Enchanted Armor Support - The support that Armors the ADC with his body

Flailmorpho·5/20/2016, 1:23:22 AM·1 votes·275 views

Passive - Living Protection: Use an item given to you at the start to permanently connect to an allied player. Your health stacks on top of the allys health and you must die for your ally to take any damage. You cannot disconnect from your ally and you will respawn on the ally instead of back at fountain, if your ally is dead then you will sit in fountain until they respawn, however you may buy items for yourself at any time instead of from fountain. Your basic attacks have a high range, and you gain your connected ally's AD in addition to your own, however your attack speed is fixed to one attack per second.

Q - Defensive Measures: Send out a conal skillshot that deals magic damage to enemies, knocks back enemies and destroys enemy projectiles. (damage scales with both of you AD)

W - Entrench: Create a small AOE circle on the ground beneath you, all allies standing inside will take less damage, the circle lasts until your connected ally leaves the circle

E - Shield and Sword: Passive - Automatically have a magic sword swing cones of aoe magic damage at enemies within a certain radius (scales with both of your AD) Active - Activate to create a shield that reflects a percent of damage taken back to the source as magic damage.

R - Possessive Chains: Chain your connected ally to the ground and put them into stasis for a few seconds, when the stasis ends, all nearby enemies are dealt magic damage and are stunned. (damage scales with both of your AP)

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