[Gamemode concept]: LCS- Last Champion Standing

Agent Corgi·3/20/2018, 4:34:36 PM·1 votes·213 views

One of my favorite gamemodes in any videogame has to be the classic Deathmatch. League has to deathmatch-like modes, the Ascension & Blood Moon Hunt. This Gamemode offers a unique twist in that takedowns eliminate players for an entire round, similar to CS:GO or CoD's "Search & Destroy" game mode.

Rules:

  • Best 2 of 3, similiar to Dark Star: Singularity.
  • Game plays out like a Blood Moon Hunt, eliminate the enemy team.
  • Players that are slain do not respawn for the rest of the round, they will respawn at the start of the next round.
  • Once all the members of the enemy team have been eliminated or time runs out, the team with the most members left alive is declared the winner of the round.
  • If there is one player left on both teams (1v1) on any given round, the round will go into overtime & will not end until one of the combatants are eliminated. Certain Champions like Teemo Teemo can be disabled due to his passive.
  • The Players are given enough gold to buy 2-3 major items upon starting the first round, similar to PROJECT: OVERDRIVE. Upon completion of a round, players keep their items & they recieve the same amount of gold they recieved at the start of round 1 (This way players can have 1v1 duels at full build by rounds 2 or 3).

This is a mode that kinda just popped into my head & I wanted to see what other people think of it.

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