[Champion concept]Greedy Miner
Melee bruiser champion designed for top lane or support.
Passive - Greed Miner generates 2/6/10 extra gold per 5sec at levels 1/6/11. Additionally his abilities deal extra damage equal to 3% of his gold on hand and 1% total gold earned.
Q - Smash - targeted ability, 300 range, 8sec CD, 50/55/60/65/70 mana cost Miner smashes targeted unit with his trusty pickaxe for 70/100/130/160/190 physical damage + 2% of his bonus HP + 40% AP. Deals 200% damage to minions, if the target was enemy champion it slows him by 30% for 1sec. If the target was killed with this ability Miner and nearby allied champion are healed for 30% of damage dealt. While W - Throw pickaxe is on cooldown this ability can only be used on enemy champion that the pickaxe is attached to. Mole Q - Bore Deals true damage, heals all nearby champions for 60% of dealt damage on unit kill, slows enemy champions by 40% for 2sec.
W - Throw pickaxe - ranged charged skillshot, 600 max range after 2sec charging, 24/22/20/18/16sec CD, 85 mana cost Miner gathers strength for 5sec to throw his pickaxe slowing himself by 25% and after charging throws the pickaxe in straight line dealing 60/85/110/135/160 magic damage + 1% of his bonus HP + 25% AP. The pickaxe passes through minions dealing damage reduced by 50% to any targets after the first and stops on first enemy champion hit and becomes attached to said champion for 5sec. After using Q - Smash on champion with attached pickaxe Miner violently rips the pickaxe from enemy stunning him for 1.4sec and dealing extra 8% of enemy max health as physical damage over 3sec. Mole W - Impale - range extended by 250 for a total of 850, damage amplified by 50%, can pass through terrain After 3 seconds of charging his engines Mole charges with high speed at the targeted direction knocking all units aside, dealing damage to them and impaling the first enemy champion on the drill instantly dealing 16% of enemy max health as physical damage and stunning them for 2sec.
E - Dig - trap ability, 15sec CD, 30 mana cost Miner digs a hole in the ground, this action takes him 2sec. The hole cannot be destroyed by any means, has size of 50 units and lasts for 30/40/50/60/70sec. Enemy champions that fall into the hole become rooted for 1.6/1.7/1.8/1.9/2sec and nearsighted, any allied champion can instantly break the duration by walking to trapped champion. Miner proficiency at setting traps grow with level of this ability, at level 5 the traps are indistinguishable from the terrain and the size of them doubles. Mole E - The Pit - cooldown increased to 30sec unaffected by CDR, base size tripled Mole starts digging and after 4sec creates huge pit that is visible even on level 5 of this ability and lasts until Miner remains in the Mole. ANY unit except Mole that falls into it becomes untargetable until the pit disappears.
R - Summon Mole - 140/130/120sec CD, 200 mana cost Miner sends signal to his boring machine, the Mole which emerges at his location after 2sec knocking all units back and creating impassable terrain that has size of 250 units and last 10sec. Mole can move through this terrain freely. Miner enters his machine which grants him 10/20/30% bonus armor and resistance, has its own HP bar equal to 160/180/200% of his max HP, reduces his movement speed by 45, empowers his basic abilities and lasts for 15/20/25sec, until it is destroyed or this ability is reactivated. Upon destruction or reactivation of this ability Mole explodes dealing 200/300/400 + 60% AP magical damage to all nearby enemies. Miner is ejected from the machine high into the sky, can move at 40% of his base movement speed and lands after 2.5sec. Upon landing he deals 100/150/200 + 2.5% of his bonus HP as physical damage in a very small radius and stuns himself for 2.5sec.