottom of the deck. That could count for the political shuffling of power and mind games that goes on in the city.

Freljord Lady10/13/2017, 10:06:02 AM2 votes

Where's Freljord =v

Dusk Mane Rengar10/13/2017, 2:28:06 PM2 votes

Great work.

I sometimes like to do my custom Magic cards, i was wondering how you get the champion ability icons in HQ.

Could you please tell me?

Archlord Aatrox10/13/2017, 3:12:25 PM2 votes

Good job dude! I used to play yugioh, and I love this. Swain, Aatrox and Beatrice seem broken. I would love to see Ionia next because a lot of my favorite champions are from Ionia, but Targon might be hard since you're only going to have 5 monsters. Keep up the great work!

KoKoboto10/13/2017, 9:46:19 PM1 votes

I need to see someone play League of Yugioh Dx

Have all my +1s

TheSingularity10/13/2017, 3:51:30 AM1 votes

These were awesome, would love to see yorick done, he'd be the king of zombie type monsters that swarm the field.

Mansana10/13/2017, 12:44:20 PM1 votes

Yo to add some spice you can do skins as fusions or other alternative cards. Busterblader has an alternate Buster Blader the Destruction Swordsmaster alternate with different effects. Or maybe variants like how Magician Valkyria has similar design features of Dark Magician Girl. Nice job dude; keep up the good work.

Could also use spell icons for more spells and traps. Could be interesting if you wanna go for arch-types.

Kloqdq10/13/2017, 1:18:36 PM1 votes

Rito Card game when...?

CytheGuy10/13/2017, 1:59:47 PM1 votes

Morgana and Aatrox aren't Noxian though...

Ariel the Cruel10/14/2017, 5:27:52 AM1 votes

Played the game briefly before Duel Network got shut down.

Beatrice x2 (Field lock) and Citadel Walls could see use in my stall decks. Noxus might be useful in the mill decks. It's a little hard to control though. Probably not worth the risk. Border Crossing could be side-boarded for anti-pendulum. I think I recall another card having a similar effect. Not sure.

The rest seem either too weak, or too hard to access to be worth using. Especially considering most people spammed decks that could pull out stronger monsters on their first turn (and often auto-kill by turn 3).

Still; entertaining read. Good job.

x Royal Solo x10/14/2017, 12:08:21 PM1 votes

Nice pack!

finally Aatrox get a buff Aatrox

starelementpoke10/13/2017, 8:09:50 PM1 votes

This is dope af.

DariusDemiurge10/13/2017, 4:43:08 AM1 votes

Morgana is too weak, hate it. >:(

Stiv123410/13/2017, 6:48:42 AM1 votes

These are really well thought-out. Just a few small (optional) critic points:

  1. If you wanted those cards to be created IRL, you should try to make them a bit less generic and more focused on the "Noxus"-archetype. (e.g. "Gladiotoral Combat" would be broken as fuck because it has no restrictions on it. You could for example add something like "This card can only be actived if 'Noxus' is face-up on the field".)

  2. You might also wanna try to write the effects in Problem-Solving Card Text to make the effects more clear (does Darius get his ATK back after attacking directly?)

  3. Riven's effect sucks a little bit because you can't swap her to DEF after you've attacked with her, so she'll be sitting around with 0 ATK in ATK mode which is pretty bad. You might want to add the position swap in the End Phase.

  4. How is Cassiopeia's type not Reptile? ^^

Other than that, very nice job! Also, this is really just my opinion on this so feel free to ignore the above. [slayer-pantheon-thumbs]

YuGiHo10/13/2017, 8:40:45 PM1 votes

Nice, i really like Noxus field card since i used decks that dont require strong monsters to win. Why is Cass not a reptile though? Only card i didn't read was sion since i dont approve of xyz's.

Ravore10/13/2017, 8:54:30 AM1 votes

I feel like a few of these monsters are a bit too weak. Darius is only a 1200 monster in attack? He's damn near one of the strongest top laners