Zeke, The Peaceful Watcher

HooksAndBullets·5/4/2016, 6:30:37 PM·1 votes·376 views

Appearance: Zeke is a tall, slim man with long, flowing white hair and yellow eyes. He has a bag of."Peace" at his side.

Lore: (Undetermined)

Abilities:

Passive: "The Essence of Peace" As Zeke moves, he gains "Peace" which gives him movement speed and enhances his spells to do an added affect. He can collect a total of 50 Peace over time.

Q: "Peace Maker" Zeke throws a handful of Peace at an ally, healing them for 5/5/7/9/10%. Enhanced: Heals himself and the ally for 15% Costs 50 Peace Cooldown: 8 seconds Enhanced cooldown: 12 seconds

W: "I see all!" Zeke throws Peace into the air, revealing an area on the map, revealing everything in that area, stealth champions, and reveals brushes (Does not reveal wards or traps like Teemo Shroom or Jhin trap). Enhanced: leaves a ward for 30 seconds. Costs 25 Peace (But enhanced costs 50 Peace) 30 second cool down Enhanced cool down 90 seconds

E: "Peace Canon" Zeke throws a bomb at an arch into a targeted location, exploding around the area, causing 25/30/45/50/60 magic damage and causing Peace to lay on the ground, applying a 10% slow for 3 seconds. Enhanced: Applies a ground instead of a slow for 3 seconds. Costs 50 Peace Cooldown: 10 seconds Enhanced Cooldown: 15 seconds

R: "Peaceful Bliss" Zeke uses all of Peace in his bar to unleash a powerful blast around a targeted ally or enemy champion. To enemy: The blast deals 100/120/130 damage + 10% of the total amount of Peace he has to surrounding enemies To ally: Heals all allies and minions around the targeted ally + 5% of the total amount of Peace he has. Enhanced: Improved the damage and heal by 10% Cost: Any amount of Peace he has built up. (Uses ALL of it) Cooldown: 130 Seconds

Dance: Some Disco dance moves

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