Klenk- The "Investor" [Champion Concept]
So, I went scouring the champion concept page and I couldn't find the discussion I was looking for. I saw someone had posted a champion based on gold as a resource and it inspired me to try my own version, because a lot of people were talking about stealing gold and whatnot not being fun.
So here's my attempt (and be forewarned, I came up with most of this at work, trying to remember templates and such during a crazy snow scare, so I'm probably off on numbers)
Klenk, the "Investor"
Klenk is a shady businessman at best and a contemptible liar and thief at worst. Though he made an extremely comfortable living making wagers on any situation he could, he felt he just wasn't being hands-on enough.
Health 499 – 1699 Health regen. 5.4 – 13.9 Attack damage 51 – 102 Attack speed 0.625 (+0% – 36.2%) Armor 19.1 – 83.7 Magic res. 30.0 Ranged 550 Move speed 335
Passive - Interest Klenk's income from all sources is tripled (not including champion kills and assists.) and two-thirds of Klenk's gold is transferred to his resources. Klenk can transfer up to 20% of his current reserve to target ally (100 second cooldown) Klenk's gold resources are capped at his gp10 * (20/30/40) (Klenk starts the game with 50% of his starting gold reserves and transfer on cooldown.)
Q - Heads or Tails? 10% of max gold reserve Klenk chooses Heads or Tails for his next basic attack. The attack deals 60/80/100/120/140 + 60% AP magic damage and he receives 4/6/8/10/12 gold. Heads: Doubles the gold (8/12/16/20/24), but deals deals half damage. Tails: Halves the gold (2/3/4/5/6), but slows 50% for 1.5 secs. Cooldown 12/10.5/9/7.5/6 seconds
W - Pocket Change 10% of current gold reserve Klenk throws a cone of coins, dealing magic damaged equal to the gold spent + 50% AP. Champions damaged but not killed by Pocket Change receive 1/2/3/4/5 gold. Cooldown 8/7/6/5/4 seconds Range 600
E - Sweeten the Pot 10% max gold reserve The next time target ally damages a unit, they recieve 1/2/4/6/8 gold. If the unit is killed, half the cost is refunded and ally gains a shield equal to 80/100/120/140/160 + 50% gold spent. Cooldown 15/14/13/12/11 seconds Range 550
R - Rigging the Game 30%of current gold reserve Klenk tosses a massive sack of gold to target location. Enemy champions within the radius are taunted to attack the sack for 1.5/2.5/4 seconds (reduced .5 seconds for each champion beyond the first, down to minimum of 1.5 seconds) The sack has HP equal to 10 * gold spent and breaking the sack sends gold flying, dealing magic damage equal to gold spent + 60% AP + 30% enemy champion's current gold. Cooldown 130/110/90 seconds Range 700 Radius 600
I know I have no stats, but I just got home and decided to throw this up there, so if you all have any suggestions be my guest :)
Edit 1: Changed some numbers (made reserve cap scale with level 6-11-16, increased ult bag health and added range and radius to abilities)
Quotes:
Champ Select
- "I'm putting my money on you."
Buys:
Any GP10 item
- "Gotta spend money to make money."
- "My one talent? I'm more of a ten talent kinda guy." <-bonus points if you get the reference
- "Worth it's weight in gold."
Spellthief's Edge
- "Spell 'thief?' K-L-E-N-K."
Zhonya's
- "The best laid plans..."
Sightstone
- "Rather have a crystal ball."
- "Hindsight is 20/20"
Champion Taunts
Twisted Fate
- "I take fate into my own hands" more gold than TF - "Looks like I have the better deal." less gold than TF - "Stacking cards...my kinda guy."
Tahm
- "You're gonna sleep with the...uh. Nevermind."
- "For the right setup; I get rich, you stay hungry."