Fun/Interesting Ability Idea

Nerdie·5/12/2016, 9:08:11 PM·5 votes·924 views

I was watching Jeremy's (Gaming Curios's) new video on a "Summoner" champion https://www.youtube.com/watch?v=J2FAwBUYkC8, him talking about this sparked my imagination and i thought of a new spell, I'd call this like Oracle of Perception and it would be either a passive or normal ability (I don't think its strong enough to be an ultimate ability). It would work like a pet following your command like you would with Leblanc's clone or Annie's Tibbers and would grant vision in a range, but if this gets sped up then it gets faster and faster over 4 seconds or so until it gets 1000 move speed and explodes doing like 100 - 300 damage. This ability could be used in multiple lanes, like the jungle it could be used to check if they have got some buffs or to find where the enemy jungler is to invade, the support can use it to scout for invades or speed it up for harass in lane with the final coin item. I think this should have like 5 to 10 hits to kill like a ward, but i think it should be able to be healed and shielded and said heal or shield should give it a speed buff (All shields and heals should only add 1 hit.)(I don't think summoner heal should hit this entity.). Let me know what you guys think, I personally think this idea is pretty cool but eh this is the internet that doesn't matter. x3

6 Comments

pleJeRDzPE5/12/2016, 10:52:11 PM2 votes

I like it! i saw the same video and just made my own concept for a whole champion lay out its def rough and changeable but tell me how you like it

This character is based off a character who grew up on the rice patties with his family name Kamari in a village of wagashi not to far through the jungle their was an enemy village of haz (all these names are definitely changeable just spitballing concepts) one day he veers from the patty farm into the jungle and sees a family of pandas being slaughtered by the enemy village acting quickly he throws his rice patty hat (not sure what they're called and it would have blades on it) and kills the foes there is one panda left a young one who he names Yúshēng (Chinese word for the survivor) and nurtures and grows up with it and trains together becomes best friends who takes care of each other and one day the enemy village attacked setting his village on fire and Yúshēng saves the sleeping Kamari from the fire and a group of enemies, both flee outnumbered and to this day both have a reason for vengeance on the enemy village and have an unbreakable bond of friendship

Passive you have a small area of bushes surrounding you where your panda hides and once every 2 minutes it's grows long enough to hold another champion for 6/8/10 (6,11,18) you could tell when it's long enough to hold another champion but not if a champion was in it (the champion has to stay within the bushes for the duration moving with Pepe and Kamari

"Q" you throw a (skill shot)your rice party hat out if it hits someone it's circles around them for 4 seconds spinning closer to the champion until it hits then dealing physical dmg (definitely not op early but is no laughable amount of dmg as it scales can proc sheen etc) and a small slow when the hat hits he campion and returns to Kamari (CD 11/9/7), you can activate your "W" Pepe during his duration who will then rush forward and bear hug the enemy champion suppressing them for .25/.5/.75 seconds (CD 20/16/12) (debatable on doing dmg) E Kamari hops on Pepe for 10/11.5/13 seconds gaining movement speed and can dash any direction twice with a 5 second CD (passive does not work with this active) (can only go over thin walls Pepe gets tired in a long climb) while on Pepe you can cast your other abilities except ult R Pepe gets a flashback of his past and channels gourge where he eats a ton for 3.5/3/2.5 seconds and gains size and rage he circles Kamari for 5/6/7 seconds and anyone who attacks Kamari, Pepe will swipe at slowing the enemy for a big amount and doing current health percent damage coming to his senses he goes back in Kamari's bushes and e goes on cd (R CD 70/60/50)

Yúshēng would not have health and Kamari would be a high base movement speed bruiser with a high ranged auto attack by throwing his hat and every 4th auto Yúshēng would lunge out of his bushes and scratch the enemy dealing higher damage (this would be his main form of dmg since his other abilities have no short cd ability) he'd be played in the top lane as a bruiser or even adc? And trinity dead mans items like that would be bought

Pheonixwish5/12/2016, 9:31:11 PM1 votes

It actually doesn't seem that fun. I'd have to constantly be controlling two things, my champion and my oracle, both being very far away from each other. While the oracle is off doing its thing, I'd only have three spells left (this isn't that bad, Ashe gets along just fine, it just takes away from the champion). It can't be on a passive, because there's no way to control it if there isn't a specific keybind. Plus the speed-ups and everything make the oracle even more confusing to the inexperienced player.