Emur, The Wolf's Will

TheFinalWind·1/11/2015, 7:26:18 PM·1 votes·1,075 views

I worked long and hard on this concept for quite some time, give me feed back please and I hope you enjoy

Lore

There is a small village found snug between the Yordle Mountains and the notorious Voodoo Lands. And this village, the people are skeptics of all but what they can see with their eyes and hold in there hands. Long ago, A great grey wolf with green eyes ravaged the village at night. An exorcist came and slain the monster after an epic battle. Yet even after the battle, the wolf haunted the village. It starved the village of sleep and sanctuary. The exorcist buried the wolf and placed a cleansing tag upon a giant stone, stabbing it in place with a dagger of the purest sliver and enchanted emerald that sat on top the grave. Emur was a young man who lost his sight at birth and lived a challenging life but had a will to make it his own. One day, as he was sitting out under a tree far from the house after chores. He heard an soft tempting whisper from the wood. He still cannot recall exactly what compelled him to follow, but he did so the best of his ability. He took each step confidently, as if he could see as clear as day. weaving from tree to tree the whispers grew in sound. With Emur's eyes, he saw a picture. It filled him with pure terror and joy, he cried and looked on.

A grey wolf with a green hue sat slightly higher then where he was standing, most likely perched on a stone. The wolf spoke with him, filling him with knowledge of a world so large and unknown to this small village he lives in. He invited him to come at the wolfs side to see all it has to offer. But in return he must do one thing. He must remove the seal upon the stone where the wolf was sat. Emur paused. He knew this story all too well. But to finally see. To feel the warm glow of the wolf. To know that so much is there to be offered in a place he almost lost hope so many times... He walked forward to the wolf. It gently stepped off the stone and pressed its nose upon the stone. A ripple of sight followed suite and could see the tag held in place by a imbued dagger holding the paper. He turned to the wolf. "In return for this favor, I ask you to be my eyes and to leave this village alone for the rest of your days. And in return, I'll accompany you on your journey and help when I can." The wolf gently nodded. Emur pulled off the tag and dagger, the wolf flowed with a green energy. The wolf began to howl as it surged on. The wolf walked to Emur and put its nose upon his chest, And slowly sunk into his body. The sensation could not be explained. It was as if Emur was finally whole. He inherited the strength, cunning, and eyes of the wolf.

"I will keep my promise. But know, dear Emur. You will not ask more of me. I am Yanto, King of wolves! I obey none but my spirit. And my spirit yearns to make you strong. Join my pack, Emur. Let us make all who stand in our way but dust."

Abilities (general ideas for abilities, open to scaling changes and mathematical corrections for fair in-game.) Passive- Sunder: Emur gains 5% damage on an slowed or stunned enemy Also, if Kills an enemy, Ravage will Instantly refresh on cd

Q Ravage: Skillshot Cool down (15/13/11/9/7) Mixed Damage (AD and AP) Yanto springs out of Emur and attacks the first collided enemy dealing 100/150/200/250/300, slowing the target 14/19/25/30/35 for (at level 1) 2.5 seconds (level 3) 3 seconds (level 5) 4.5 seconds. Upon being attacked, the cd is reduced. (same mechanics as amumus tantrum)

W Soul Pack: Team Movement Yanto releases a wave to connect with his allies leaving a green trail. When entering, it increases his movement by 10/15/20/25/30 when running in the soul track they leave behind. Passive: Gains 1% of health per second.

E Alpha Lunge: Active: Yanto Explodes with spirit energy and sends out an AOE for 75/125/175/225/275 Magic Damage Slowing the enemy for 15/23/31/39/57% movement for 1.5 seconds. Yanto is then left as as the location of the AOE, where as Emur now has the ability to jump a distance from this location. NOTE: In this seperation, Yanto is now another entity attacking of his own free will from Emur for 4 seconds until returning to Emur instantly. Ravage is now useful from where Yanto is currently places instead of from Emur's person.

R Surging Bond: Yanto become frenzied and explodes from Emur and they fight together. Both have separate slowing attacks (x2) Each worth 7/10/15% slow deal true damage worth 20% Emur's AD for 6 seconds. Cripple now sends Yanto AND Emur in skill shot fashion from their current position, ignoring collision, distance is varied to Emur's position as to Yanto can arrive from any placement.

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Skin Ideas: Desert Trooper Emur (Katarina and Garen), WinterWolf Emur (Firefox Ahri) I first would associate Emur with Annie's Tibbers, Ahri's Fox Spirit or Quinn's Valor companion :)

Breakdown: He's basically an Fighter, Bruiser Assassain. Best associated with a class of nocturne, WW, Vi, Wukong and Jarvan. The wolf is most known for there ability to drain their opponents and ability to make the final blow, hence the slows and true damage. I tried to make a fresh spin on the wolf concept, to make him seem more dastardly and unique. I wanted to associate Emur with the forgotten Voodoo Lands as Annie was the only other champion to come from there, giving the Lore Map a little love.

5 Comments

CookeCrispDingus1/11/2015, 10:30:54 PM1 votes

Good idea and great lore. My only question is how much damage does each ability do. It is hard to give feedback since we don't know how much true damage, what percent of ad goes into the damage and so on.

Aquaman7111/11/2015, 10:35:27 PM1 votes

So, this is a very interesting concept on the 'pet' idea made common by Annie , Malzahar , etc. There are a few areas where this concept could use work, though.

Let's start with Emur's passive. Emur's gains 2 attack damage per debuff on nearby enemies champions is what I'm assuming you meant. Only problem is that the highest number of debuffs I can imagine on any champion is 10, and that's super rare. Most of the time it's two or three. This gives Emur... four or six extra AD. That's really weak, actually.

You call his Q an AoE skillshot, but there's no such thing. You may want to change the wording on that. I'm not sure why you would have reduced cooldown upon taking damage, but whatever floats your boat.

His W is fine as is, although it would be nice if you could include some rudimentary numbers for things such as range, mana cost, cooldown, eye. This applies to all of Emur's abilities, actually.

His E is a really good idea, but it's passive seems a bit weak. 1% increased health regen is nothing. If he regenerates 1% of his max HP per second, you need to clarify it.

His ultimate is kind of weird. Dealing true damage to enemies isn't too bad, but is the slow really necesary? All of his other abilities already add slows. Also, Mur doesn't have an ability called Cripple. Did you mean Ravage?

Anyway, keep up the good work!

LilStacey871/11/2015, 10:57:21 PM1 votes

Hey, I tried to follow your abilities and lore as best as I could but you have a couple of spelling errors. Also, In your Ultimate move you say Cripple launches Emur and Yanto in skillshot fashion but I don't see a move called cripple on the list. I kind of like the lore, but it's still a little hard to follow. But I think this concept was pretty cool. -Keep the creative juices flowing

TheFinalWind1/11/2015, 11:56:14 PM1 votes

Just tweaked it all a bit, thank you for your thoughts :) I hope you love the new results!!!