[New Champion Concept] Faerlina, the Crimson Wing
*I hereby give Riot Games full legal permission to use the following champion concept, or any parts of the concept for their own profit, and allow them to take full credit for my ideas.
Name : Faerlina, the Crimson Wing Type : Primary - Mage Secondary - Assassin
----- Lore -----
Never has there been, nor shall there be, an Empress more perfect then Faerlina, the final monarch of ancient Ionia. Divine royalty by birth, all the land her birthright, benevolence and prosperity were the hallmarks of her reign. Would that she had been left to shape the world, but destiny cannot be avoided and her fate was filled with a tragic ending for even Ionia has dark secrets hidden within its walls.
Even in youth, Faerlina exhibited almost superhuman composure. While her peers explored the torrent of emotions that came with adolescence, Faerlina was conditioned, molded, and transformed into the perfect Empress. Yet, beneath her throne, all was not well. As the world grew colder and the Ice Witch spread her empire, Faerlina's people grew worried that the black frost would consume them. They fretted Faerlina was powerless to stop it. That is, until her scholars discovered an old monastery dedicated to worshiping an ancient entity of flame. As the frost grew closer, Faerlina had little choice but to descend into the unknown catacombs with her most trusted advisors. After a weeks journey to the center of the forgotten caverns, they found the legendary object. Described in the tales as an egg of absolute beauty, heat radiated off its surface as if new life were being born. When Faerlina placed her hand onto the object, she was drawn within and the flames around the egg expanded. The very life of all those within the room was drained as Faerlina felt their life force flow within her. The catacombs erupted as the monastery grew into the Palace of Flame, and as Faerlina sat atop her new throne, the flames themselves danced in her palm.
Born a Queen, blessed with the power of a Goddess, Faerlina began to expand her empire against the Ice Witch and the Watchers, leaving most of Runeterra in flames. Eventually the two meet face to face and the ancient battle between fire and frost would once again surface, leaving Faerlina on the weak end. Returning to the egg to recover, Faerlina swore she will end the life of Lissandra when she returns. As the Ice Witch re-emerged from her frozen depths the egg of life once again began to grow cold. However, this time Faerlina will not fall to the Ice Witch's frozen grasp as her Crimson Wings burn brighter than ever. Soon her empire will rise again, spreading eternal flames across all Runeterra.
----- Judgement -----
Observation:
!
Reflection:
!
----- Over View -----
█ █ █ ░ ░ ░ ░ ░ ░ ░ > Attack Power (3/10) █ █ █ █ █ █ █ ░ ░ ░ > Defense Power (7/10) █ █ █ █ █ █ █ █ █ ░ > Ability Power (9/10 █ █ █ █ █ █ █ █ ░ ░ > Difficulty (8/10)
----- Stats -----
Health: 380 (+85 per/level) = 1910 at level 18 Health Regen: 5.5 (+0.6 per/level) = 16.3 at level 18 Mana: 250 (+50 per/level) = 1150 at level 18 Mana Regen: 7 (+0.6 per/level) = 17.8 at level 18 Range: 125 (Melee) Attack Damage: 50 (+3 per/level) = 104 at level 18 Attack Speed: 0.668 (+2% per/level) = 0.668 (+34%) at level 18 Armor: 15 (+3.5 per/level) = 78 at level 18 Magic Resist: 30 (+0 per/level) = 30 at level 18 Move Speed: 335
----- Abilities -----
- All of the % of Max Health scales are of Faerlina's max health, not the enemies.
Passive: Burning Ember - Upon being defeated Faerlina's soul is reduced to an ember that attaches itself to the enemy champion that dealt the killing blow, dealing 75 100/150/200 (+15% Ability Power) (+1.5% Max Health) magic damage over 5 seconds. If the enemy champion dies while the ember is attached Faerlina is resurrected at their body as a pure phoenix with 30 35/40/45% of her Max Health and 50% bonus movement speed for 2 seconds.
Cooldown: 240 220/200/180 Seconds
Q Ability: Arcfire Feather - Faerlina sends forward two burning feathers in a curved path each dealing 35/55/75/95/105 (+65% Ability Power) (+3.5% Max Health) magic damage to all enemies hit. The feathers meet in the middle creating an inferno that burns all targets hit for 40/70/100/130/160 (+35% Ability Power) (+1.5% Max Health) magic damage over 3 seconds.
- Enemies can only get hit by 1 Arc
Type: Pass Through Curved Skillshot Ability Mana Cost: 65 Mana at ALL ranks Cool Down: 8 Seconds on ALL ranks Travel Speed: 1200 Range: 830 Inferno Radius: 175
W Ability: Pyrokinetic Corona - Faerlina surrounds herself in a swarm of flames, gaining a shield for 4 seconds that absorbs 80/110/140/170/200 (+60% Ability Power) (+3% Max Health) damage. While the shield is active nearby enemies are burned each second for 20/35/50/65/80 (+15% Ability Power) (+2% Max Health) magic damage.
Type: Self - Cast Ability Mana Cost: 60/65/70/75/80 Mana Cool Down: 12 Seconds on ALL ranks Burn Radius: 180
E Ability: Phoenix Charge - Faerlina flys forward as a phoenix made of pure flame, dealing 30/60/90/120/150 (+20% Ability Power) (+1% Max Health) magic damage to everything she passes through. Explosions are made at both the start and end of the dash, both dealing 30/60/90/120/150 (+20% Ability Power) (+1% Max Health) magic damage to everything around her at the time of the explosion.
Type: Target-Area Dash Ability Mana Cost: 65/75/85/95/105 Mana Cool Down: 7 Seconds at ALL ranks Dash Speed: Dash Range: 900 Point Blank Explosion AoE: 200
Explosion centered around Faerlina
Ultimate: Winged Flare - Faerlina creates three phoenix's that orbit around her for 8 seconds. Upon activating the ability again a phoenix charges to a target location dealing 80/120/160 (+50% Ability Power) (+2.5% Max Health) magic damage to all enemies it passes through. Upon landing the phoenix "Flares", burning the area for 3 seconds. If Faerlina dashes into the burning area Phoenix Charge's cooldown is reduced to .5 seconds and costs no mana. The burning area is also consumed, healing Faerlina for 2/4/6% (+1% per 100 Ability Power) of her missing health.
- Ranking up Winged Flare also ranks up her passive Burning Ember
Type: Pass Through Target-Area Ability Mana Cost: 100 on ALL ranks (First Cast Only) Cool Down: 70/60/50 Seconds Range: 1000 Phoenix Speed: 1800
----- Tips -----
Playing as Faerlina:
Playing Against Faerlina:
Recommended Items:
-
Sorcerer's Shoes
-
Athene's Unholy Grail
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Zhonya's Hourglass
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Ryali's Crystal Scepter
-
Liandry's Torment
-
Rabadon's Death Cap
----- Quotes -----
Champion Select:
- "The world shall burn in flames summoner, and you shall sit atop my throne"
Jokes:
Taunts:
While Moving:
Before Attacking:
- Burn in flame!
(All blanks will eventually be filled)
Other Champions :
would be jealous.