[Champion Concept] Sherman, the Farmer of the Isles
Changelog: -Passive:
For every nearby enemy champion Sherman gains 3% damage reduction, up to 15%New: Seeds that are in brush turn into Seedlings in 3 seconds. When no Seedlings are nearby Sherman gains 20% attack speed and +200% health regeneration. -W: Cooldown reduced to 12 seconds at all ranks from 20/17.5/15/12.5/10. Cost increased to 60 at all ranks from 50. Attached Seedlings now deal 6/7/8/9/10% of target's max health (+100% AP) as magic damage. Each subsequent seedling deals 3/4/5/6/7% of target's max health (+75% AP). Health ratio decreased from 1.6% to 0.9% maximum health. Seedling last 40/50/60/70/80 seconds instead of 35/40/45/50/55 seconds. -R: Doesn't attract all seedlings to the target enemy, only nearby seedlings. Cooldown increased to 100/90/80 seconds from 95/80/65.
Role: Fighter / Tank Lane: Top
Abilities
Passive [Resistance]: Seeds that are in brush turn into Seedlings in 4 seconds. When no Seedlings are nearby Sherman gains 20% attack speed and +200% health regeneration.
Q [Corrupted Soil]: Throws a handful of soil dealing 10/30/50/70/90 (+100% AD) physical damage. If it hits a Seedling it pulls them along and attaches them to the enemy hit. Cooldown: 10/9.5/9/8.5/8 seconds Cost: 40/45/50/55/60 mana Range: 1050
W [Seedling]: Throws a seed at the target locations that turns into a Seedling after 18/16/14/12/10 seconds. The Seedling deals 10/20/30/40/50 (+33% AD) physical damage on hit and has 50/85/120/155/190 (+0.9% maximum health) health. They last 40/50/60/70/80 seconds. Attached Seedlings blow up dealing 6/7/8/9/10% of target's max health (+100% AP) as magic damage to nearby enemies and slowing them by 33% for 2 seconds. Each subsequent seedling deals 3/4/5/6/7% of target's max health (+75% AP). Cooldown: 12 seconds Cost: 60 mana Range: 1200
E [Fertilizer]: Empowers all nearby Seedlings gaining 70/85/100/115/130% attack speed for 3 basic attacks and making seedlings untargetable for 4 seconds while making them deal 20/25/30/35/40% additional damage to enemy champions. Nearby Seeds are immediately turned into Seedlings. Cooldown: 18/17/16/15/14 seconds Cost: 100/120/120/130/140 mana Radius: 650
R [The Moon Flower]: Sherman throws a special seed that deals 50/150/250 (+100% AD) physical damage to the enemy champion hit. If it hits an enemy it attracts all nearby Seedlings to attach to the enemy. Cooldown: 100/90/80 seconds Cost: no cost Range: 950 Attract Radius: 1000
Recommended Items
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