New Champion Idea (Becca and Clyde)

Relyks22·3/30/2016, 7:12:36 PM·2 votes·913 views

Ya so I’m totally new at this and I accidentally deleted the original post when I tried to edit it. so here it is, my first (technically second) Post.

Becca and Clyde

Passive: Siblings bond - While both are still alive Becca gains 2% increased attack power and Clyde gains 20% increased movement speed when moving towards Becca. If Clyde is dead Becca lose 2% attack power till he is revived. If Clyde dies Becca gains 10% increased damage on the champion who killed her brother for 3 seconds. If Becca dies Clyde morns her death and waits for her to respond at the shop. Q: HELP! – Becca Dashes a short distance. Clyde dashes between her and the nearest enemy and gives Becca a MR and Armor boost equal to 2% of their armor and MR. Cost: 40 mana at all ranks. CD: 14, 12, 10, 8 seconds. Defensive boost: 2, 4, 7, 10

W: Back off – Active: To Protect his sister Clyde picks a fight with the target champion taunting them for 1.5 seconds. Passive: the next basic attack on an enemy champion that has damaged Clyde deals 2% increased damage. Cost: 80 mana at all ranks. CD: 12, 10, 8, 6 seconds, Passive damage: 2%, 3%, 4%, 6%

E: Selfless Sacrifice – Clyde sacrifices ½ of his current health to heal Becca for that same proportion of health. Cost: 80, 95, 110, 125. CD: 50, 40, 30, 20 seconds.

R: Clyde – Passive Clyde refuses to leave Becca’s side and will not leave with in 600 units of her (with her range being 550). Becca does not gain health from items, instead the health is applied to Clyde and he as 120% of her base health by default. Clyde’s damage scales by 10% of total attack damage. If Becca or Clyde is silenced or stunned abilities that involve the other cannot be activated. (i.e. if Clyde is stunned he cannot heal Becca or taunt and if Becca is silenced Clyde can still “HELP!” or heal her). Damage dealt to Clyde applies to Becca. (If Clyde is attacked and he loses 5% of his health Becca will suffer damage equal to 2% of her current health.) If Clyde dies he will regenerate after a short time. (The only items that apply to Clyde are movement speed, health, armor, and MR) No cost: CD 120, 110, 95, 75seconds

Health: 550 – 1900 Health regen: 5.0 – 14.0 Mana: 250 – 1000 Mana regen: 7.0 – 22.0 Range: 550 Attack damage: 50 – 100 Attack speed: 6.25 Armor: 25 – 85 Magic resist: 30 Movement speed: 325

The idea is that Becca and Clyde are twins, Becca the rebellious and wild one and Clyde the Protective and Caring one. Becca would function as an adc while Clyde would work as her muscle (like a bouncer almost). Their abilities all function with both in mind. When Becca dashes Clyde dashes between her and the closest “threat.” If an enemy gets too close Clyde can “pick a fight” with them, Becca can then do increased damage while their guard is down. If Becca gets caught in some trouble Clyde sacrifices part of himself to save his sister. If Becca dies Clyde loses his purpose and can no longer fight and he waits for her to return, if Clyde dies Becca seeks revenge and deals bonus damage to the champion that killed him but and can still function as an adc until he regenerates, the down side is that her only ability is a short dash until her returns. I could see them synergizing well with champions like braum, shen, thresh and soraka who can protect and keep both of them alive very well. and they would struggle against champions like Leona, Le Blanc, zed, and Annie who can either get behind Clyde where Becca is and kill her easily since she has low health (Zed and Le Blanc) or who has hard cc and can immobilize Becca so Clyde would have trouble keeping her alive (Leona and Annie).

Let me know what you all think.

8 Comments

fugertech3/30/2016, 7:22:42 PM1 votes

I mean, I like this idea because it's truly unique and cool, but how exactly would this work? We talking a non-health character that follows Becca around or does Clyde have his own health bar?

Also, I would consider changing Clyde's name to something else. As soon as I read the title my first though was "Dr. Jeckle and Mr. Hyde," which again would be a good idea, but Clyde sounds an awful lot like Hyde.

Ah yes, and before I forget; some of those stats need some tweaking. Just look at other champions and how their stats scale to level 18 and see what generic trends in the scalings are.

Otherwise, good idea. Keep up the good work my fellow boards man/woman!

And as always, stay frosty.

Kippid3/30/2016, 7:58:20 PM1 votes

Seems like the mechanics are a bit too over involved for Leagues age range imo. Becca sounds insanely too squishy. If she suffers 2% damage from a clunky AI running around resembling tibbers, and she has no direct benefit from health items she is going to get demolished regardless of the help and selfless sacrifice abilities. Since Clyde is getting 120% of any health items and only capable of healing Becca for 50% of that Becca/Clyde is suffering a significant loss of benefit from health items while Becca is still taking 2% of the damage dealt to that already diminished health item.