Ydrea - The Mystic of Deerfolk (Original Champion Concept/Skillset)
Ydrea - The Mystic of Deerfolk Pronoucned: _Yuh-Drey-Ahh _ Ydrea is a support who is inspired by Xerath, Cass, and Karthus. The point of her kit is Range-increasing support abilities. Her kit focuses heavily on the position her allies.
Her ultimate which is a Stance is Antlerian Forsight. This skill acts like
ultimate as well as
's W. At the cost of HP over time, she increases her own vision and is able to place consumables items and skills further.
Antlerian Forsight can also be used to empower her other abilities.
Ydrea has two passives.
**Overstocked Botany and Stone Body. ** Overstocked Botany: Passive: After using an ability, Ydrea sets down a beacon that last 2 seconds Whenever a spell is used near a beacon, it emits a pulse increasing movement speed by 0.5% per pulse and instantly healing nearby allies for 0.5% her max hp per pulse
She can only have 3 beacons down at a time. Beacon pulses stack for the movement buff and exponentially for the healing amount.
Stone Body: If 50% of her HP is gray health her body turns into stone. For 4.5 seconds she moves slower but her Antlerian Forsight HP/s speed is doubled.
Festering Q - Festering: Melee Physical Attack. Range = Close. Cost = Mana.
After aiming a cone skillshot, she gouges 3 times at the enemie's critical spots, reducing healing by 50% for 3 seconds dealing magic damage over time.
Antlerian Forsight Festering - The skillshot size increases and she now strikes 6 times.
Goose W - Goose. Range: Medium Radius. Cost = Mana.
Ydrea targets an Ally. After activation, the next enemy that collide with this ally gains will explode after 2.5 seconds dealing Damage to them and enemies around them. Damage is increased by the % of Ally's Missing Hit Points.
This skill can be used on any ally or ally item, including wards, and traps.
While Antlerian Forsight is active the range of this skill increases as far as she can see on the map with no fog (So just a quick let's just say she's bot lane. The range of this skill empowered can go as far as full bot lane- and a 10% of mid but not into top lane).
Permitance
E- Permitance. Range =
's W. Cost = Mana.
Ydrea creates a line that if an enemy passes they gain a boost of movement speed for 0.5, but after 0.5 seconds the are returned to their position 2 seconds before they passed the line.
Allies that past Permitance, gain Permitted.
While under Permitted, allies do not collide with units, and are not targetted by enemy minions and turrets for 1.5s
Antlerian Forsight Permitance - Each Champions that pass through, refresh this skill's cooldown. When Ydrea activates this skill again, they appear at that location. Each cast cost exponentially more Health, which is lost as gray health.
Antlerian Forsight R - Antlerian Forsight - Stance: Cost HP/s. After active for 2 seconds she becomes Allsighted. On Toggle, Her health decreases as gray health and is regained very slowly once this skill is deactivated.
Ydrea can see all enemy wards, and invisible units. If active for 2 seconds, Ydrea will become Allsighted.
Allsighted is a buff that increases as Antlerian Forsight is active. It causes the Fog of War to decreaes and Ydrea can see further on the map into areas that are Fog of War. While this skill is active, she is able to place items on the map, as far as Antlerian Forsight allows. When deactivated, This skill goes on cooldown for 30s and the Fog of War returns.
Building Ydrea
Ydrea's kit revolves around managing HP with her skills.
Her kit should revolve around general support items, but she benefits greatly from item's like:
,
, or
.
Or Consumable's like
,
.
Imagine being able to drop a Void Portal behind an escaping enemy, or never be too late to use
.
Enjoy!