Champion Concept: Monae, Hunter of Wealth

mickeydog515·1/8/2017, 1:16:15 AM·1 votes·516 views

Here we are, the last champion in my Seven Deadly Sin Series. As always there are links below to the rest of bunch.

Monae is an unfortunate soul who was driven from his life of riches at a young age and is forced to make a living hunting treasure for the demon Avarita. Representing the sin of greed, Monae is all about opportunity. If he consistently can secure the coins from his passive, he'll not only end up a couple gold richer, but also empower his ultimate. That being said, Monae's other abilities allow him to zone fairly well and take very good advantage of opponent's poor positioning in order to more often secure coins and kill enemies. The idea of potentially giving money to enemies is intentional and is supposed to add to the feel of greedness, but is also balanced so that losing a coin or two won't give the enemy ADC a huge advantage in the long game. It will also potentially act as a way to offer gold to other team members, mostly supports, should you be feeling generous, without hurting yourself hardly at all, as you still get a stack for the ultimate. Hope you guys like my designs, thanks for any and all helpful feedback.

Monae - Hunter of Wealth

Gender: Male Age: 50

Stats: Health: 550 - 1944 (+82 per level) Health Regen: 6.42 - 15.8 (+0.55 per level) Mana: 284 - 1015 (+43 per level) Mana Regen: 8.09 - 19.1 (+0.65 per level) Attack Damage: 57.46 - 98.4 (+2.41 per level) Attack Speed: 0.625 - 0.926 (+2.8% per level) Armor: 24.04 - 75 (+3 per level) Magic Resist: 30-30 Move Speed: 330 Attack Range: 525

**Lore: ** For most of his childhood, Monae had known nothing except the manor he grew up in on the outskirts of Noxus and the vast wealth of his parents. Although the wealth came mostly at the expense of the serfs under the his father’s rule, Monae knew nothing of their hardships. At least not until the cooking family was hired into the manor’s staff. The cooks were amazing, providing the family with only the best food, and their daughter was both cute and nice. Monae frequently argued with his parents to treat the family better, but his father would not be swayed. He even begged they spared when they were blamed for an attempt to poison the Baron, but it was to no avail. Before the cook’s daughter returned, he planned to tell her what had occurred and attempt to run away with her. He was too late however and was unable to find her before the guards had already given chase to her. He expected her to be brought back and be kept in prison to be executed later, giving him time to break her out. What he did not expect was her to return on her own, with an army of ravenous insects at her command. She brutally overthrew the house with her swarm, and Monae watched in horror as she consumed his father, and gained the full power of Gula. He fled his childhood home, fearing for his life, but was spared by the swarm, possibly because he was deemed unappetizing, possibly because he had been the only one to show Belissa kindness. He then lived his adult life as an orphan scrounging up what he could, until fortune blessed him once again. This time, he stumbled upon a thought to be long lost treasure. Taking an idol from the horde and hoping to sell it, he soon found that the treasure belonged to the ancient spirit Avarita, who was furious at his thievery. Pleading for his life, Monae offered to repay the spirit, who he believed to be the goddess of wealth. After careful consideration, Avarita agreed, but only if Monae became her vessel, and only if he hunted down specific artifacts for her. If he agreed to this, Avarita would allow Monae to take anything he wanted from her vault to sell, so long as he either stole it back from the person he sold it to, or gave her 2 new artifacts to replace it. Thus Monae became a treasure hunter for Avarita, and practically a slave to her, for the simple sake of survival and obtaining money to live off of.

Passive: Avarice Cooldown: (60) seconds Avarita grants Monae her boon, causing his autoattacks against enemy champions and monsters (cannon minion or larger) to have a (50% + 50% of his Crit chance) chance to summon a gold coin that falls to the ground midway between Monae and his target . Any champion that picks up the coin will instantly gain (10/40/70/100) gold. If Monae, or one of his allies, picks up the coin he will additionally gain a Golden Coin (shown in buff/debuff bar).

Q: Rain of Gold Ground Target Aoe: 900 Aoe Radius: 200 or 300 Cost: (50/60/70/80/90) Mana Cooldown: (10) Seconds Monae forms his gold into a mortar launcher and fires a blob of molten gold into the air, which will explode on impact and deal (40/60/80/100/120) + (100% AD) damage to all enemies in a small aoe. The blob leaves a pool on impact that lasts for 5 seconds. Enemies standing on the pool are slowed by 20%

W: Molten Spray Self Buff Cost: (30/40/50/60/70) Mana Cooldown: (9/8/7/6/5) Seconds (starting after buff ends) Monae shapes his gold into a shrapnel blaster, causing his next 3 autoattacks to burst on their initial target and release a spray of shrapnel, dealing (50/60/70/80/90)% of the initial damage as physical damage in a cone behind the initial target.

E: Golden Rush Linear Movement: 850 Cost: (60/65/70/75/80) Mana Cooldown: (15/14/13/12/11) Seconds Monae forms his gold into a large circular shield and dashes in target direction, dealing (20/35/50/65/80) + (80% AD) physical damage and knocking aside any enemy champion in his path.

R: Avarita’s Effigy Ground Target Aoe: 800 Aoe Radius: 350 Final Strike Radius: 500 Cost: (100/130/150) Mana Cooldown: (150/140/130) Seconds Monae pays his gold coins as tribute, making him lose all Golden Coins, and asks for Avaritia’s assistance. She then uses all of her power to manifest herself as a giant, ethereal, golden effigy. For the next 10 seconds monae can command the statue to slam its fist down at target location up to 3 times, with a 1 second delay in between, dealing (150/200/250) + (50% AD) physical damage in a medium aoe. The third time it will slam with both fists, Dealing (200/300/400) + (75% AD) physical damage in a larger aoe. The range of the target selection and damage dealt is increased by (10%) for each gold coin monae sacrificed as tribute. As the effigy is ethereal, it isn’t treated at terrain and can be passed through.

If you have any questions or suggestions, post them in the comments below, I greatly appreciate all constructive feedback

If you like what you see here, check out the other champions within my Seven Deadly Sins Series, with the links below:

Madeline - Lust/Desire Fulcier - Pride Bellissa - Gluttony Levia - Envy Phoebe - Sloth Tansa - Wrath

Thanks for viewing and have a nice day! MIckeydog515

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