Mistreated..

JIezusChristWins·9/14/2016, 9:18:49 AM·0 votes·440 views

Hello. Riot please.. think about some of us with 1m+ mastery more than 2k games, to get a higher chance to get a skin that we like and need on that 1m+ champion.Make it a priority....summoner 7 i think it's worthy and no big deal..[zombie-nunu-bummed]

5 Comments

Kawakaze9/14/2016, 12:56:39 PM4 votes

Rito please give us free stuff!! Otherwise I'll head to the boards and announce myself as "mistreated"!!

What a cringy post, you really do think you're a special snowflake just because you no life a certain champion. And, "Mistreated"? You talk like you're getting abused, just because you aren't getting stuff for free. Do you realize how stupid that sounds.

FloRaider429/18/2016, 12:25:00 PM1 votes

Ok your post is terrible in format (title and content are cringe inducing), but the basic concept (hextech chest have a higher chance to contain content for champions with your highest mastery) sounds interesting. I assume it's not a thing, to encourage the use of different champions (hey got a skin for TF maybe I could play him etc.).

CobaltTheMadMage9/18/2016, 10:11:58 PM1 votes

I see what you mean about making hextech crates have a higher chance to drop loot relevant to your favorite champions, but on the other hand I sometimes pick up champs because a skin shard I got for them piques my curiosity about them and sometimes these champs end up becoming my mains for certain roles (here's to you, Chosen Master Yi).

I guess what I'm saying is always getting things for champs you love or main would be nice, but I think the reason it doesn't work that way is to encourage league players to expand their horizons and try new things with skins or champ shards as incentives. Plus the more champs you have, the more crates you can get anyway and the higher probability you have of the contents of said crate being relevant to someone you like.

That and altering the crafting rewards algorithm to factor in your champions' mastery levels to filter out the random rewards pool is probably going to be annoying and hard, if not outright impossible given the workings of the randomization algorithms.