Trie, the Generator
Lore
Trie never thought she would have to kill to protect the place she loved, especially herself. Her weapon, Generator, was only a prototype when she took it upon herself to use it to defend her home. The infamous Warwick had been stalking her for nights, but she would always ignore it. Until the day he came to greet her face-to-face.
"You reek of innocent people who died trying to save you. It's pitiful." A voice growled at Trie from the dark alleyway. "I took it upon myself to defend this place, Warwick," Trie sighed, "here, catch!" Trie shot a bolt of electricity at the hybrid man. He jumped and dodged it. "You fear me. You should." Warwick growled as he loomed over her. "You have no right here, Trie. You have no right in Zaun. I overlook this place with my life, though it was already taken." "I was born and raised here, and the only wrong I've ever done was taking this gun, even though it was for the right reason! Warwick, you have to believe me!" Trie began to yell, sobbing at her past memories. "You have to believe me!" "I don't trust anyone anymore, not even my friends." Warwick said as he clawed the weapon out of her hands. Trie stumbled back. "Please Warwick, I don't want to do this to you." Trie pleaded as she held down a button on her suit. "If I let go of this, I won't be Trie anymore." "Deal." Warwick laughed as he clawed and scratched at Trie until she died for the tenth time. Soon, it would be Trie who was looming over Warwick.
Abilities
Passive - Generate: Trie's basic attacks affect a cone shaped area in the direction she targets. Trie's basic attacks grant a stack of Overflow. 1 point each attack for each target hit. This is her resource. Trie can hold up to 100 stacks of Overflow. If she uses more than 10/20/30 in 5 seconds, she uses up the rest of her stacks, dealing damage based on 1% of her max health per stack remaining to herself. If she dies from this, she explodes, dealing damage equal to 100% of her maximum health to enemies in a 1000 unit diameter.
>Q - Overcharge: Trie gains a burst of energy in her weapon, gaining 2x/3x/4x/5x/6x attack speed but only deal .5x/.33x/.25x/.2x/.167x damage for 4/6/8/10/12 seconds. If full stacks are gained during this time, Trie goes into stasis for 2.5 seconds, becoming a demon-like creature for 20 seconds. During this time, her abilities are changed to Overdrive, where she leaps to a target area, dealing 20/30/40/50 (+100% AD) physical damage. Overdrive has a 3 second cooldown.
20 second cooldown No cost Attack enhancer Range of basic attacks
>W - Shield Charge: Trie activates a shield that absorbs up to 10% of her max health over 5 seconds. If the shield is broken by damage, it will reactivate once more for half of the effect, but if that shield is not broken by damage, Trie will be damaged for 5% of her max health. Holding down the key will cause the shield to charge, up to 50% of her maximum health.
1 second cooldown 1 Overflow per 10% health shielded. Self Shield Self
>E - Static Charge: Trie causes her attacks to deal double damage, but cost 1 Overflow per attack.
10/9/8/7/6 second cooldown 1 Overflow per attack Attack enhancer Range of basic attacks
>R - Death Charge: Trie turns her weapon into a laser, charging up after 3 seconds. Each stack of Overflow deals 10/11/12 (+1% AD) physical damage, which is released after three seconds toward a target area.
100 second cooldown All Overflow AoE Skillshot 3000 unit range 2000 unit diameter explosion