Skin Concept - Skin Attributes
Wouldnt it be cool if each skin was more personalized. People that play on riot games spend good money for their skins, however the money is spent simply on cosmetics and doesnt give the player an advantage to owning a skin. Thus what is the oint of purchasing a skin except for the fact that you will look good. So skin sales are mediocre at best. I heard one player say why spend money on skins it doesnt make you any better at the game. The answer is simple. Why not give attribute bonuses for skins. It would promote skin sales and give people a reason for owning a skin. What do you do about the skins that dont sell well you ask. Give them attribute bonuses that boost a certain players build. The bonuses would just be minor bonuses like the ones that runes provide. Like +5 AD and +5 armor or +3% increased damage and +5 magic resist. There would be 1 attribute bonus for 975 or less skins 2 attribute bonuses for the 1350 skins 3 attribute bonuses for the 1820 skins and 5 attribute bonuses for the 3250 skins. It would involve going back and adding the bonuses to all the current skins plus coming out with all future skins having the attribute bonuses. The only skins that would not have the bonuses is classic skins. This would promote skin sales plus making sure that you get the skin that goes with one of your builds(sought out skin). If you get bonuses for your skins the players that were avoiding cosmetic upgrades to their champion will purchase skins to upgrade the effectiveness of their champion with a certain skin. The bonuses and number of bonuses will vary skin to skin but any skin will offer at least a litlle more protection. Also the idea of the bonuses is not to run away with the game but to give your champion a slight edge for purchasing a skin for that champion. Thus people will want skins for all the champions that they main.