Yorick Rework Concept

SaiyerTheKid·8/28/2015, 9:54:41 PM·1 votes·341 views
Personal Poacher's Knife Change Idea

Please Share with others this post about a Yorick Rework personal idea.

Check out my personal poacher's knife rework idea.

Please give feedback and share ideas with others here in the comments on how Yorick should be change. Vote whether this is Overpowered, underpowered, relatively balance, or needs to be changed completely.

Yorick the Apocalyptic Walker Stats: (Yoricks) -> (Person Change) Health: 563.8 (+85) -> 570.2 (+88) H.Regen: 8.175(+.7) -> 8.35 (+.7) Mana: 293.8 (+35) -> 310.6 (+40) M.Regen: 6.755 (+0.45) -> 7.205 (+.45) Attack Damage: 57.58 (+3.5) -> 58.562 (+3.5) Attack Speed: 0.625 (+3%) -> 0.625 (+3.5%) Armor: 25.048 (+3.6) -> 26.5 (+3.6) Magic Resistance: 32.1 (+1.25) -> 32.1 (+1.25) Range: 125 -> 125 Movement Speed: 345 -> 350

Yorick's Q W E with transform him into that type of horseman similar to that of Udyr except they last 10 seconds and you are locked into that form for 5 seconds after casting the ability

Passive: Horseman Modification: Gives bonuses to each form War: Gain +10 Range and 10% Life Steal Pestilence: Gain immunity to Poison for 3 seconds Famine: Gain a 20% shield based on health decaying over 4 second. Death: Immune to damage for 1 second after revived.

Q: Horseman of War: Cost - 55/60/65/70/75, Range - Self, Cooldown - 12/11/10/9/8 Yorick Transforms into the Horseman of War for 10 seconds Yorick gains 40/80/120/160/200 (+100% Attack Damage) physical damage. Yorick gains 15/20/25/30/35% Attack Speed. Yorick also gains 5/10/15/20/25% Movement Speed.

W: Horseman of Pestilence: Cost - 55/60/65/70/75, Range - Self, Cooldown - 15/14/13/12/11 Yorick Transforms into the Horseman of Pestilence for 10 seconds Yorick's basic attacks deal magic damage and applies poison on his target, causing them to take magic damage over 5 seconds. Subsequent attacks refresh the poison's duration. Yorick's first Auto Attacks applies a 5/10/15/20/25% slowness effect on the target. Yorick gains 30/50/70/90/110 Bonus Magic Resistance. Magic Damage on hit: 10/20/30/40/50 (+40% AP) Magic Damage per second: 5/10/15/20/25 (+15% AP)

E: Horseman of Famine: Cost - 55/60/65/70/75, Range - Self, Cooldown - 13/12/11/10/9 Yorick Transforms into the Horseman of Famine for 10 seconds Yorick deals 60/90/120/150/180 (+25% bonus Ability Power) magic damage when attacking. Yorick gains 35/55/75/95/115 bonus armor resistance. Yorick also heals for up to 35% of the damage dealt.

R: Horseman of Death: Cost - 125, Range - 1000, Cooldown - 130/115/100 PASSIVE: Yorick Gains 3/6/9% Bonus Attack Damage and Ability Power ACTIVE: Yorick conjures a controllable revenant of the target allied champion or himself with a portion of his target's health and attack damage at the time of cast, which lasts up to 10 seconds. If Horseman of Death's target dies while the revenant is active, it sacrifices itself to reanimate them for 10 seconds at its location, healing them to full health. Revenant Health: 50/75/100% of target's health Attack Damage: 50/65/80% of target's AD

0 Comments