Champion Idea. Jinto the Sword of justice

sauron23·7/27/2019, 5:40:08 PM·1 votes·879 views
https://i.imgur.com/zen8Ds3.png

1:core theme of the champion is a strong melee bruiser top laner who can pressure his opponent with long-range pokes using a weapon swicth system like Jinx but more melee focus. He switches between pummeling strikes with his fist and smashing long rage sword attacks. Jinto was born In Ionia but during one the Noxian raids his family died while he hid under the wooden flooring. He swore revenge open those who killed his family and after the raiding party went out of his town he followed them and after stealing a dagger from one the soldiers one by one the Noxian died that night until only the captain was left and he too met his end Jinto drop from atop a tree and stabbed him on the top of the head. After the Noxian felt he dropped a locket with a picture of his family that's when Jinto realized he didn't kill monsters that night he created a cycle.

He stayed near the captain's corpse for days until an Ionian party found the scene they took the child into a town where others orphans like him where gathered. Jinto was suffering an inner struggle Noxion were the "bad guys" in his eyes but if they attacked and killed Noxian then they were the evil ones how could justice be such a conflicting conundrum. Regardless of his though he focused on getting stronger training the sword and joining a school shortly after none of his fellow students or teachers were a match for him so he handicapped himself to fight without swords. Gathering quite a reputation before leaving Ionia, the last thing he did was asked the local blacksmith to forge him a sword, not delicate and stylish like those of ionian but something more on the lines of Noxus the blacksmith was wary of the request but with some gold form his teachers he made a brutish yet stylish sword Jinto thanked everybody and left after receiving it. He travelled the lands of Ionia taking mercenary work, protecting caravans defending villagers investigating murder cases yet he never killed any opponent he faced and his sword was never seen used unless a fight got too hairy but even then he limited himself to only break bones or cut limbs hoping his foe would survive. This would be his Justice to help those in need and stop those who attack due to their needs.

2:KIt Passive Justice by pummeling. Jinto gains a small buff depending on his stance [q switches stances] Pummeling stance[fist fighter stance]: after every third attack on the same enemy champion or large monster Jinto lands a special punch that sunders their armor for the next 1.05 seconds [ my hope with this passive is to help Jinto fight tanky top laners like Darius and Garen also making him similar to them in the regard they shatter armor it also makes him feel a bit like a top laner VI] Sword breaker stance[Sword stance]:Jinto uses first sword strike will always stun the target and cause a shockwave on the ground that will detonate dealing damage based on AD [this is so that he a big threat when his sword is out this for top laners will mean to try and kite him while Jinto can press his advantage to farm or land a good hit on an out of position foe that doesn't respect the passive]

first ability:Fist fighter stance/ Sword of Justice this lets Jinto switch between being a fist fighter with a range of 160 which is his normal attack range or switch to his sword of justice with a 200 range however using the sword will cost resource just like Jinx [I don't know if mana, stamina or rage would be good for him, to be honest, I am not a game developer]

Second ability during Fist fighter stance:Jinto marks targets he has hit with auto or ability and is able to lunge towards its backside and lands a empowered auto which smashes his opponent back stunning them [ If jinto is gonna be a bruiser top laner then he also gonna need some kind of ability to follow enemies he has lowered their hp before they retreat back to the turret this make him deadly for those who wish to trade with him at level two should he increase this after his q or just flat out start with this].

Second ability Sword of justice:Jinto smashes the ground using a resource and a piece of rock gets left he then enters a casting state where he can aim this rock and lunge creating a shockwave which grounds and stuns units caught in it. His Sword of justice needs be a sign that Jinto is now getting serious ina team fight this is a great skill to initiate or save a teammate out of position it needs to cost a lot of resources so he doesn't just spam it though.

third ability fist figther stance: Jinto starts lunging with his fist in the direction of the mouse for 2 seconds hitting all that get in his way he has increased defense and is immune to cc during the cast hitting the same target twice will lower is damage. This is his main tool to poke, lunge and enter teamfights he will follow the mouse punching everything in his way for 2 seconds, in other words, get ou the way or get a mean right hook from mr Jinto

Third ability Sword of justice: Jinto jumps a distance of 800 in the direction of the mouse click and smashes his sword into the ground delaing damage in the area and slowing the targets he has a 500 millisecond delay to land . with all his skill Jinto needs something to escape or engage the teamfight in sword stance or secure his teammates a kill

Ultimate is the same regardless of stance: The sword of justice, Jinto enters draws his sword and is unable to be stun, rooted, slowed or any other form of CC for 5 seconds he is also unable to use his abilities but deals 100x more damage with his basic attacks which now will always stun targets and cause shockwaves [this is the big finisher of the champion the sitacion got hairy so he not gonna pull any punches this the moment he should all in with his team and when the enemy needs their adc to either kite him or everybody focus and burst him down before he smashes their bones back to the respawn screen.

3:playing as Jinto . Jinto should feel right at home to Jayce mains while I think he is more like Jinx and Vi unholy child the switching weapon bruiser spot definable belongs to Jayce but you as Jinto don't have his poking potential, you do however have a way more brutal kit focused on pummeling your enemy top laner to respect your range and stuns. early game the trade game is yours, enemies who get too close should be punished and smashed by your swor d as they retreat to secure you win the trade or secure the kill. mid-game you should save your sword stance for the enemy jungler coming to gang with the stuns and escapes or all in due to your amounts of cc with help from your own jungler. Late game you are a monster their adc should be your priority after the fight has started enter with your stuns then ult and chase the adc down it only takes one smash to stun them and start smashing them to submission.

4: Playing against the sword of justice. The enemy top laner will have to kite around Jinto, if he gets too close and tries to trade Jinto wil shatter his armor if he gets too comfty Jinto can surprise with the sword stance is best to farm if Jinto has sword out and only do one basic attack or skill then run back before Jinto gets in range with his fist during the start phase. Later at level 3 try to stun him and dodge his sword of justice skill shots such as rock trow and sword lunge slam. should be easy due to their cast times but going in agiasnt him would be a bad idea . Late game should be all about bursting him before he can ult either ambushing him or making sure you have enough CC to stop him

Art of Jinto was done by me original link to the drawing (https://c10.patreonusercontent.com/3/eyJwIjoxfQ%3D%3D/patreon-media/p/post/12613195/586a464f8e034200abf63ed77b64b005/1.png?token-time=1565395200&token-hash=KscGwfwjKXuJj3f51vxkZ2Z-FZy3BF7mWMzNRBteC8w%3D) I really hope we can have more weapon swicthes in the game I think they are the coolest [sg-lux]

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