New support champ(not named yet)
So what I was thinking is there is a need for a fun to play anti carry support.
The concept is the champ would be a very squishy assassin type champ that gets extra gold reward for hitting champs with basic attacks. How I was thinking it would work is if the champ hasn't killed any minions in a time period your next basic attack agaist another champ would give you gold. You however do not collect the gold unless you make it back to base without death. Kinda you build up gold like draven but can't cash in until you make it to fountain.
This would be the basic idea for the champ here are some suggestions for kit.
Q would inpower your basic attacks based on your ap and would make your next couple of autos do bonus magic damage. The reason why I am thinking so scaling is because it fits the support items better.
W would be a shield that you give off an aoe slow or silence to give some peel for the ADC and some durability. Also helps for the in and out play style
The e is a dash similar to shens taunt but without the taunt. After a number of basic attacks I was thinking 3 you can recast the dash so like I said in and out.
For the ult I was liking the idea of a time trap so similar to bards and zonyas affect but as a trap both allies and enemy's can activate the trap only allies can see it. Two traps can be placed at once but you can have up to two traps ready to use.
I think this would be a really fun champ and am completely open to ideas.