My idea for a Warwick rework
My idea is to make him more "wolf" like and a champ who hunts his prey. If I was to rework him I'd give him these abilities:
Passive= Same as current passive
New Q : Warwick swipes his claws in front of him twice in a fan/Cone shaped AoE Dealing X amount of physical damage and healing for a portion of the damage
[Will give him some solo lane wave clear and harass and and no longer a targeted ability]
New W: Warwick gets on all four limbs to lunge slightly forward (fiora ranged dash) gaining X amount of attack speed for X secs [No longer AOE buff]. The CD is reduced by auto attacking (each hit of ultimate reduces cooldown)
E: Same functionality but only gains movement speed moving towards enemy champion
New R: Warwick runs on all four limbs gaining increased movement speed (Stacks manipulatively with E) for a limited amount of time. In the next few seconds his next basic attack deals increased damage starting a channel that will cause Warwick to bite his target pinning them to the ground and rapidly slash the target, suppressing them. The amount of slashes and suppression duration scales with attack speed. Minimum 1.00 second suppression to a Max 2.25 sec suppression( 1 slash for every .25 seconds). Dealing X amount of magic dmg per slash while applying on hit effects.
This gives warwick a fun new ultimate while giving the opponent a chance to flash or dash away from the initial hit of his ultimate. Can still be QSS'd but will still take full dmg. ( Maybe for fun if enemy dies to his ultimate, their death animation changes them into a wolf as they die)
To go with his ult and W he will probably have to receive a nerf to Attack speed base and growth.
New warwick will work in jungle or solo lane.