[CCOS] February/March Results!

Sir ArmaMalum·4/17/2016, 3:56:10 PM·12 votes·5,430 views

http://gifstumblr.com/images/its-party-time_649.gif

Hey all! The results are here and ON TIME! Weird, I know. But you want to now something even weirder? ALL the judges this CCOS finished their scores! When you get the chance thank:

0112358fib, Echoing, Hairzo, ShatteredSkys, *MrXonte

For bringing a CCOS event to its full potential!

#The winner of the Feb/Mar blend CCOS is......

Maha, The Solstice Seer by Dis the Chris at 385/500 points (77.0%), Congratulations!!

#Runner ups

|Place|Concept|Author|Score| |- | 2 | Theogen, The Sentinel of Nature | Showcase25 | 372/500 (74.4%) | | 3 | Ceilidh, The Dancing Penant... | The Anagram King | 327/500 (65.4%) | | 4 | Aeria, The Iron Ranger | Vorazun | 324/500 (64.8%) | | 5 | Tirrion, The Sword Magus | Zennoth | 316/500 (63.2%) |

#Looking up your score

Open up the nexus score sheet HERE (Give a little time to load once you're in)

  • NOTE: This time around I have separated feedback and scores, so check the judges names and see if they commented on your post. Otherwise I will be linking any externally sourced feedback on this post ASAP. There will be some in a few minutes!

#External Feedback

ShatteredSkys gives over 20 pages of feedback! Jump right in here! ######Hint: Use ctrl+F to find your concept 1000x quicker

Xonte1203 made sure to give some words to every concept here

Echoing does not pull any punches with his feedback here but you know what? This is exactly the kind of info you want if you want to make a bigger and better concept down the road.

Judges!

It's never too early to ask to be a CCOS judge for the next month! E-mail me at '[email protected]' with your IGN and I can tell you your chances are very good. It's a lot of time to ask from you, but it's a serious boon to both me and everyone who enters!

110 Comments

zemaxs4/17/2016, 5:34:12 PM5 votes

Are you freaking serious? My champion is better than anyone here. These judges must be brain dead to give so low scores

ModEchoing4/17/2016, 6:35:30 PM4 votes

Now that I've got the time, let me go and explain some of the underlying logic behind my scores.

I can only explain my scores, not my judges, who I did not know or have any contact with and who I clearly have different tastes than. I am also woefully inadequate at explaining good qualities, something I'm trying to work on.

Lore: I didn't care how much lore you wrote (although I DID care if all you had was a paragraph - you can do so much better if you're getting graded), I cared whether or not it told a story about a champion that let me know who this person is and what they want - meaning giant walls of text weren't necessarily given a better grade. If you mentioned a pre-existing champion, I probably docked points for taking them out of character. As an on-and-off roleplayer for over 10 years, staying in-character is something I take seriously. It's not that you can't use canon champions, but you should take more than a good deal of time studying that champion and making sure the actions they take and the words they say are consistent with that character as a whole.

Flow/Fun: It's not fun if your champion is broken or too weak to do anything. Before you call a kit finished, examine it closely and ask yourself "How the hell am I supposed to stop this guy?" If you can't come up with a good answer most of the cast can use, you've made a grievous mistake. Most of my deductions were along those lines - the champion had at least one completely overpowering thing that just meant you'd be an idiot if you didn't ban them. Additional mechanics for the sake of adding them - such as, say, getting a unique item for free or being able to store minions, completely agnostic of champion abilities or passives - were similarly docked for adding way too much power to a champion than they should logically possess.

Design Implementation: Does your champion do their job? If so, then have a high score here, even if your champion is obnoxiously unfun otherwise, which explains a lot of disparities in my scores. For everyone else, when making a champion, consider their competition and likely opponents. They should be able to fight on more-or-less even ground with those people while still having their own selling points. Making, say, a mage with damage only, means you're running afoul of LeBlanc, Brand, Annie, and more who can do the same thing, but also have something extra to contribute.

Novelty: It's League of Legends, you can do so much better than Guy With Sword(s). This is an overall check of the lore, the kits, and the overall thematic of the champion and whether or not they bring something new and exciting to League. (Guy With Sword(s) is not exciting, by the way, we have Yi, Yasuo, Tryndamere, Garen, Aatrox, Fiora, Kayle...it's pretty well-covered, at least make it a laser sword from Piltover or something.) If you had a neat idea (like a spring golem - secretly one of my favorites) with new mechanics, you got a good score. If you ripped from other champions either in theme or kit, not so much.

Cohesiveness: The rubric literally lists matching the kit with the lore. The short of it is that is your kit so interlinked with your champion that it would be completely weird to see it put on someone else, even if you reflavored it? As an example of this, see Illaoi - nothing she does could really work on anyone that wasn't also some kraken priestess. The best scores here played up their champion's thematic to the best degree possible.

Good Neighbor Bonus: Half of you had no bonus. I checked, too - if you didn't have a link (WHICH YOU SHOULD), I searched your post history within the boundaries of the contest. If you don't have a bonus, you're honestly shooting yourself in the foot - Theogen could have won with that bonus, for instance, and several other champions could have had a better showing with those free points. Beyond that, give the kind of feedback you yourself want to get. Don't half-ass it, especially if you want them to review you in exchange.

I'm also saddened, as a marksman main, that no marksmen were created this contest.

I'll answer any questions about my scores on your champion.

regonas4/17/2016, 5:04:38 PM4 votes

Nothing surprising here. Again, there was a a judge who plainly darkfoxed.

shadowsaotome4/19/2016, 6:29:08 PM2 votes

If any judges are willing to go over Mox with me I'd appreciate it. I don't have problems with any of the feedback, just want to go into a little more detail.

Hairzo4/23/2016, 2:17:37 AM2 votes

seeing all of these comments for just 1 of the months is really getting me excited of the possibility POSSIBILITY!!! That someone from Rito might one day, comment on one of these.

PlasmaFogKing4/17/2016, 9:34:40 PM1 votes

I have to i wasn't expecting so bad score for lore and novelty. I spent days on her lore, because i am not english speaker, so i needed to translate everything, but i think i put a lot of efforts into it. Researched on which city practice or used necromancy and would invite her in, checked every other death powers related champion, so i would make an unique one. All other champions. related to dead, are grim and serious, mine is the only one who would be cute and shy.

I am just baffled with these scores. Isn't the point of this to make an unique champion? Where have i failed?

ShatteredSkys4/17/2016, 4:40:14 PM1 votes

Hey! ^_^ Some of the feedback is a bit messy mostly with Theogen and Aeria(I just had so much trouble judging those two:/). Anyway if you guys have any questions about the feedback please ask me and I'll try and reply to the best of my ability.

Doctor Fail4/17/2016, 10:17:42 PM1 votes

Woah. I watched all of the entrants of this contest with interest (Showcase25, Theogen is my freaking favorite and you are the MVP of my heart) and was really eager to try entering the next one despite being a complete amateur to the boards just to have fun with it. But people are being such bad sports about the whole thing that I have to say, I'm not sure it would even be worth it. Is this how these things normally end up?