TYPHIDNA, THE HYDRA MATRIARCH (FINAL POST)

Carnosaurus Rex·10/27/2015, 4:23:20 AM·2 votes·704 views
http://cdn.warcraftpets.com/images/pets/big/gahzrooki.v8355.jpg

This is a champion concept that i came up with, with some help from my friends RavageSpy and SoFyItsCrazy. Typhidna is an AD melee bruiser that could go top lane or in the jungle. The picture above is a hydra from Warcraft just to be an example for her model in game. It has been fun working on this little project, coming up with new ideas for abilities while trying to balance this champ. This is my final work on her, i hope shes good enough to be even thought of being put into the game as a concept.

**PRIMARY ROLE: Fighter ** SECONDARY ROLE: Tank

**Passive- Hydratosis: ** Typhidna starts with three heads. When Typhidna loses 20% health, each time she grows one head increasing 20% attack speed but loses 8 attack damage for each bonus head. This may happen 3 times. {60% missing health}. Typhidna loses all her bonus heads after the 60% mark within 10 seconds. COOLDOWN: 40 seconds

Q- Acidic Bite: **(Active) **Typhidna strikes with all her heads on a single target dealing {30/55/80/105/130} physical damage, reducing their armor over time up to 20% and slowing{30/40/45/50/55%} them for 2 seconds. COOLDOWN: 8 seconds MANA: 50

**W- Harden Scales/Ravenous Beast ** **(Toggle OFF) **Typhidna gains 1 stack for each auto attack, each stack is then converted to armor{1, 2, 3, 4, 5} which depletes after 8 seconds. At max level, Typhidna can gain up to 50 armor at full stacks. **(Toggle ON) **Typhidna goes into a blood rage longer gaining armor stacks but gains {5, 6, 7, 8, 9%} life steal.

**E- Tail Swipe: ** (Active) Typhidna swings her tail in a 360 knocking enemies to the side within the diameter. COOLDOWN: 15 seconds MANA: 100

**R- Lernaean Ambush: ** (Active) Typhidna summons a whirlpool beneath her and dives into it for a 1 second delay to a target location. The target location is then shown forming another whirlpool for 1.5 seconds. Typhidna emerges knocking up any champions caught in the area. The whirlpool lasts for 5 seconds slowing enemy champions inside. COOLDOWN: 120 seconds MANA: 150

Base Stats: Health: level 1- 580 level 18- 2180 Health Regen: level 1- 10.0 level 18- 30.5 Mana: level 1- 320 level 18- 1015 Mana Regen: level 1- 7.6 level 18- 15.5 Melee: 200 Attack Damage: level 1- 55 level 18- 130 Attack Speed: level 1- 0.666 (+0%- 46.0%) Armor: level 1- 20.5 level 18- 80.6 Magic Resist: level 1- 32.1 level 18- 53.4 Movement Speed: 345

**CORE ITEMS: **item 3153 item 3074 item 3065 item 3083

BUILD EXAMPLE:item 3153 item 3074 item 3065 item 3083 item 3143 item 3111


1 Comments

MisterHealYoGirl10/27/2015, 4:49:37 AM1 votes

I LOVE the idea of a hydra champion, but the ult could probably be redone. I get that it's a reference to Scylla and Charybdis, but a 1.5 second delay is really really long, and League is kind of flooded with global ults right now. What if it worked like a reverse Janna passive all the time (enemies move more slowly away from you), and you can activate it to gain an aura that increases this slow and does magic damage over time that scales with how close they are to you. Call it Benthic Maw or something. Anyway, that's just my idea.