Sophia, the Wasp Queen (New Champion Concept)
Disclaimer: this may be overpowered or underpowered I don't know how balanced this champ would be but it’s just an idea I thought of as a cool hybrid Mage/Marksman. I am still coming up with the lore I will edit the post when I finish it, but it deals with her using mechanical wasps to unlock elemental powers of fire and ice from Shurima and Frelijord.
Name:
Sophia, The Wasp Queen
Price:
6300 BE/975 RP
Category:
Marksman/Mage
Damage:
Hybrid focused on basic attacks
Difficulty:
She is a 3/3 difficulty champion.
Statistics:
Damage: 3/3
Toughness: 1/3
Control: 1/3
Mobility: 1/3
Utility: 1/3
Base Statistics: (Level 1 - 18)
Health: 600 - 2000
Health Regen: 7.5 - 20
Attack Damage: 30 - 60
Ability Power: 30 - 60
Attack Speed: 0.670
Armor: 24 - 60
Magic Resistance: 24 - 60
Movement Speed: 350
Range: 600
Mana: 300 - 800
Mana Regen: 5 - 15
Abilities:
Passive: Swarm
Sophia doesn’t auto attack like normal but sends a wasp at a target stinging them and returning to Sophia after 3 seconds. Each bee deals Base AD ( 30 - 60 (Based on level) ) (+ 30% bonus AD) physical damage Base AP ( 30 - 60 (Based on level) ) (+ 30% bonus AP) magic damage over 3 seconds. Sophia has an attack speed cap of 3.0 (three attacks per second) and can have up to 50% cooldown reduction. However, she cannot gain critical strike chance. Bees switch off between dealing physical damage equal to 100% base AD ( + 75% bonus AD) and magic damage equal to 100% base AP ( + 75% bonus AP) over 3 seconds when dealing damage to structures.
Note: On-hit effects and lifesteal are applied throughout the three seconds.
Q: Stealthy Stinger
Cost: 80/85/90/95/100 Mana
Cooldown: 10 Seconds
Active: Sophia dashes 200 yards in target direction sending out 2/4/6/8/10 bees to the nearest target that don't deal damage but stay dormant for 5 seconds. Whenever a bee returns to Sophia this spells cooldown is reduced by 1 second.
Passive: Sophia gains 10/15/20/25/30% bonus attack speed.
W: Ice Resistance
Cost: 50 Mana
Cooldown: 20 Seconds
Active: Sophia heats up her wasps to extreme temperatures for the next 10 seconds making them deal 1/2/3/4/5% (+ 3% per 100 bonus AD) of the target’s current health as bonus physical damage on-hit over 3 seconds.
Passive: Wasps deal 10 (+ 10% AD) bonus physical damage on-hit.
E: Fire Resistance
Cost: 50 Mana
Cooldown: 20 Seconds
Active: Sophia cools down her wasps to extreme temperatures for the next 10 seconds making them deal 1/2/3/4/5% (+ 3% per 100 bonus AP) of the target’s missing health as bonus magic damage on-hit over 3 seconds.
Passive: Wasps deal 10 (+ 10% AP) bonus magic damage on-hit.
R: Bug Buzz
Cost: 100 Mana
Cooldown: 120 Seconds
Range: 1000
Active: Sophia commands her wasps to sting their target each wasp dealing 1/2/3% of the target's maximum health as true damage over 3 seconds and apply grievous wounds for this duration. If the target dies within these 3 seconds all wasps attached to them will self-destruct with each wasp dealing 10 (+ 5% AD + 5% AP) true damage to all enemies within in a 200-range radius and Bug Buzz’s cooldown will be reset.
Passive: After wasps have dealt their damage, they stay dormant on their target for 5 seconds before returning to Sophia.
Sophia also has access to an additional item known as Nashor's Claw. Cost: 3000 (800) Build Path: Stinger (1100) Caulfield's Warhammer (1100) Stats: 80 Attack Damage 50% Attack Speed Unique - +20% Cooldown Reduction Unique - Basic attacks deal 15 (+ 15% AD) bonus physical damage on-hit.