Champion Concept

ItzSpectro·11/3/2018, 2:47:03 AM·2 votes·1,537 views

So..... my idea for a champion was inspired by a class from FFXIV. If anyone is familiar with how the Pugilist works.... that's essentially my idea for how this new champion would operate. Think of an AD melee champion with the combo potential of the current Ryze. Almost like a Lee Sin/Udyr hybrid.

The champion has 3 stances they can be in, and each of these stances gives a different effect to the rest of the abilities. Their ult.... open for discussion, but, one idea i had is that it could be like one really big super-powered punch with a channel time that you could combo one of your abilities into it with. like i said, the exact abilities, etc. are up in the air right now but the main thing is the concept of using 1 ability enters a stance that empowers the other 2, making for a lot of options in a lot of different situations. An example would be that while in one stance, say you used your W, your Q could have a stun property, and your E could have a slow, stuff like that. Q stance could make E do a knock-up instead, idk. Their passive could have something to do with these stances as well, like.... during your Q stance, you get bonus _____. and during your W stance.... hmm. One idea is that the 3 stances could correlate with a specific style, like Q stance is Warrior stance and adds bonus damage to the other two. And W stance could be like Guard Stance and give a defensive/sustain effect for your Q and E, and E stance could be Flying Stance and give your Q and W some kind of CC effect, shrugs like I said, still toying with the idea.

Right now I'm just trying to piece things together ya know? Tell me whatcha think! All ideas are open for discussion.

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