Ao Shin, the Great Storm Dragon
Author's Note: Hello everyone, it's Leroy here again. I decided to try my hand at making a somewhat unique kit for Ao Shin, the legendary dragon of Runeterra. I tried to keep it up to par with the lore and I wanted to make a strange kind of champion.
Health: 515 (+76) Health Regeneration: 6 (+0.55) Resource: Fury (100 cap) Attack Range: 400 Attack Damage: 56 (+4) Attack Speed: 0.625% (+1.28%) Armor: 23 (+3.5) Magic Resistance: 30 (+0) Movement Speed: 345
Passive: Rising Tide Ao Shin is always in motion, and has an innate 10% movement speed increase while chasing enemy champions (while within 700 units) that increases by 5% at levels 6, 11, and 16. Additionally, Ao Shin does not have a basic attack function. Instead, whenever he is moving, he deals damage in a 400-unit radius around his body equal to 70% of his total Attack Damage (the speed of this pulsating attack is equal to 90% of his total attack speed).
FURY GENERATION: Whenever Ao Shin casts an ability, he generates 20 Fury. Being struck by enemy champion abilities generates 10 Fury for Ao Shin. If at maximum Fury, Ao Shin’s next ability cast gains an additional effect and expends all Fury. While at maximum Fury, Ao Shin gains +20/35/50 increased movement speed.
Q - Furious Clash Range: 1000 Cost: 10% of Current Health Cooldown: 10/9/8/7/6 Seconds ACTIVE: Ao Shin blasts target enemy unit with a breath of crackling lightning, dealing 75/110/145/180/215 (+70% Ability Power) magic damage to them. If an enemy is killed by this ability, Ao Shin generates an additional 20 Fury. FURY BONUS: If Ao Shin is at maximum fury, Furious Clash deals 10% reduced damage to all enemy units in a linear skillshot (targeted enemy unit is dealt 100% damage).
W - Typhoon Range: Self [400] Cost: 15% of Current Health Cooldown: 18/17.5/17/16.5/16 Seconds ACTIVE: Ao Shin disperses into a large field of fog, silencing himself and becoming untargetable for 1.5/1.75/2/2.25/2 seconds. After the brief duration, Ao Shin knocks all neutral minions and small monsters towards him while knocking all large minions and Champions back 500 units away from Ao Shin. FURY BONUS: If Ao Shin is at maximum fury, the radius of this ability is increased by 50% and all enemy units knocked towards him are dealt 60/80/100/120/140 (+40% Ability Power) magic damage.
E - Whispering Wind Range: Self [375] Cost: 10% of Current Health Cooldown: 22/21/20/19/18 Seconds ACTIVE: Ao Shin transforms into a ring of intense wind 250-units dense, rooting himself in place for 4/4.25/4.5/4.75/5 seconds or until activated again. Ao Shin becomes terrain that allies may pass through by clicking, transporting them to the other side. While terrain, Ao Shin is still targetable by damaging abilities, basic attacks. and area of effect damage and slows enemy champions within 200-units of him by 15/20/25/30/35% for the duration. FURY BONUS: If Ao Shin is at maximum fury, he gains a damage blocking shield equal to 15/20/25/30/35% (+20% Ability Power) of his missing health while shapeshifted this way.
R - Terminus Range: Global Cost: 8% of Current Health per Enemy Champion Struck Cooldown: 180/150/120 Seconds PASSIVE: For every 300 Ability Power Ao Shin gains, he increases his Health Regeneration by 50%. ACTIVE: Ao Shin calls upon a powerful downpour that barrels into all enemy champions on the map globally after a 2 second channel, dealing magic damage equal to 5/10/15% of their maximum health (+40% Ability Power). Once struck, lightning radiates outward from them, dealing 40/50/60% of the damage they received from the ultimate to nearby enemies within 400 units. FURY BONUS: If at maximum Fury, Ao Shin’s ultimate gains +20/30/40% increased magic penetration.