(Champion Concept) Laura, Maiden of the Mirrors
Role: Mage/Fighter
Inspiration: I always wanted a champion that switched form and role by using the map rather than just pressing R. Mirrors also interested me for a fighting character.
Lore:
Laura was a gentle girl, isolated from all other people aside from her parents. They resided on a planet far, far away from Runeterra. Laura's parents did not want her to be "corrupt" by the children who lived a modern lifestyle, so she remained homeschooled, and knew nothing of the new technologies being discovered in her world. Her only friend was her reflection, as she would spend days on end speaking to herself, simply because she had nothing else.
One day, when she had finished her lessons for the day, she went to the mirror to find that her reflection was no longer there. Instead, a different girl appeared, with beautiful blonde hair, a navy blue jacket and a pair of torn, loose jeans. "Who are you, and how are you in my mirror?" Laura asked, still in awe of what she saw before her. Completely dodging the question, the girl responds, "Why are you speaking with such a posh tone? Are you practicing for a play or something?" This kindled the flame for Laura's first true friendship - one she would never forget.
The girl's name was Saphira, and she hailed from a place called Piltover. Saphira explained how she found a way to access different worlds using reflections as communication, and how Laura was the first she had met. Laura was introduced to all kinds of new people and innovations this way, some of which she kept in her home in secret. The most colorful character to her was Vi, a young woman who enforced the law with an attitude.
During a day like any other, Laura suddenly heard loud bangs below her, and went silent with fear. It wasn't a normal banging of something falling over in the house, it was unnatural and unfamiliar to her. But to Saphira, it was the sound she knew best: gunshots. Little did either know, Laura's parents were dead in the lower level. Sensing the invaders would likely come for Laura next, Saphira told Laura to touch the mirror, and she would be safe with her. Laura denied in hopes that everything would be okay, but Saphira didn't stop insisting. Suddenly the invaders break down the door, and the leader in front loads his last shot for her. She decided she had no other choice than to trust Saphira, so Laura held her hand to the mirror, in the spot Saphira's hand was, and the room flashed an extremely bright white. When the flash was gone, Laura had dissapeared, and the mirror remained on the wall, shattered.
Laura woke up in Piltover, with Saphira standing and watching over her. The two girls hugged each other, thankful that everything was okay. Laura now works with Saphira on many gadgets for the Piltover Police Force, sometimes dealing with some missions themselves. She met more and more people and learned more and more new things this way, and she had never been happier. Though sometimes, Laura and Saphira had to be separate for a time. She decided to learn a form of magic, to create and control glass at her will. Since Saphira could access different locations using reflection, Laura made her learn some of this magic herself, so that using the magic with the technology, they could switch places at a moment's notice, which was especially useful when different kinds of skills and abilities were needed to complete missions.
Eventually the girls left Piltover completely, and set out on their own adventures, eventually leading them to their 2 greatest companions: a yordle in search of her hero, and a boy in search of a purpose.
Passive: Shards of Reminisce - Laura: Spells make enemy units bleed for 25/45/70 (10% Ability Power) magic damage over 3 seconds. This effect cannot proc on the same target within 10 seconds. Saphira: Every 3rd attack or spell on a target will deal 50/60/70/80/90/100/110/120/130 (65% attack damage) physical damage.
Laura Q: Glass Shard - Laura throws a mirror in a line, dealing 50/90/130/170/210 (75% Ability Power) magic damage. This ability will extend outward after hitting the first target. If this ability hits a mirror prism, it will shoot into the 3 directions the prism faces, but since the prism is a target, each will not extend after hitting another unit. (What this means is when it hits the first target, it will turn into shards, Like Liss Q, and the range will reset from the first target hit. so if you hit a unit 650 units away, it will keep going for another 800 units after hitting that target. When hitting prisms, shards will fly out of each face of the prism, with a fixed 800 ranged regardless if it hits someone again.)
Skillshot range: 800 Skillshot width: 25 Cooldown: 10/9/8/7/6 Mana Cost: 75/80/85/90/95
Saphira Q: Blurred Image - Saphira dashes to a unit, dealing 70/105/140/175/210 (80% Attack Damage) physical damage. This dash can also target mirror prisms.
Dash distance: 600 Cooldown: 10/9/8/7/6 seconds Mana cost: 80
W (Same for both): Mirror Prism - Laura or Saphira summon a Mirror Prism in a location. Either Laura or Saphira can move through this mirror to switch with the other, changing abilities, functions, and roles (to do this, hover your cursor over an existing prism, and right click it, as pathing through it will not trigger transformation). These prisms are destroyed after 5 minutes or they have been passed through by Laura or Saphira 3 times. There can only be 4 on the map at a time. If other abilities are on cooldown when a mirror is entered, the cooldown will still continue to lower even if you are not in that form. It can only be passed through every 30 seconds (passed through meaning transformed from. You can still walk through it after transformation, but others cannot). If it is under friendly tower, this time is decreased to 15 seconds. If under an enemy tower, the time is increased to 45 seconds. If a mirror prism breaks, you cannot transform again for 30 seconds on any mirror prism.
Placement range: 150/300/450/600/750 units Width: 50 units Cooldown: 20/19/18/17/16 Mana cost: 40
Laura E: White Light Ray - Laura shoots a ray in a line, dealing 90/105/125/150/180 (75% Ability Power) magic damage to all enemies hit. If it hits a mirror prism, the prism will shatter, dealing 80/100/125/155/190 (65% Ability Power) magic damage to enemies in an area around the mirror.
Skillshot range: 950 Skillshot width: 30 Prism AoE: 305 unit radius Cooldown: 15/13/11/9/7 seconds Mana cost: 90
Saphira E: Light Breaker - Saphira charges for .5 seconds, then creates a light ray in front of her, dealing 25/55/85/115/145 (100% Attack Damage) physical damage and stunning all enemies hit for 1/1.25/1.5/1.75/2 seconds. If this hits a prism, a blinding light will shoot out in an area around the mirror, inflicting the same damage, but stunning for only half the amount. If both procs hit the same target, only Saphira's proc, not the mirror's, will deal damage and stun.
Range: 350 Width: 100 Prism AoE radius: 150 Cooldown: 11 seconds Mana cost: 80
Laura R: White Light Dash - Laura dashes to a selected mirror anywhere on the map within 1 second. When she arrives, she can reactivate this ability within 5 seconds to shoot a large mirror shard in a direction: dealing 150/250/400 (80% Ability Power) magic damage to all enemies hit after a 1 second channel.
Skillshot range: 1250 Skillshot width: 100 Dash range: 3000, as long as a Mirror Prism is selected Cooldown: 130/120/110 seconds Mana cost: 125
Saphira R: Mirror's Edge - Saphira creates a storm of glass shards around her after channeling for .5 seconds, dealing 150/250/350 (60% bonus Attack Damage) physical damage over 3 seconds. If Saphira's field goes over a mirror prism, a new, smaller area will stay on the prism, dealing the same damage and lasting for just as long. A prism AoE does not stack damage with Saphira's.
AoE: 450 Prism AoE: 200 Cooldown: 130/120/100 seconds Mana cost: 100
Appearance: For those familiar with the RWBY series, Laura looks like Ruby, while Saphira looks more like Yang. Minus the gauntlets and scythe-rifle, of course. As you may imagine, Laura wears a sort of fancy dress, while Saphira wears more modern clothes, t-shirt, shorts, etc. The main colors match their RWBY look-alikes as well, apart from the red bottom of Ruby's skirt. Laura has a full black nightgown with the black hair tinted red and silver eyes.
http://vignette1.wikia.nocookie.net/rwby/images/b/be/RubyxYang.png/revision/latest?cb=20130609062101
Stats:
Health: 530 (70 per level) Mana: 245 (65 per level) Health Regen: 1.7 (.15 per level) Mana Regen: 1.3 (.2 per level) Attack Damage: 58 (2.15 per level) Attack Speed: 0.74 (2.14% per level) Movement Speed: 330 Armor: 29 (3 per level) Magic Resist: 23 (1.5 per level) Laura Basic Attack Range: 600 Saphira Basic Attack Range: 175
Recommended Items:
Essential Items:
![]()
![]()
![]()
Offensive Items:
![]()
![]()
![]()
Defensive Items:
![]()
![]()
![]()
Please leave any ideas or comments below, and check out my other champion concepts if you like. Thank you for looking at this :D


