My idea for the Yorick rework

NAxre8ZAKf·4/17/2016, 4:49:17 AM·2 votes·434 views

Here is my idea for a Yorick rework. i think Yorick should be a tanky fighter/jungler. I would like him to look like a feral ghoulish zombie that runs on all 4 legs. I was thinking maybe his Q give him movement speed for 6-8 seconds and makes all of his basic attacks do bonus damage (turns hands purple or red; (should have mediocre ad scaling because its his main damage ability) Movement speed per rank should scale similar to Udyr but probably a max of 25% move speed and and base damage per level should increase by something like 15/25/30/40/60 because its his main damage. His W could be the same as it is today but it has to be a stun with ap scaling I was thinking it could like like a green fire aoe. His E could be cool to change, I was thinking about his E possibly being some form of gap closer with an AOE for damage at the end of the animation. I was thinking of something like pantheon's W. He could do an undead leap on the target and do aoe damage at the end basically the same as Amumu's E except he is using his claws, whoever he uses it on get a either 40% 2 second slow or a 90% 1 second decaying slow people hit by the aoe damage do not get slowed damage should be something like 60/90/110/130/160. His ult could be really cool to change but i like the idea of the way his current ult works. I would make it grant a percentage damage reduction and a percentage damage increase on whoever you place it on. I was thinking 2/3/6% damage increase and a 5/10/20% decrease and if you die when its used on you you come back to like for 6-7 seconds if your ally died he becomes your ghoul and it could follow you around for 10 seconds also if you ult yourself the damage decrease and increase are raised to 3/6/9% damage increase and 5/15/30% damage reduction His ult cooldown should be something like 80/70/60 seconds. The thing about Yorick you can't really change is his sustain i think that is one of the most important things about Yorick I think that his passive should make Yorick heal off a percentage of his health after every ability and it has 3 ranks :1/11/16 the scaling is 3/5/8% max health per ability. I Imagine he could be built as Either a full cdr tank like the old Yorick builds with tear and frozen heart or i could see him being built as a damage threat. As a tank he would be supporting his carries or himself basically doing whatever Yorick wants his goal would either be split pushing or starting fights with his team. If he goes damage he would be looking to take out important players trying to be like an assassin and ult himself if he needs it and would be cc'ing too which is something he lacks and needs right now. This is my idea for Yorick I would be so happy if you used some of my ideas and i really spent a good amount of time thinking of a kit that would synergize well and make Yorick cool as possible but still sorta feel like Yorick (just a more brutal one). Ps rito i love this champion thats why i took the time to actually type all of this. If you do rework him please make him look cool and not like this Yorick pss give him red eyes.

6 Comments

CrazFight 4/17/2016, 4:55:59 AM2 votes

Im a yorick main so I HAVE to comment on this.

First of all yorick running on 4 legs. HELL TO THE NO. 2nd I agree with you that yorick need's some stun cc (Instead of a w being slow it would be a stun) 3rd I think he does need to keep his sustain , but people get butthurt over how "un fun" his e is, so it will prob have to change into a new form of sustain. 4th Keep ult same but change some of its properties is def needed 5th I think his q needs some wow factor, and if you were to add a stun to his W, extra movement speed wouldn't be it. I think it would be cool if they made it so when u pressed q, you would dig up a piece of the dirt and throw it for some percent dmg on enemy's. 6th I think he needs a reworked passive, not sure how to do so tho. 7th I repeat running on 4 legs. HELL TO THE NO.

CrimsonCobra34/17/2016, 5:11:24 AM1 votes

PASSIVE: when he dies, he can press a toggle. Then when he respawns, he respawns from his dead body. With a cooldown.