Pantheon is... boring?
Pantheon and the Quest for Glory Better Mechanics
When I see Pantheon I see a fearless warrior honed to be a killing machine. One who drives back as a vanguard the enemies forces. Who stares death in the eye and says, "not without they're head on my spear and their allies morality vanquished!".
Pantheon is the epitome of masculinity and badassery- yet... Why do I feel like I'm playing a stale champion whose only outstanding quality is his potential?
The Problem? It's Not Like Riot Forgot About Him
I noticed in the patch that Riot has not given up on Pantheon, so much so that they nerfed his attack speed to have a difference of -0.004 and even going so far as to change his attack frame animations. However, I don't think the problem lies in balance.
When I see the new champions coming out I see flashy, fun, and unique powers suited to those champions. Pantheon? He has one flashy, not so fun, unique power, that being the man drop.
The Potential/The Reality
I suggest heading straight to the comments from here
- Aegis Protection ( passive):** "After attacking or casting spells 4 times, Pantheon will block the next incoming basic attack or turret attack."
Am I the only person who feels like I should see Pantheon raise his shield after this is activated (not only while running)? I mean it's not like Braum gets a little aura with 4 little magical doors flying around his body. Nonono- he raises his shield and blocks things in front of it only. This makes Pantheons shield feel like a prop.
- Spear Shot ( Q):** "Pantheon hurls his spear at an opponent, dealing damage."
I want to feel like I'm actually throwing the spear, I want to slingshot it with my mouse, the further back I draw it the further it'll go (at the cost of damage of course). I want to see the spear arc into the ground and grab it to try again for the killing blow. My enemy should be hiding behind enemy lines until I see an opening and take the chance to strike. And when I do hit them I want to serrate them as I take it out face-to-face (Kalista anyone?). But even the name suggests one thing:
pewpew..
- Aegis of Zeonia ( W):** "Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack."
Why do I feel like I'm casting a Nidalee pounce? I want Mantheon to throw his weight at the enemy, shield drawn back in midair, and watch Pantheon smash his shield into the ground. Key word watch. Because it's hard to see all of this when he does it in the split of a second. Plus I want to direct it. I don't want to just select a champion because what fun is that? It has the same intrinsic value as Spear Shot. I should feel rewarded for my action.
Hell it doesn't even have to be a jump-to-bash, it could be a shotgun power. Where Pantheon drives forward his shield using his body weight (moving him forward) slightly knocking back his enemy or stunning them.
- Heartseeker Strike ( E):** "Pantheon focuses and unleashes 3 swift strikes to the area in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% Health."
Wow! So you mean I get to quickly direct three shots in front of Pantheon? Like three of Yasuo's Q's but in a short window of time? Gosh that soun- I'm sorry what was that? You mean I just cast a basic cone attack and watch Pantheon do a flurry of what appears to be 50 strikes in 3 seconds?
pewpew right? siiiigh
- Grand Skyfall ( R):** "Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage."
Sweet! Glorious! I can fling myself to battle and help my- oh, hold on.... wait for it... still casting... we must be charging the AP I guess... Allies! Pantheon should quickly crouch and then be off. But it would be cool if, you know, I could see him in air, rather than see him disappear into space. Unless his descrip mentions landing on the moon then jumping back and I just don't know it? This is a good reason for his W to be a shotgun bash rather than a jump. That way they don't look the same.
- Mana ( Source):** Pantheon uses magic to cast his spear, to cast his
Nidalee pouncejump-to-shield-bash, to cast his spear thrusting, to cast his Artillery jump.
Question here, why does the warrior with physical prowess, a spear, a shield, and absolutely zero magic require mana? Does he really need magic to aid him in combat? That wouldn't, you know, hurt his pride at all? Why do his powers even have AP? Just to make Trinity that much more viable?
So What Now?
Pantheon is still one of my favorite champions, but at this moment, it's because of his aesthetics rather than his play style. I'm asking for quite a bit, in fact I'm asking for his whole kit to be reworked, but this champion is outdated and he's starting to show it, especially in light of the new champions coming out.
Pantheon shouldn't feel like he wanted to be a warrior but then gave up and asked the gods to aid his arm when he throws his spear. Pantheon should be a champion whose glory is of his own right.
P.S. The suggested changes are of my own opinion and are just that: suggestions. Feel free to leave your own opinions or suggestions in the comments below.
I deleted the old board as I posted it in the wrong thread.