Champion Concept: Colson, The Triumphant Warrior
Colson, The Triumphant Warrior
The Warrior of Demacia who was in need of help to defeat the mighty Noxians was returned to homeland. After a bloody battle between Colson and Estefan, Colson remained his glory against his enemy or his most hated man in the Universe. Sight is on Noxus when Colson came back from his fierce battle. Garen and all his other allies are ready to defeat the mighty Grand General of Noxus and their army, but Colson wants to face both former Command General and current Command General, Sion and Darius.
Colson, The Triumphant Warrior is a Fighter or a Tank who excells power against all enemies. Likes battling alone to be deadly or relies on allies to help defeat the enemy.
Base Stats:
- Health: 540 (+ 95) (2155 HP level 18)
- Health Regeneration: 7 (+ 1.1) (25.7 level 18)
- Mana: 325 (+45) (1090 level 18)
- Mana Regeneration: 8.2 (+ 0.7) (19.25 level 18)
- Melee Range: 200
- Attack Damage: 58 (+ 4.2) (129.4 AD level 18)
- Attack Speed: 0.66 (+ 2.6%)
- Armor: 28 (+ 3.8) (92.6 Armor level 18)
- Magic Resist: 32.1 (+ 1.25) (53.4 level 18)
- Movement Speed: 340
Rightfull Glory [Passive]
Colson's Armor and Magic Resist is increased based on how much enemies there are in a 800 range. If there are 4 or more enemies, Colson will have a 20% damage reduction and his allies will get 1/4 of that.
- 1 Enemy: +5% Armor and Magic Resist
- 2 Enemies: +7.5% Armor and Magic Resist
- 3 Enemies: +10% Armor and Magic Resist
Power of Wisdom [Q]
Passive: Colson gains 10/12.5/15/17.5/20% Attack Speed
- Colson releases a powerful lightning in a targeted area (500 range) (250 radius). All enemies hit in the radius will take 65/105/155/195/235 (45% AP)(75% Total Attack Damage). Hitting only 1 enemy champion will stun him for 1 second.
Cost: 60/65/70/75/80 Mana Cooldown: 12/11/10/9/8 seconds
** Hope of Defense [W]**
- Colson calls down the Light, making a delayed (1 second delay) slow zone for 4 seconds. All enemies are slowed for 20/30/40/50/60%. Slow Zone is a squared zone (500x600 radius).
Cost: 40/45/50/55/60 Mana Cooldown: 22/20/18/16/14
** Dashing Finale [E]**
- Colson dashes in (250 range) and he gains 100 range (300 max with base Melee Range) for 5 seconds. He also gains a shield based of Maximum Health (10/11.5/13/14.5/16%) for the same duration.
** Call of Obliteration [R]**
- Colson empowers and enrages himself and his allies. He will gain 20% spellvamp, 10% life steal and damages all enemies around for 20/40/60 (5% maximum health). The duration is 10 seconds. Allies will recieve half of the benefics, except damaging enemies around themselves. Duration is the same. (700 radius around Colson)
Cost: 100 Mana Cooldown: 140/110/80