New Potential Debuff Ideas!
Riot always want's to have their new champions to have something that is unique to them. One of the more simpler ways are debuffs!
introduced the debuff Brittle. This extends the duration of crowd control.
introduced the debuff Drowsy/Sleep. A gradual slow that turns into a root that ends when the enemy receives damage.
(not really sure if this is a debuff but.)
introduced the debuff Plasma. Allies could apply it if they were near Kai'Sa whenever they CC'd a enemy, allowing Kai'Sa to deal a huge burst of damage on the 5th hit.
So I was bored and went into thinking and tried to think of unique new potential debuffs. Feel free to comment your own ideas!
Confusion: Enemy damaging abilities can damage their own allies. Chaos: Opposite movements. (If your champion is under this debuff, clicking left would make the champion go right, clicking right would make the champion go left, etc..) Wounded: While under this debuff, the champion will take damage over time if they move. The damage is doubled if they use a dash or blink. (Does not apply if they are knocked back or pushed by enemy abilities) Helpless: (Possible ultimate ability debuff) Champion cannot be healed or shielded. Topsy-Turvy (Possible ultimate ability debuff) Changes the champions damaging ratios to AD or AP. If a champion dealt mostly AD damage, their ratios will now become AP under this debuff and vice-versa.